Plan B

General => Suggestions => Closed => Topic started by: Lizard_Person on July 14, 2018, 10:49:33 pm

Title: The Great River Of San Andreas Map suggestion
Post by: Lizard_Person on July 14, 2018, 10:49:33 pm
Bonjour, Priviet, Zdarova ( I only wanted more words)

I have a map suggestion, but because i have no skills in scripting and even paint, I'm going to say everything i have in mind that involves this map idea.

So, The great river of San Andreas, A huge map that takes place around the river that separates North and South San Andreas's. The main idea is to battle on water and in the air. To have battles happen in-front of you and above you, while you try to stay alive and make sure the boat doesn't explode while trying to survive. But while yes, this does sound boring to most players, the fun comes when you are with your friends or clan members(please PWN invite me) and you try to explode the boat in front and behind you, while someone provides air support.

Now spawns. The terrorists spawn could be in the Mantgomery village, the police/swat spawn could be in Bayside, the Civilians spawn could be in Las Barrancas, while the presi/security spawn could be in Fort Carson. The boats are spawn near those spawns. The armor and health could be in Martin Bridge, while armor alone could be Eastern Basin, in the carrier ship, while health alone could be in valle Ocultado. The police get the Police Helicopters, while Terror get Sea Sparrows. The rustlers and all other planes culd spawn in Panopticon Fields.

The main idea allow for combat to flow from the air strip of Panopticon fields to the Martin Bridge, from the air space filled with rustlers to the water filled with players who lagged and got out of the boat.

This is only an idea, from which a bigger, greater design could rise. Please no haterino in chaterino.
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Airman on July 15, 2018, 05:37:06 am
(https://i.imgur.com/2JoygBN.png)

The police get the Police Helicopters, while Terror get Sea Sparrows.
+1 just for this
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Menace on July 15, 2018, 06:39:40 am
Dope +1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: FlapJack[M.I.B] on July 15, 2018, 07:15:05 am
Good idea +1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: SaiFi on July 15, 2018, 07:16:03 am
+1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Madman on July 15, 2018, 08:15:05 am
+1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Son_Gun on July 15, 2018, 08:25:44 am
+1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Zeta on July 15, 2018, 09:02:18 am
+1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Lizard_Person on July 15, 2018, 09:08:31 am
(https://i.imgur.com/60D93ko.png)

The police get the Police Helicopters, while Terror get Sea Sparrows.

i had in mind not having Las Venturas, San Fiero and desert area
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Chetan on July 15, 2018, 10:35:12 am
Nice, +1
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Airman on July 15, 2018, 03:45:56 pm
(https://i.imgur.com/60D93ko.png)

The police get the Police Helicopters, while Terror get Sea Sparrows.

i had in mind not having Las Venturas, San Fiero and desert area
i was wondering how are you going to force players to take boats and helicopters and block them from getting cars .
From what i've seen with the current maps , boundaries are in a rectangular shape .
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Lizard_Person on July 15, 2018, 07:17:00 pm
(https://i.imgur.com/60D93ko.png)

The police get the Police Helicopters, while Terror get Sea Sparrows.

i had in mind not having Las Venturas, San Fiero and desert area
i was wondering how are you going to force players to take boats and helicopters and block them from getting cars .
From what i've seen with the current maps , boundaries are in a rectangular shape .
Maybe, instead of having a rectangular design, it could instead cut Las Venturas and San fierro out of the picture and leave only the coasts, this would limit the usage of cars to some degree , but as I have no knowledge in scripting, I don't know if this is possible. And as i said before, this is only an idea, from which a bigger, better design could rise. Rome wasn't built in a day after all.
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Crash on July 16, 2018, 12:11:28 am
Sorry but once you mentioned seasparrows I'll have to put negative vote. I like the idea tho.
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Jig on July 16, 2018, 12:13:19 am
Hey lizard
The idea is nice but I think the script would be buggy
Reason :
It has a script for presi camping in water and air
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Spici_Popot on July 16, 2018, 10:32:58 am
Hey lizard
The idea is nice but I think the script would be buggy
Reason :
It has a script for presi camping in water and air
He said Terrors and Police fight not president and civilians

Btw I didn't know lizards had brain but today I have to
AGREE!!
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Matt on July 23, 2018, 05:56:07 am
I've always wanted to see new maps, yes please
Title: Re: The Great River Of San Andreas Map suggestion
Post by: YoMama on July 27, 2018, 02:38:49 am
Please no haterino in chaterino.
Do you also go by His Dudeness … Duder … or El Duderino, if, you know, you're not into the whole brevity thing? Anyway, how’s your sex life?


I don't see the harm in trying this. I can tell you one thing though, which is that the Sea Sparrow is a very powerful vehicle. Its firing rate, the damage its bullets do, or something else would have to be handicapped for me to consider it reasonable.

The biggest problem I can see here is that sniper rifles are very powerful against boats (in addition to everything else), so it could end up turning into snipers on each side of the river just blasting each other. I also think that the civilian spawn should probably be farther away from the President than that.

It would be cool to use the polygonal boundaries system to make this map a little more precise. I would cut out much of the cities of San Fierro and Las Venturas, but add the rest of the river going through RC on the southern border of the proposed map. Make the terrorists' spawn the lumberyard where an armor spawn is at the top of the hill west of the airport in RC, and put the terrorists' airport at the SF airport. There's a straightforward jump from near the lumberyard to the SF airport that they could use to get to their planes, and there's the beach south of the lumberyard for boats, Skimmers, Leviathans, handicapped Sea Sparrows, Vortices, etc. At the airport in SF, there's a lot more space for interesting vehicles and safer takeoffs. I could see the RC airport becoming one big pileup of terrorists.

Hey lizard
The idea is nice but I think the script would be buggy
Reason :
It has a script for presi camping in water and air
Honestly, I don't know why the water timer exists at this point. It's not difficult to kill someone in the water anymore, now that lagcomp exists. The only places where the President can hide indefinitely now are the edges of the maps where no one can escape (like the northern edge of WV, near the cop spawn), which should be extended anyway using the new polygonal boundaries so boats and aircraft can get in there to either kill or save him. Side note: I don't see why the boundaries near water, like the eastern LS boundary, can't be universally extended, since there isn't really much of a reason to stop people from getting there just to keep the maps rectangular anymore.
Title: Re: The Great River Of San Andreas Map suggestion
Post by: Jonne on December 07, 2018, 09:00:59 pm
We won't be adding new maps right now.