Plan B

General => Suggestions => Added => Topic started by: Saurabh on June 29, 2017, 10:00:33 pm

Title: [Added]Suggestions to increase president survival chances
Post by: Saurabh on June 29, 2017, 10:00:33 pm
Trashtalk(reasons why we need these suggestions), you can skip this part:

Let's face it, the uniqueness of this server lies in the concept of  a president that has to be protected but how many times have you actually seen a president surviving? How many times do you think that the map changes because  a president survived whole 14 minutes? Rare,  and that too when a regular player becomes president(nsa map).

The thing is, killing president is too easy when compared to actually protecting him(in most of the cases). Secondly, some player that has just connected for the first time will most probably pick either president/vice or security class. And just in case it is a newbie who picked president , we can rarely find any regular protecting him as security(not even the ones who talk about playing the gamemode). Bam, now we have a weak president with a super weak security. I have been playing as security and tbh it is lot more fun than killing president. And it is good to see that more of our regular players have started to pick security class. Protecting is indeed harder than killing president but tbh it is a lot more fun too.

In this thread I will keep adding suggestions for the president survival  and would like to discuss them with others. If you have any other suggestions related to this, kindly reply here and I will add it to the main post.



Already suggested:
A. Separate spawn for vice (to avoid confusion caused by yellow name tag, team jacking, and both presi/vice sitting in same vehicle)
https://planbserver.com/forum/index.php?topic=1790.0

B. A key that can be pressed by the president to call for urgent backup, an announcement on screen of all the members of protecting class.
https://planbserver.com/forum/index.php?topic=1848.0

Others:
1. Whenever a person picks security class , a brief msg about their duty to be displayed on the screen (right below the hud, below that "time remaining" text). Just copy paste what is mentioned in /duty
A similar thing for president and vice president because most of them are too dumb to even realise that they have to keep themselves safe and not run away without securities.

2. An anti jacking system also for the driver of president. Just like how a security gets slapped for jacking president, the one jacking some president's driver should be slapped. On an average president wastes around 15 seconds in this mess caused by team jacking . As a result , president either leaves the spawn too late or just leave without enough securities.

3. Add more slots for security class. I don't know how exactly the team balancing thing works but I'd surely like to have less of those "this class isn't available" for non vip players. Add more slots! Maybe reduce a few from cop class.

4. A +15 armour(only the white bar, NOT the red health bar) for a security that gets a kill near president (including civs because of the civs are isis that kill president). Now this might be hard to script but i think it will surely encourage securities to kill enemies near president and not just watch him getting banged.
 The area should be big enough to like cover whole baseball stadium if the president is standing in the centre of it. That i think should be the prefect radius. The radius of area around president can be discussed/decided by staff.

5. Better cars/bikes at president spawn. Yes, i know how the ptp has themed things (ak 47 for terros, m4 for cops , nrg for terros, police bike for cops, fbi ranchers for security) but there are still few better additions/replacement that we can make.
-> 1-2 pcj 600 bikes at president spawn. Fbi ranchers are easy targets for snipers/spas db so an option of bike might be helpful+ it might help stunt lovers.
-> 1-2 Banshee at president spawn. Looks too fancy to be an official vehicle but adding 1-2 such cars won't ruin the theme.

6. Sniper rifle with 20-30 bullets for vice president. I still believe that some vice presidents actually help president. And a sniper for vice can surely provide good sniper support. This most probably won't be that effective but it is worth giving a try because vice has nothing much to do.

Ps: I was inactive when that 'letting president fly heli' thing was suggested. I completely agree that it will make game more challenging and a lot more fun than the usual and  boring terro-presi chase.


Title: Re: Suggestions to increase president survival chances
Post by: Drama on June 30, 2017, 04:03:30 am
I don't like reading essay's
Title: Re: Suggestions to increase president survival chances
Post by: Saurabh on June 30, 2017, 06:08:09 am
I don't like reading essay's
I will try to give a fuck about it next time. Thanks for replying :)
Title: Re: Suggestions to increase president survival chances
Post by: IDAN on June 30, 2017, 07:46:29 am
Good idea,Nice one.

