-
This topic is meant for minor bugs that aren't worth creating a topic for
________________________________________________________________________________________
When typing /rc p the server responds with this
The second line states a syntax error which shouldn't be there
(http://i1158.photobucket.com/albums/p612/Uthar_Smith/Bug%20.rc%20p_zpsl46gdozo.png) (http://s1158.photobucket.com/user/Uthar_Smith/media/Bug%20.rc%20p_zpsl46gdozo.png.html)
-
When typing /rc p the server responds with this
The second line states a syntax error which shouldn't be there
(http://i1158.photobucket.com/albums/p612/Uthar_Smith/Bug%20.rc%20p_zpsl46gdozo.png) (http://s1158.photobucket.com/user/Uthar_Smith/media/Bug%20.rc%20p_zpsl46gdozo.png.html)
There is no such cmd its /rc o for cops
-
There is no such cmd its /rc o for cops
There actually is /rc p, Jonne made it yesterday I think. It opens up when there hasn't been a President for at least 1 minute
-
When typing /rc p the server responds with this
The second line states a syntax error which shouldn't be there
(http://i1158.photobucket.com/albums/p612/Uthar_Smith/Bug%20.rc%20p_zpsl46gdozo.png) (http://s1158.photobucket.com/user/Uthar_Smith/media/Bug%20.rc%20p_zpsl46gdozo.png.html)
Fixed.
-
Top times still show after a race is cancelled due to there not being enough players.
(http://i.imgur.com/toaBFYm.jpg)
-
First,
If someone accepts your duel invitation while you're dead, you will respawn normally, but the countdown will appear and your opponent will be alone in the duelling zone, forced to relog or /kill to escape from there.
Suggested solution: check if the duel initiator's state is PLAYER_STATE_SPAWNED (or not PLAYER_STATE_WASTED), otherwise display to the acceptor some message like "You cannot accept the duel while your opponent is dead, try again in a few seconds".
Second,
if someone accepts your db duel invitation while you're in car, you'd instantly loose because you'd fall off the bike.
Suggested solution: use RemovePlayerFromVehicle (https://wiki.sa-mp.com/wiki/RemovePlayerFromVehicle) before teleporting, placing on NRG, setting virtual world etc. If it's already done, add some timer between removing player from vehicle and doing other things.
-
Top times still show after a race is cancelled due to there not being enough players.
(http://i.imgur.com/toaBFYm.jpg)
Fixed.
Suggested solution: check if the duel initiator's state is PLAYER_STATE_SPAWNED (or not PLAYER_STATE_WASTED), otherwise display to the acceptor some message like "You cannot accept the duel while your opponent is dead, try again in a few seconds".
PLAYER_STATE_SPAWNED is only set at the exact moment they spawn, after that it's PLAYER_STATE_ONFOOT, so I made it check if the state of one of the 2 duelers is PLAYER_STATE_WASTED (which is set when they're dead or in the class selection).
Second,
if someone accepts your db duel invitation while you're in car, you'd instantly loose because you'd fall off the bike.
Suggested solution: use RemovePlayerFromVehicle (https://wiki.sa-mp.com/wiki/RemovePlayerFromVehicle) before teleporting, placing on NRG, setting virtual world etc. If it's already done, add some timer between removing player from vehicle and doing other things.
RemovePlayerFromVehicle isn't instant in my experience, so it might still bug and I don't think a timer is a good solution. So I made it check if both of the players aren't in a vehicle before you can use /dbduelaccept.
-
Few days back there were 2 helis spawned at the same place which bugged both the helis! Today i saw the same thing there were 2 boats spawned at all the 4 boat locations and all boats were bugged!
http://imgur.com/a/BnNf4
-
More on the above.
(http://i.imgur.com/rw8Xdrm.jpg)
(http://i.imgur.com/Np6jwFz.jpg)
-
http://imgur.com/a/nMCF3
One guy jacked my heli(in air), while I was at the cop spawn and I got thrown into the water and I was on the bottom of it. I could walk/run/shoot/throw nades, do whatever I want, underwater.
-
That's a SA-MP bug GLENNN, it can't be fixed
-
That's a SA-MP bug GLENNN, it can't be fixed
Okay ;)
-
That's a SA-MP bug GLENNN, it can't be fixed
I think it can...
AFAIK, mostly the water level is the same throughout SA, so anybody WALKING under that Z coord would most likely be experiencing a bug (or using submarine mods, lol).
