Author Topic: Train  (Read 5381 times)

Offline Madman

  • VIP
  • Hero Member
  • **
  • Posts: 1483
  • Rank: Shooter
  • Score: 56402
Train
« on: February 16, 2017, 07:25:14 pm »
Hi everyone.i was suggestion that train must be good.how about to add some trains in all maps.trains is very good and helpfull for presidents to survive but a president cant drive a train and any 10 seconds the presidents hp will reduce like aircamping in old updates.we need 1 train in each map and trains must have containers or whatever it is in its back.if the train goes very fast itll damage and it will crash outside the railway and the hp of the trains is 1500. 500 more than other vehicles and if it damage by guns and the hp reduce by them.it will be crash outside the railway.and trains are very good for having fun with eachother :P.so anyway train ia good to add
menace> {33CCFF}[4] {FFFFFF}SMALL PENIS IRAN DOGS
menace> {33CCFF}[4] {FFFFFF}SMALL PENIS IRAN DOGS
Dr.MaDMaN[GgT]> {33CCFF}[3] {FFFFFF}Retarded mode is on
DedeceK> {33CCFF}[27] {FFFFFF}LOL
DedeceK> {33CCFF}[27] {FFFFFF}madman he wanan mute again

Offline Yash

  • VIP
  • Hero Member
  • **
  • Posts: 549
  • Rank: Sucka
  • Score: 2448
  • “Anyone can do my job, but no one can be me.”
Re: Train
« Reply #1 on: February 16, 2017, 07:27:55 pm »
-1
WE WANT SUPERMAN MOD FOR PRESIDENT TOO!
#PlanB.Echo* [14] VIP Chat Quinn: How's Kencer
#PlanB.Echo* [10] VIP Chat Schottky_BiB: deadman?
#PlanB.Echo* [32] VIP Chat [RZ]Deadman: ?
#PlanB.Echo* [10] VIP Chat Schottky_BiB: yash is asking how are you
#PlanB.Echo* [9] VIP Chat SatviK:  XD
#PlanB.Echo* [14] VIP Chat Quinn: Xd

Offline Hito

  • VIP
  • Hero Member
  • **
  • Posts: 762
  • Rank: Homeboy
  • Score: 18790
Re: Train
« Reply #2 on: February 16, 2017, 08:11:57 pm »
It will be eZ to kill president then with 2 terror with tec and combat
So-1

Offline GlennN

  • m3allem
  • Admin
  • Hero Member
  • ****
  • Posts: 946
  • Rank: Shooter
  • Score: 72355
  • Gen. Amin Yabath
    • Dubai Oil
Re: Train
« Reply #3 on: February 16, 2017, 08:25:21 pm »
-1
WE WANT SUPERMAN MOD FOR PRESIDENT TOO!

Offline Miau

  • VIP
  • Hero Member
  • **
  • Posts: 565
  • Rank: Jacker
  • Score: 46079
Re: Train
« Reply #4 on: February 16, 2017, 08:34:12 pm »
No, trains are unstoppable, undestroyable and have no collisions with objects or vehicles on the tracks.
Oh! I don't want to fight you, Jorah the Andal. What do I have to gain? If I win, I'm the shit who killed an old man. If I lose, I'm the shit who was killed by an old man.

~ Daario Naharis

Offline PraY

  • VIP
  • Sr. Member
  • **
  • Posts: 294
  • Rank: Mack
  • Score: 12526
Re: Train
« Reply #5 on: February 16, 2017, 08:38:15 pm »
Bad idea, the whole server will fight to get the train and as you said with 1 train by map, we will have the third world war D:

M a k a v e l i .

  • Guest
Re: Train
« Reply #6 on: February 16, 2017, 08:50:36 pm »
Have you guys read his suggestion at all?

if the train goes very fast itll damage and it will crash outside the railway and the hp of the trains is 1500. 500 more than other vehicles and if it damage by guns and the hp reduce by them.it will be crash outside the railway.

With this amount of HP, or even a bit higher it wouldn't be a big deal.

The whole idea seems funny but I'd like to ask you one thing Hamoon; What happens when the train hits the end of map?
You can't just turn it around and go back  :D So it's meant to be just for a short term usage right?

+1 from me

Offline COBRA

  • PTP Member since 2006
  • VIP
  • Hero Member
  • **
  • Posts: 1752
  • Rank: Unknown
  • Score: Unknown
  • PPLV Clan Founder
    • PPLV WebPage
Re: Train
« Reply #7 on: February 16, 2017, 09:41:07 pm »
This suggestion is not reality for me.. too many questions already we have from now. So, I think it will bring more issues. -1


●  PPLV Website - PPLV Clan Topic  ●

Nostalgia..

Offline Tounsix

  • VIP
  • Full Member
  • **
  • Posts: 233
  • Rank: Unknown
  • Score: Unknown
Re: Train
« Reply #8 on: February 16, 2017, 09:52:28 pm »
No, trains are unstoppable, undestroyable and have no collisions with objects or vehicles on the tracks.

Offline MAR.

  • Hero Member
  • *****
  • Posts: 547
  • Rank: Unknown
  • Score: Unknown
Re: Train
« Reply #9 on: February 16, 2017, 09:58:21 pm »
this wont be cool for terro but +1 :D
« Last Edit: February 16, 2017, 10:29:38 pm by Mar.Maroc »

Offline Matt

  • Polski American
  • VIP
  • Sr. Member
  • **
  • Posts: 336
  • Rank: Transformer
  • Score: 1564
  • An IT enthusiast and gadget geek
    • MattMski
Re: Train
« Reply #10 on: February 16, 2017, 10:56:41 pm »
I actually love trains so +1 but in a different sense.

The train won't be drivable and instead will be a NPC that drives around the whole map. No one can get into the train and they could only be able to jump on top of it. But once train goes out of bounds, the player would fly off the train.

That's my solution but I'd love to see a train NPC :)

RD og, Ex Admin. Been playing PTP since 2011 (Tenshi's PTP, not Jonne's)

Offline Yan

  • VIP
  • Sr. Member
  • **
  • Posts: 383
  • Rank: Hustler
  • Score: 9620
Re: Train
« Reply #11 on: February 17, 2017, 08:03:32 am »

Offline Rage

  • VIP
  • Hero Member
  • **
  • Posts: 1082
  • Rank: Jacker
  • Score: 46763
  • ◢ ◤
Re: Train
« Reply #12 on: February 17, 2017, 10:00:19 am »
-1

Offline SoLoD

  • Hero Member
  • *****
  • Posts: 563
  • Rank: Unknown
  • Score: Unknown
    • Youtube stunting channel
Re: Train
« Reply #13 on: February 17, 2017, 01:42:49 pm »
All you had to do was add the damn train to the server, jonne!
You know the nice thing about the Bronx Zoo, Charlie? There's bars between you and the monkeys.

Offline Ege

  • VIP
  • Hero Member
  • **
  • Posts: 856
  • Rank: Loc
  • Score: 39828
  • |m|
Re: Train
« Reply #14 on: February 17, 2017, 02:27:24 pm »
I actually love trains so +1 but in a different sense.

The train won't be drivable and instead will be a NPC that drives around the whole map. No one can get into the train and they could only be able to jump on top of it. But once train goes out of bounds, the player would fly off the train.

That's my solution but I'd love to see a train NPC :)

If the train goes inside a tunnel while a player is on top of it he/she gets stuck in the texture + this could be abused by players who knows about it