For the suggestions i have one good ithink.

-Remove swat class and make new one - the new class "xxxx" will can kill terror,police and civs they cant kill secs and president. its will make more balance because the terrors more powerful in same team.
team up with 4-5 men on car (terrorist) can kill president in 2-4 mins....

add secs slots good option too.
Title: Re: Suggestions to increase president survival chances
Post by: Bully on June 30, 2017, 07:57:41 am
Short version.
Killing presi is ezy than to protect him as most of presi , vice and sec class is picked by newbies who are new/unaware of gamemode , duties and teams. Hence less survival chances of noob presi (with noob secs) resulting frequent map changes. Noob presi with noob secs is so miserable that people are holding  competitions to kill them in >1 min ? I feel for Mr. president :(
Suggestions
1. Separate spawn for vice.
2. Urgent backup call using hotkey for presi and secs.
3. Duty to be displayed on the screen of presi, vice and sec class (right below the hud, below that "time
    remaining" text) .
4. Anti-jacking system for presi's driver.
5. More slots for secs without unbalancing teams(maybe reducing slots from cops and swats).
6. Kill reward system for secs. Secs getting reward of +15 armour by getting a kill near presi.
7. New bikes and cars for presi spawn
8. Vice with 20-30 sniper bullets.(duties of vice should be extended more from hiding and do nothing)(worth a shot)
9. Presi flying heli.

p.s. He does makes sense .. i have been thinking on some of the above mentioned suggestions too and was about to make a topic myself .
+1 to my duck for all suggestions.
Title: Re: Suggestions to increase president survival chances
Post by: COBRA on June 30, 2017, 08:19:17 am
Yeah this suggestion pack has got valid reasons to make it possible so I give +1 many of them. But I have some questions on:

Quote
4. A +15 armour(only the white bar, NOT the red health bar) for a security that gets a kill near president (including civs because of the civs are isis that kill president). Now this might be hard to script but i think it will surely encourage securities to kill enemies near president and not just watch him getting banged.
 The area should be big enough to like cover whole baseball stadium if the president is standing in the centre of it. That i think should be the prefect radius. The radius of area around president can be discussed/decided by staff.
This will bring some confusion in server about health toggling and make admins/mods work harder, so I don't think that we need another problem comes with in the solution.

Quote
6. Sniper rifle with 20-30 bullets for vice president. I still believe that some vice presidents actually help president. And a sniper for vice can surely provide good sniper support. This most probably won't be that effective but it is worth giving a try because vice has nothing much to do.
VIP players already getting sniper when they are Vice President, but it's not that powerful.. I prefer some rocket launcher with 5 ammo(less or more) in NSA map personally...
Title: Re: Suggestions to increase president survival chances
Post by: Ege on June 30, 2017, 04:30:11 pm
I can't really say anything about each suggestion one by one but protecting the president will (and should) always be harder than killing him as most of the time (nrg whoring might be an exception) the whole protecting team should be well-organized while terrorists can get the job done all alone.
Title: Re: Suggestions to increase president survival chances
Post by: SoLoD on June 30, 2017, 05:01:23 pm
Lets face it - nobody gives a fuck about newbies on the server.
And it is kinda weird for me to read time after time this type of suggestions.
Your ptp reality is next:
1. When vip is taking president - all other vips are switching to sec/cops. So, ~10 vip secs, ~10 cops, ~5-6 civs are playing vs ~5-6 lvl 0-1 terrors.
2. When some newb is taking president - no vips are taking secs, and vips that taking cops - just camp at armor spawns and do not really give a fuck about president.
So please, since ptp forum is an area for vips to talk, do not pretend that you really want to help newbs.
Because if you want - you always can be security for newbee presi.