Also, you'd have to take the Hunter's Quarry area and make an exception for it (or basically for any other area that goes below sea level)
I think the cheapest solution would reset the position above the water level so the player can swin.
Maybe that all is not really worth doing. After all, it's a MINOR bug.
-
That's a SA-MP bug GLENNN, it can't be fixed
I think it can...
AFAIK, mostly the water level is the same throughout SA, so anybody WALKING under that Z coord would most likely be experiencing a bug (or using submarine mods, lol).
Also, you'd have to take the Hunter's Quarry area and make an exception for it (or basically for any other area that goes below sea level)
I think the cheapest solution would reset the position above the water level so the player can swin.
Maybe that all is not really worth doing. After all, it's a MINOR bug.
Yeah, but there may be a problem if this situation happens to a president, it'd be very difficult to get him. ;D
-
Being under water is a common samp bug, can be done in several ways but not by being heli jacked. This only started to happened after the extra 2 helis were added, it wont happen if you get heli jacked on the original heli spot so it could be a mapping glitch or failure
-
Guys, there is a bug with the north san andreas map with hydras.
At the start of the game, when i take NRG and 1 player with a car infront of me, and when he hits the door with his car and stays there,and when i come and hit him + door, i get in. I've done that 3rd times and i know that there is a bug, idk about the NRG or CAR or the Hydra's door, but i'll video it and report it :)
-
Guys, there is a bug with the north san andreas map with hydras.
At the start of the game, when i take NRG and 1 player with a car infront of me, and when he hits the door with his car and stays there,and when i come and hit him + door, i get in. I've done that 3rd times and i know that there is a bug, idk about the NRG or CAR or the Hydra's door, but i'll video it and report it :)
I'm not sure but I think you're talking about the hangar doors. In that case it's not a bug, those doors just aren't synced. That can cause some glitchy situations
-
Yes, and it can hardly be fixed server-side.
-
http://imgur.com/a/5Rrwr
Even though I am on spawn protection, after another civilian shot me, I couldn't reclass, as it shows that I'm on low HP. (http://imgur.com/a/5Rrwr)
-
Since multiple rooms have been recently added for dueling, players now have to include the number of a duel room and, optionally, a dueling player's ID when they want to watch a duel. However, when a player types a dueling player's ID but not the number of the room (e.g. /watchduel 16), a message is displayed by the server in the chat box saying that that it is an "unknown command". It can lead many people to believe that they have mistyped the /watchduel command and cause confusion, so I think it should be fixed.
Note: This only happens when the ID of a designated dueling player is a number higher than the number of rooms and zero.
-
Since multiple rooms have been recently added for dueling
Really?
-
Since multiple rooms have been recently added for dueling
Really?
Jonne is back in-game again if you haven't noticed.
-
Since multiple rooms have been recently added for dueling
Really?
Jonne is back in-game again if you haven't noticed.
I don't have my mouse and Keyboard :/
-
Deleted
-
Since multiple rooms have been recently added for dueling
Holy shit
-
When u do /watchduel [Room] u can't see the names of people dueling.
It shows "you are watching duel between and"
-
The amount of players/0 bug is back(in the server list of SA-MP).
-
The amount of players/0 bug is back(in the server list of SA-MP).
Yes it has....
-
The amount of players/0 bug is back(in the server list of SA-MP).
Yes it has....
I was confused why that was happening too but apparently people are ddosing the SAMP Query, which is causing this. There is a minor client update that helps fix it, so check the SA-MP forums.
-
The amount of players/0 bug is back(in the server list of SA-MP).
Yes it has....
I was confused why that was happening too but apparently people are ddosing the SAMP Query, which is causing this. There is a minor client update that helps fix it, so check the SA-MP forums.
Link Please? I am unable to find it
-
The amount of players/0 bug is back(in the server list of SA-MP).
Yes it has....
I was confused why that was happening too but apparently people are ddosing the SAMP Query, which is causing this. There is a minor client update that helps fix it, so check the SA-MP forums.
Link Please? I am unable to find it
Sorry for the late reply
(Info)
http://forum.sa-mp.com/showthread.php?t=642085
(Download page)
http://www.sa-mp.com/download.php
(Direct download)
http://files.sa-mp.com/sa-mp-0.3.7-R2-install.exe
It is 0.3.7 R2
-
Idk if its only my game
But theres this bug i experienced earlier today
I was on top of a car with baxter and i tried getting off
When i did at first it showed me on the ground all safe and sound and suddenly it showed me stuck in the air a little above the car
Then all of a sudden i fell and died ._.