What about this +15 armor points - i want to hear from admins how hard is it to make, because with this feature you can solve so many problems on ptp.
Title: Re: Suggestions to increase president survival chances
Post by: EnGin on June 30, 2017, 05:11:26 pm
Good idea,Nice one.

For the suggestions i have one good ithink.

-Remove swat class and make new one - the new class "xxxx" will can kill terror,police and civs they cant kill secs and president. its will make more balance because the terrors more powerful in same team.
team up with 4-5 men on car (terrorist) can kill president in 2-4 mins....

add secs slots good option too.

Another civ class? which can't kill president, but can kill others?
Title: Re: Suggestions to increase president survival chances
Post by: Barto on June 30, 2017, 05:12:50 pm
Lets face it - nobody gives a fuck about newbies on the server.
And it is kinda weird for me to read time after time this type of suggestions.
Your ptp reality is next:
1. When vip is taking president - all other vips are switching to sec/cops. So, ~10 vip secs, ~10 cops, ~5-6 civs are playing vs ~5-6 lvl 0-1 terrors.
2. When some newb is taking president - no vips are taking secs, and vips that taking cops - just camp at armor spawns and do not really give a fuck about president.
So please, since ptp forum is an area for vips to talk, do not pretend that you really want to help newbs.
Because if you want - you always can be security for newbee presi.

What about this +15 armor points - i want to hear from admins how hard is it to make, because with this feature you can solve so many problems on ptp.
SoLoD you are so bitterly toward the server nowadays, but that doesn't mean that other might have another view toward it. And face it, the numbers show that the server never been more popular. So skip the long bitterly reaction and just say -1 I don't agree, instead of this speech about you being right and everyone else being selfish.

About the suggestion I agree with Cobra.
Title: Re: Suggestions to increase president survival chances
Post by: Madman on June 30, 2017, 05:43:08 pm
Just 1 to 5 is good +1
Title: Re: Suggestions to increase president survival chances
Post by: IDAN on June 30, 2017, 06:25:20 pm
Good idea,Nice one.

For the suggestions i have one good ithink.

-Remove swat class and make new one - the new class "xxxx" will can kill terror,police and civs they cant kill secs and president. its will make more balance because the terrors more powerful in same team.
team up with 4-5 men on car (terrorist) can kill president in 2-4 mins....

add secs slots good option too.

Another civ class? which can't kill president, but can kill others?

Yea something like that.
Title: Re: Suggestions to increase president survival chances
Post by: GlennN on June 30, 2017, 10:50:22 pm
A. Separate spawn for vice (to avoid confusion caused by yellow name tag, team jacking, and both presi/vice sitting in same vehicle)
https://planbserver.com/forum/index.php?topic=1790.0
+1
B. A key that can be pressed by the president to call for urgent backup, an announcement on screen of all the members of protecting class.
https://planbserver.com/forum/index.php?topic=1848.0
+1
1. Whenever a person picks security class , a brief msg about their duty to be displayed on the screen (right below the hud, below that "time remaining" text). Just copy paste what is mentioned in /duty
A similar thing for president and vice president because most of them are too dumb to even realise that they have to keep themselves safe and not run away without securities.
+1
2. An anti jacking system also for the driver of president. Just like how a security gets slapped for jacking president, the one jacking some president's driver should be slapped. On an average president wastes around 15 seconds in this mess caused by team jacking . As a result , president either leaves the spawn too late or just leave without enough securities.
This might help, +1
3. Add more slots for security class. I don't know how exactly the team balancing thing works but I'd surely like to have less of those "this class isn't available" for non vip players. Add more slots! Maybe reduce a few from cop class.
Yes, as SoloD mentioned, when a newbie chooses to be President, there is a very limited number of security for him. +1
4. A +15 armour(only the white bar, NOT the red health bar) for a security that gets a kill near president (including civs because of the civs are isis that kill president). Now this might be hard to script but i think it will surely encourage securities to kill enemies near president and not just watch him getting banged.
 The area should be big enough to like cover whole baseball stadium if the president is standing in the centre of it. That i think should be the prefect radius. The radius of area around president can be discussed/decided by staff.
As COBRA said, there will be a lot of confusion when it comes to catching hackers. Instead give them a bonus score, just like how the terrorist get +3 score for killing the President. Neutral
5. Better cars/bikes at president spawn. Yes, i know how the ptp has themed things (ak 47 for terros, m4 for cops , nrg for terros, police bike for cops, fbi ranchers for security) but there are still few better additions/replacement that we can make.
-> 1-2 pcj 600 bikes at president spawn. Fbi ranchers are easy targets for snipers/spas db so an option of bike might be helpful+ it might help stunt lovers.
-> 1-2 Banshee at president spawn. Looks too fancy to be an official vehicle but adding 1-2 such cars won't ruin the theme.
Stunt lovers prefer NRG's. PCJ's  and Banshee's wont make much of a difference here. -1
6. Sniper rifle with 20-30 bullets for vice president. I still believe that some vice presidents actually help president. And a sniper for vice can surely provide good sniper support. This most probably won't be that effective but it is worth giving a try because vice has nothing much to do.
Sniper rifles are VIP weapons. It shouldn't be given to non VIP's. Let them use the normal rifle (/holiday eng) instead.If the Vice had Snipers, more non-VIP's will choose to be Vice just after the death of the President and the map wouldn't end. -1
Title: Re: Suggestions to increase president survival chances
Post by: Faro0s on July 01, 2017, 02:07:10 am
I agree with everything you suggested Saurabh, except the one gerting 15% armor for security when killing an enemy near the president.
Title: Re: Suggestions to increase president survival chances
Post by: Saurabh on July 01, 2017, 12:20:54 pm
-Remove swat class and make new one - the new class "xxxx" will can kill terror,police and civs they cant kill secs and president. its will make more balance because the terrors more powerful in same team.
No way. Another class that can kill police? Why? As i said protecting class(cops/swat/secs)  don't need more attackers.

This will bring some confusion in server about health toggling and make admins/mods work harder, so I don't think that we need another problem comes with in the solution.

VIP players already getting sniper when they are Vice President, but it's not that powerful.. I prefer some rocket launcher with 5 ammo(less or more) in NSA map personally...
I don't thing giving +15 armour idea will make it hard for admins. How hard is it to check if the sec got a kill and that the +15 armour was a reward for that? Maybe we can add a text above the player like "+15 armour" like we have for "under spawn protection" and "sync". And no way it will be harder for admins to detect hh, i have seen such kill reward system in a few servers.

Mixed answer for both cobra and Glenn:
About the sniper for vip, it is powerful if president is camping. And i didn't suggest nades/explosive weps for vice/sec because they might just kill themselves with it(just like how most of the players nade themselves). I still think that a sniper with 30-40 ammo is neither 'unfair' for vip players nor too powerful to make players wanna be vice all the time.

I can't really say anything about each suggestion one by one but protecting the president will (and should) always be harder than killing him as most of the time (nrg whoring might be an exception) the whole protecting team should be well-organized while terrorists can get the job done all alone.
Exactly. And when you ask some player if he want to join security team , you can expect a reply like " That president will die anyway. Noob team " and then you can see the same player killing the president.

Lets face it - nobody gives a fuck about newbies on the server.
And it is kinda weird for me to read time after time this type of suggestions.
So please, since ptp forum is an area for vips to talk, do not pretend that you really want to help newbs.
Because if you want - you always can be security for newbee presi.
Lets face it, solod should relax and maybe go for a vacation (?). Why do you always 'try' to bash regulars for something that you can yourself do nothing about? And NO, this suggestion is not about newbies so there is no point about arguing if i am pretending to care about newbies. This suggestion is about increasing president survival chances. Read this line again solod.