-
That's a common samp bug and can't be fixed. You just have to watch yourself and avoid that bug while standing on top of a vehicle especially on the hills
-
That's a common samp bug and can't be fixed. You just have to watch yourself and avoid that bug while standing on top of a vehicle especially on the hills
Owhh how come theres no way to fix it?
And i was on a straight af road
Road wasnt gay at all (jk)
-
(https://image.ibb.co/e2Zgxq/1.png)
The No. of players in home website is counted by the last id, I guess. There were 3 players but still it said 4/90.
-
Not sure if it's a bug or not , but the top score text at the bottom right of the screen shows up again once we leave & then join back the server , i mean /hidescore dosen't save as a default setting
-
BUG: Every 5 mins the AI Bots are being tagged off the server in main chat.
Hope this is enough Screenshots. :D
(https://i.imgur.com/eBvL8oU.png)
(https://i.imgur.com/XTh96iy.png)
(https://i.imgur.com/xAi4p5a.png)
(https://i.imgur.com/U0WMc3T.png)
-
BUG: Every 5 mins the AI Bots are being tagged off the server in main chat.
Hope this is enough Screenshots. :D
(https://i.imgur.com/eBvL8oU.png)
(https://i.imgur.com/XTh96iy.png)
(https://i.imgur.com/xAi4p5a.png)
(https://i.imgur.com/U0WMc3T.png)
Yes
-
It only happens in a map where the cable car or train doesn't move on the tracks like in Red County. Since the drivers are bots so I don't think it will be fixed. But setting the way for trains in every map can avoid it.
-
It only happens in a map where the cable car or train doesn't move on the tracks like in Red County. Since the drivers are bots so I don't think it will be fixed. But setting the way for trains in every map can avoid it.
Yes I know that already but I'd play for 2-3 hours this day and I saw this many times including SF and other maps with train tracks and some other shit roads. That chat is getting me really annoying. >:(
-
Although I never see 80+ players in the server in any season or on holidays, what if Jonne puts those drivers (85,86,87 and 89) in the list in which they will never get a auto tag off? As far as I know, script is a miracle.
-
The tagging bug has been fixed, thanks for reporting it.
-
Not sure if it's a bug or not , but the top score text at the bottom right of the screen shows up again once we leave & then join back the server , i mean /hidescore dosen't save as a default setting
Any updates ?
-
The train spawned on the tram's railroad.
(https://i.imgur.com/Vh2OPzR.png)
(https://i.imgur.com/4qJw0ey.png)
-
BUG : The President on SF Map is the Vice-President and he's invisible on the map, giving the terrorists and cops(newbies) hard to chase, protect, or kill the President.
(https://i.imgur.com/BPHU5LD.png)
(https://i.imgur.com/unZsT7u.png)
-
@Jonne, the teamkill bug is here again. Look at the kill list.
(https://i.imgur.com/a307jjJ.png)
-
That player could be desynced in my option. But that doesn't mean I am always right. It happens very rarely.
-
(https://image.ibb.co/e2Zgxq/1.png)
The No. of players in home website is counted by the last id, I guess. There were 3 players but still it said 4/90.
The tram or train bots are counted as players aswell however it does not shows it in-game by pressing Tab key
it only shows on forums homepage player lists.The map had a train too if it was SF map the ids of players
would be more as the trams bots are counted too.
-
(https://image.ibb.co/e2Zgxq/1.png)
The No. of players in home website is counted by the last id, I guess. There were 3 players but still it said 4/90.
The tram or train bots are counted as players aswell however it does not shows it in-game by pressing Tab key
it only shows on forums homepage player lists.The map had a train too if it was SF map the ids of players
would be more as the trams bots are counted too.
It's not true this one player bug was here in this forum for a long time ago brother.
@Jonne, the teamkill bug is here again. Look at the kill list.
(https://i.imgur.com/a307jjJ.png)
BUG : The President on SF Map is the Vice-President and he's invisible on the map, giving the terrorists and cops(newbies) hard to chase, protect, or kill the President.
(https://i.imgur.com/BPHU5LD.png)
(https://i.imgur.com/unZsT7u.png)
#Blame on updates
-
Passengers do not get ejected automatically after driver dies and they're able to shoot out of the car without a driver. I am assuming this is a bug since auto-eject was a thing before the last update.
-
Passengers do not get ejected automatically after driver dies and they're able to shoot out of the car without a driver. I am assuming this is a bug since auto-eject was a thing before the last update.