Btw, you weren't around much and i can bet I have chosen security class and actually protected president more than you do. In fact, you are the clear winner of "Best offduty security" award. Don't believe me? Record yourself and check.
Quote
What about this +15 armor points - i want to hear from admins how hard is it to make, because with this feature you can solve so many problems on ptp.
Indeed, this is most probably the one thing that can make securities actually stick with presi and clear out enemies. We can't punish secs for being away from President but at least we can reward them for being with him.
And about the feasibility, i am sure this can be scripted, only problem is about deciding the area's radius.

@Glenn
Nobody gives a fuck about scores. Rewarding a +15 armour will be like a praising for doing ur duty + it will help that security to survive longer and hence protect the president longer. And mention what confusion it can create. If you think it will make it harder to detect health hack toogle(like cobra said) then you are definitely wrong there. @admins, pls enlighten us

About the pcj/banshee addition, ofc it will help. Have you ever tried spectating president spawn and noticed like 2-4 morons who waste whole 1 minute to successfully hop over the fbi rancher? Fbi rancher is good but , banshee definitely has better acceleration and top speed+easy to hop on + not that easy to get toppled/flipped. And i suggested pcj because having an option of bike is always good. Ofc it can't beat nrg but in country maps , it can beat sanchez.
For the vice president sniper part, read my reply to cobra.

@Faroos and  madman, kindly mention the reason why you are against some suggestion(s) so that it can be discussed. If your reasons are same as that of other players above, read my replies.
Title: Re: Suggestions to increase president survival chances
Post by: Miau on July 01, 2017, 01:27:16 pm
If you want to "increase the president survival chances", maybe you should start by playing the game as it's supposed to be instead of bothering Jonne with scripts that wouldn't be needed if unnatural cop-terrorist alliances weren't your daily routine. As long as the president depends on a bunch of confused newbies to survive, this is going to remain the same. If one day cops (especially those cops who are also regulars and skilled players) start shooting all the terrorists (especially the most dangerous ones for the president), killing the president might become an actual, challenging and fun struggle.

Apart from that, there's a problem in those maps where the terrorists spawn much closer to the president than cops. This issue is obvious, for example, in San Fierro. Terrorists can reach the president without finding practically any resistance on their way.
Moving some spawns could be possibility...
Title: Re: Suggestions to increase president survival chances
Post by: MAR. on July 01, 2017, 05:46:17 pm
-1
Title: Re: Suggestions to increase president survival chances
Post by: Piu on July 01, 2017, 07:59:46 pm
Okay nice suggestions But it's too long we should try to add this
+1
Title: Re: Suggestions to increase president survival chances
Post by: Saurabh on July 21, 2017, 10:52:32 pm
If you want to "increase the president survival chances", maybe you should start by playing the game as it's supposed to be instead of bothering Jonne with scripts that wouldn't be needed if unnatural cop-terrorist alliances weren't your daily routine. As long as the president depends on a bunch of confused newbies to survive, this is going to remain the same. If one day cops (especially those cops who are also regulars and skilled players) start shooting all the terrorists (especially the most dangerous ones for the president), killing the president might become an actual, challenging and fun struggle.

I don't understand why you fail to realize this. IF we someday make a rule against the 'selective killing' that most players do, the community (that you say is a mess now) will be much worse . You will see most of the players getting butthurt after getting killed and then trying to insult and invite you to duel. They won't play the gm, but surely get obsessed with hunting you down. It's all okay but now the bad part is that they might include their whole clan into that mess. And bam, flashback to the times PTP was full of clanwars. Of course we have 3 armours to deal with that but NO regular will be playing PTP then, they will be picking sides and join the cops vs terro.

If you don't agree , pls try recording your game for a day and notice how obsessed players can be to hunt you down for like hours, instead of playing the GM while all you tried to do is to actually play the gm and eliminate those on your way. This obsession and hatred will not help the PTP gamemode but just bring more participants in the cops vs terro thing.

That rule , if successfully enforced,  (hard job but let's assume) will hardly do any good to the PTP gamemode. You simply can't predict that it will help the Gamemode for sure, but I know that chat will be spammed and there will be more of that cops vs terro thing. So, nope, imma still try bothering jonne with scripts.

Maybe make a topic about discussing this issue(removing all clans might be a solution) or to request admins to try enforcing duty in all classes for a trial period just to see how it ends up. (literally it will end up lol)
Title: Re: Suggestions to increase president survival chances
Post by: Miau on July 22, 2017, 04:11:13 am
I don't understand why you fail to realize this. IF we someday make a rule against the 'selective killing' that most players do, the community (that you say is a mess now) will be much worse . You will see most of the players getting butthurt after getting killed and then trying to insult and invite you to duel. They won't play the gm, but surely get obsessed with hunting you down. It's all okay but now the bad part is that they might include their whole clan into that mess. And bam, flashback to the times PTP was full of clanwars. Of course we have 3 armours to deal with that but NO regular will be playing PTP then, they will be picking sides and join the cops vs terro.

If you don't agree , pls try recording your game for a day and notice how obsessed players can be to hunt you down for like hours, instead of playing the GM while all you tried to do is to actually play the gm and eliminate those on your way. This obsession and hatred will not help the PTP gamemode but just bring more participants in the cops vs terro thing.

That rule , if successfully enforced,  (hard job but let's assume) will hardly do any good to the PTP gamemode. You simply can't predict that it will help the Gamemode for sure, but I know that chat will be spammed and there will be more of that cops vs terro thing. So, nope, imma still try bothering jonne with scripts.

Maybe make a topic about discussing this issue(removing all clans might be a solution) or to request admins to try enforcing duty in all classes for a trial period just to see how it ends up. (literally it will end up lol)

As far as I remember I've never suggested or supported addition of any new rule on this matter, but anyways. We already have enough rules to follow in real life, I'd rather this server to be a place for everyone to have fun their way and spend their time ingame however they prefer. Once said this, I have to say "selective killing" (as you call it haha) is ridicolous and, in some sort of way, fraudulent. For example, the other day I was watching SwirlyMan's 1000 president kills video. It was fun, yes, but it felt like he wasn't playing fairly. Because those 1000 president kills aren't fair as long as you get them while the cops that are capable of stopping you simply watch. Do I consider this a fraudulent way to get president kills? Yes, I do. What to do about it? Well, I guess it's better to let his conscience handle it, rather than admins.

"Selective killing" causes raging and conflicts because is not normalized. If you, Saurabh from RD, get killed by Mr_X from clan SuperCoolSquad, it means Mr_X no longer respects your non aggression agreement. It means he wants to challenge you, because you aren't worth making an agreement with. He considers you weak, just like any other newbie.
What does it mean if Altus or me shoot you? Nothing at all lol. We shoot everyone and it's perfectly normal. Nobody takes offence at that nowadays. And if anyone does, it usually takes only a short explanation for them to take it easy.
Summing up: make shooting each other a big deal, people will react like that. Make it your daily routine, people won't bat an eye. Source: Self-experience.

I can't simply predict it? Lol, ok. Maybe I've gone bananas, but I think that killing terrorists DOES help the president to increase his chances. Watching the terrorists while they make meatballs from the presi DOES NOT help the president to increase his chances.
I think the goal of this suggestiom WAS to help the president to increase his chances. Therefore, I'm suggesting killing terrorists as a solution :)