Yes, this happens to me mostly during chasing the president or fighting the wars around the map in the game.
-
The bug that I reported appeared again.
(https://i.ibb.co/X3Yrc8b/sa-mp-012.png)
-
/santahat dosen't work anymore since holidays are over
(https://i.imgur.com/ehtG4NB.png)
Edit : jetpacks too
-
Ye I noticed about santahat today,and jetpacks,remove the ads.
-
/santahat dosen't work anymore since holidays are over
(https://i.imgur.com/ehtG4NB.png)
Edit : jetpacks too
We've disabled those messages now.
-
/Watchduel is bugged.
(https://ibb.co/WGpYjwj)
-
I've fallen under the map a few times when I spawn on the Turquoise Islands. It looks like the objects don't load fast enough.
It sometimes happens with vehicles too, they fall under the map.
(https://i.imgur.com/1eeasrG.jpg)
-
I've fallen under the map a few times when I spawn on the Turquoise Islands. It looks like the objects don't load fast enough.
It sometimes happens with vehicles too, they fall under the map.
(https://i.imgur.com/1eeasrG.jpg)
I've experienced this a couple of times as well. It might help to freeze the player for a second or two immediately after he/she spawns, so that objects stream in the player's screen.
Besides, custom objects constituting the FC airport don't seem to stream anymore. I'd call this a minor inconvenience as planes can still be taken off.
-
I've experienced this a couple of times as well. It might help to freeze the player for a second or two immediately after he/she spawns, so that objects stream in the player's screen.
Besides, custom objects constituting the FC airport don't seem to stream anymore. I'd call this a minor inconvenience as planes can still be taken off.
For spawning underground at Turquoise islands, it might help.
For other maps objects not loading; I've experienced that map objects doesn't load on other maps. Need some solution for it asap...
-
Just got out of spawn and going to the airport of TQ Islands and this what I've got... ???
-
#JusticeForDrivers
Poor Drivers are getting kicked every 5 minutes again and again.
(https://i.ibb.co/CW1sfd8/image.png)
-
#JusticeForDrivers
Poor Drivers are getting kicked every 5 minutes again and again.
(https://i.ibb.co/CW1sfd8/image.png)
'5 minutes' while it's happening every 2 minutes , check the picture again with the help of President saving time.
-
Lmao Cobby, it actually makes sense :o
-
'5 minutes' while it's happening every 2 minutes , check the picture again with the help of President saving time.
How can you say if the message is send around 3 minutes after the "president saving time" announcement.
-
President / player afk timer is bugged too .
I go afk for a min and it will kick me out saying being afk for 2 mins as leader etc
but this time i was afk at 18.02 pm , returned at 18.03pm and also typed in mainchat at 18.03pm - still system thought im afk and kicks me out :(
I feel the system is considering afk if i do not move. I was using /sit 7 anim
(https://i.imgur.com/X2fwYKo.png)
-
'5 minutes' while it's happening every 2 minutes , check the picture again with the help of President saving time.
How can you say if the message is send around 3 minutes after the "president saving time" announcement.
Then How the in the fucking world it says 12 10 8 and between them is the bots afk message.
/@khali - it makes sense you were '.idle'.
-
RIP /SNIPER AND /SAW WE WILL MISS YOU 😭
-
(https://i.ibb.co/vcXDWsf/Screenshot-493.png)
I don't know if this is bug or something but President IS camping in his spawn and if his Securities died, they'll spawn right next to him and the worst part is that they have spawn protection. We(Terrorists) are unable to kill the President when there are Securities with Spawn Protection. Here's an example of it in Red County :
It's a good strategy but an unfair one for Terrorists. I know that Jonne updated the server with, "When President is near or inside Cop Spawn, Cops will spawn at Securities' spawn and vice versa". When Securities got killed and President is inside their spawn, they'll spawn at Cop spawn, right? So, I think this is a bug or something. If not, please update it. I'm just surprised that the President spawn didn't get disabled or something.
Me and Uzumaki experienced this too in Las Venturas when we're Securities, a random President got attacked near his spawn and we got killed by the blades of a helicopter. But we spawned near him with Spawn Protection.
-
idk is it just me but lately i cant see when someone is under spawn protection there is no text above the head and it confuses me who is under spawn prot and who isnt
-
(https://i.ibb.co/z4N47Hx/Screenshot-107.png)
Mr. Teamkill bug is here again :-*