There was topic discussing this, but it has been inactive for months now:
https://planbserver.com/forum/index.php?topic=1269.0
Title: Re: Suggestions to increase president survival chances
Post by: Storm on July 22, 2017, 04:57:14 am
I think adding slot for security will increase the president's chance to survive since most of the newbies select security
Title: Re: Suggestions to increase president survival chances
Post by: Spectre on July 22, 2017, 11:22:47 am
Maybe I've gone bananas, but I think that killing terrorists DOES help the president to increase his chances. Watching the terrorists while they make meatballs from the presi DOES NOT help the president to increase his chances.
I think the goal of this suggestiom WAS to help the president to increase his chances. Therefore, I'm suggesting killing terrorists as a solution :)

I agree, this was a big problem. Hell, even I was not following my duty as a Security to the fullest sometimes because some of my friends happened to be Terrorists and were after the President.
But based from what I've seen since I started playing again, this doesn't happen anymore nearly as much as it did in the past. People are now doing what they're supposed to in that regard, at least most of the time.
Title: Re: Suggestions to increase president survival chances
Post by: SoLoD on July 22, 2017, 12:53:37 pm
As far as I remember
As fat as I remember, in mine topic you were saying that it is ok how cops and terrors are playing now.
But now you are talking about "selective kills" and pushing them to play gm.
The fuck?
Title: Re: Suggestions to increase president survival chances
Post by: Miau on July 22, 2017, 04:01:15 pm
As far as I remember
As fat as I remember, in mine topic you were saying that it is ok how cops and terrors are playing now.
But now you are talking about "selective kills" and pushing them to play gm.
The fuck?
We already have enough rules to follow in real life, I'd rather this server to be a place for everyone to have fun their way and spend their time ingame however they prefer.

You have an interesting an idea of what "pushing" someone is. As I said in the other topic and in this one, people find their doses of fun in different aspects of the game and since the objective of this community is to get a little dose of fun, there's no point in setting restrictions. Of course, some of us believe the server would be fairer and more welcoming if a great part of players changed some of their anti-gamemode behavours. That's why I'm trying to raise awareness. I'm definitely not pushing: firstly because I have zero power to push anyone to do anything, secondly because persuading is more effctive than forcing... At least on the long term.
Title: Re: Suggestions to increase president survival chances
Post by: SoLoD on July 22, 2017, 07:28:46 pm
That's why I'm trying to raise awareness.
Ayyyy lmao.  ;D
Can i ask you how exactly do you "raise awareness"
Title: Re: Suggestions to increase president survival chances
Post by: Faro0s on July 23, 2017, 01:18:52 am
As far as I remember
As fat as I remember, in mine topic you were saying that it is ok how cops and terrors are playing now.
But now you are talking about "selective kills" and pushing them to play gm.
The fuck?
We already have enough rules to follow in real life, I'd rather this server to be a place for everyone to have fun their way and spend their time ingame however they prefer.

You have an interesting an idea of what "pushing" someone is. As I said in the other topic and in this one, people find their doses of fun in different aspects of the game and since the objective of this community is to get a little dose of fun, there's no point in setting restrictions. Of course, some of us believe the server would be fairer and more welcoming if a great part of players changed some of their anti-gamemode behavours. That's why I'm trying to raise awareness. I'm definitely not pushing: firstly because I have zero power to push anyone to do anything, secondly because persuading is more effctive than forcing... At least on the long term.

I agree with this point.

That's why I'm trying to raise awareness.
Ayyyy lmao.  ;D
Can i ask you how exactly do you "raise awareness"

You don't read their essays ?
Title: Re: Suggestions to increase president survival chances
Post by: Saurabh on July 23, 2017, 04:51:06 pm
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For example, the other day I was watching SwirlyMan's 1000 president kills video. It was fun, yes, but it felt like he wasn't playing fairly. Because those 1000 president kills aren't fair as long as you get them while the cops that are capable of stopping you simply watch. Do I consider this a fraudulent way to get president kills? Yes, I do. What to do about it? Well, I guess it's better to let his conscience handle it, rather than admins
I agree. But I(and most of us) would prefer choosing security if we really want to stay near presi and protect him. Cops are there to chase down terros but yea if they don't protect presi when near him, then it is both silly and shameful.

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If you, Saurabh from RD, get killed by Mr_X from clan SuperCoolSquad, it means Mr_X no longer respects your non aggression agreement. It means he wants to challenge you, because you aren't worth making an agreement with. He considers you weak, just like any other newbie.
As i mentioned above, rage and bashing about skills part is okay in a multiplayer game, we can't really expect much from others in an internet game. It is not what i think the problem will be, we already have such stuff going on. The problem i wanted to highlight is that there will be more cops vs terro/endless clan wars and i am sure the president will be left with no one to protect him and of course no one to attack him either (except the civilians and the terros that actually want to play KTP). Cops will be busy fighting terrorist and the only class left to protect presi will be the security class full of only newbies because most of the regulars will be picking sides and playing cops/terro and others will be civilians.

It might help  the president in a way that some of the regulars in terro team that were earlier interested in killing presi , will now get busy with cops BUT it is not helping the game mode as terros are supposed to be chasing president not getting busy with cops all the time . It will be pretty much like the same scenario again except that the few terros that used to avoid cops and play KTP will now like fighting cops for whole map. This problem can't be fixed with any script or even a new rule. As you said, "raising awareness" or making players realize their roles are the only solutions and I think we should let players think about it themselves.

So again, I still think adding a few scripts will help balancing the chances of president survival/death.

Title: Re: Suggestions to increase president survival chances
Post by: Jonne on September 07, 2017, 04:37:08 pm
Others:
1. Whenever a person picks security class , a brief msg about their duty to be displayed on the screen (right below the hud, below that "time remaining" text). Just copy paste what is mentioned in /duty
A similar thing for president and vice president because most of them are too dumb to even realise that they have to keep themselves safe and not run away without securities.
Not a bad idea, we'll add that for unregistered players.

2. An anti jacking system also for the driver of president. Just like how a security gets slapped for jacking president, the one jacking some president's driver should be slapped. On an average president wastes around 15 seconds in this mess caused by team jacking . As a result , president either leaves the spawn too late or just leave without enough securities.
We can try this as well.

3. Add more slots for security class. I don't know how exactly the team balancing thing works but I'd surely like to have less of those "this class isn't available" for non vip players. Add more slots! Maybe reduce a few from cop class.
I think the security class has enough slots right now. It locks when there's more than a fifth of the server in the class. For example, when there's 20 players, it will lock when there's 5 securities.

4. A +15 armour(only the white bar, NOT the red health bar) for a security that gets a kill near president (including civs because of the civs are isis that kill president). Now this might be hard to script but i think it will surely encourage securities to kill enemies near president and not just watch him getting banged.
 The area should be big enough to like cover whole baseball stadium if the president is standing in the centre of it. That i think should be the prefect radius. The radius of area around president can be discussed/decided by staff.

5. Better cars/bikes at president spawn. Yes, i know how the ptp has themed things (ak 47 for terros, m4 for cops , nrg for terros, police bike for cops, fbi ranchers for security) but there are still few better additions/replacement that we can make.
-> 1-2 pcj 600 bikes at president spawn. Fbi ranchers are easy targets for snipers/spas db so an option of bike might be helpful+ it might help stunt lovers.
-> 1-2 Banshee at president spawn. Looks too fancy to be an official vehicle but adding 1-2 such cars won't ruin the theme.

6. Sniper rifle with 20-30 bullets for vice president. I still believe that some vice presidents actually help president. And a sniper for vice can surely provide good sniper support. This most probably won't be that effective but it is worth giving a try because vice has nothing much to do.
I don't think we should be adding the other suggestions though, since those are a bit more drastic measures, and doesn't really suit PTP in my opinion.
Title: Re: [To be added]Suggestions to increase president survival chances
Post by: Jonne on December 05, 2018, 06:06:15 pm
Added: https://planbserver.com/forum/index.php?topic=4076.0