Plan B

General => Suggestions => Closed => Topic started by: MegaPilot on June 30, 2018, 01:35:19 pm

Title: Blocking entrance area 69
Post by: MegaPilot on June 30, 2018, 01:35:19 pm
I don't see how any of you can be FOR this.

Regulars do it all the time, they block the entrance of Area 69 and they get in the car every 45 seconds so it doesn't respawn. The terrorists literally can't enter Area 69.

How is this fair? If you think this should be allowed, tell me how do I enter Area 69 if the entrance is literally blocked by a vehicle that I can't move?
Title: Re: Blocking entrance area 69
Post by: IDAN on June 30, 2018, 01:40:33 pm
We can put things that will block car Entrance to area.

Example - Like in the past that we block car Entrance to Pirates ship Armour on LV.
Title: Re: Blocking entrance area 69
Post by: MegaPilot on June 30, 2018, 01:43:47 pm
We can put things that will block car Entrance to area.

Example - Like in the past that we block car Entrance to Pirates ship Armour on LV.
They drive a car INTO area. Which means we CANNOT enter.

How is this fair? Noone can get inside and they just re-enter the vehicle every 45 seconds so it doesn't respawn. We literally can't do anything. Why are we allowing this?
Title: Re: Blocking entrance area 69
Post by: Madman on June 30, 2018, 03:45:01 pm
-1
Title: Re: Blocking entrance area 69
Post by: Spici_Popot on June 30, 2018, 04:40:12 pm
I'll block you
-1
Title: Re: Blocking entrance area 69
Post by: LPCOLTER on June 30, 2018, 05:24:38 pm
It's something called 'tactics'
Just to make you come with a rustler and protect the president.
-1
Title: Re: Blocking entrance area 69
Post by: Miau on June 30, 2018, 05:33:25 pm
Yeah, I like to be president in WV for that reason and, from my experience, it would be way easier if I simply spent 15 minutes on a NRG or an Infernus (something nobody has ever suggested to disallow). I only survived once using this tactic, but I like it because there's more struggle and action. Terrorists almost always make their way inside: you press G next to the car and wait, you throw a nade when someone gets in the car to keep it active, you ram the car with another one (I can confirm this works for Turismos) or simply a (not very brilliant) security or cop will move the car.

If there are reasons to remove this, there are twice as many reasons to remove less risky tactics such as NRGs or mountain bikes.
Title: Re: Blocking entrance area 69
Post by: [ThunderStorm] on June 30, 2018, 06:20:43 pm
Omg mia, you and your long speach....

btw block area 51, cuz presi camps there and no 1 can get in and kill him.
So it's fucked up.
I think area 51 is allowed in NSA, and the presi goes inside with 5 security, and 5 cops.
And GL getting in.
Block this ffs, ty.
+1
Title: Re: Blocking entrance area 69
Post by: Spici_Popot on June 30, 2018, 07:29:19 pm
Omg mia, you and your long speach....

btw block area 51, cuz presi camps there and no 1 can get in and kill him.
So it's fucked up.
I think area 51 is allowed in NSA, and the presi goes inside with 5 security, and 5 cops.
And GL getting in.
Block this ffs, ty.
+1

It's ez to say but noobs like to only choose the protecting class and u wont deny this useless suggestions
Title: Re: Blocking entrance area 69
Post by: Crash on June 30, 2018, 09:19:19 pm
Yes i do agree with you MegaPilot. That's is happening often and need to be fixed somehow with some objects. It's really unfair and it's some sort of an advantage for the President and his team.
Title: Re: Blocking entrance area 69
Post by: Saurabh on July 01, 2018, 05:59:19 am
I remember there's a similar topic and i mentioned why i feel voting against not allowing this.
-1
Title: Re: Blocking entrance area 69
Post by: FlapJack[M.I.B] on July 01, 2018, 08:13:04 am
I don't think that needs to be fixed for it was just a tactics. That way you engaged in more action, making the game more lively and fun.

Eventually, those players who blocked the entrance loses health, that's the time you take advantage of that situation.
Title: Re: Blocking entrance area 69
Post by: Spici_Popot on July 01, 2018, 09:21:05 am
I don't think that needs to be fixed for it was just a tactics. That way you engaged in more action, making the game more lively and fun.

Eventually, those players who blocked the entrance loses health, that's the time you take advantage of that situation.
Yes you are rightt
Title: Re: Blocking entrance area 69
Post by: AruN. on July 01, 2018, 12:56:43 pm
Reach area before president arrives.
Title: Re: Blocking entrance area 69
Post by: MegaPilot on July 01, 2018, 01:44:09 pm
Yeah, I like to be president in WV for that reason and, from my experience, it would be way easier if I simply spent 15 minutes on a NRG or an Infernus (something nobody has ever suggested to disallow). I only survived once using this tactic, but I like it because there's more struggle and action. Terrorists almost always make their way inside: you press G next to the car and wait, you throw a nade when someone gets in the car to keep it active, you ram the car with another one (I can confirm this works for Turismos) or simply a (not very brilliant) security or cop will move the car.

If there are reasons to remove this, there are twice as many reasons to remove less risky tactics such as NRGs or mountain bikes.
They don't always make it inside.

You have a split second to nade the car while someone gets in while they have a clear shot ALL THE TIME on your ass, so you get killed instantly.

Reasons to remove this: it's unfair and we can't enter. When people are using NRG's and Mountain Bikes, we can shoot them. When Area is blocked, we can't. That's the difference, it's not rocket science..
Title: Re: Blocking entrance area 69
Post by: Menace on July 01, 2018, 04:51:06 pm
With 8 nades on the map .. Use it
Title: Re: Blocking entrance area 69
Post by: Zeta on July 01, 2018, 05:22:50 pm
-1
Title: Re: Blocking entrance area 69
Post by: Brian_Walker on July 01, 2018, 09:59:12 pm
Please dont  ;)

-1
Title: Re: Blocking entrance area 69
Post by: Magic on July 01, 2018, 10:15:21 pm
+1 You are right its hard to get in but it might to get in by pushing the car from the back and pressing G after pushing it
Title: Re: Blocking entrance area 69
Post by: Son_Gun on July 02, 2018, 05:09:51 am
-1. How is suppose to hide from Hydras in Area 69 with all terrorits and civilians coming inside to kill him without any barrier?
Title: Re: Blocking entrance area 69
Post by: MegaPilot on July 02, 2018, 06:21:47 pm
-1. How is suppose to hide from Hydras in Area 69 with all terrorits and civilians coming inside to kill him without any barrier?
Hydras can't hit the president if he is already inside..

Seriously, are opinions like these taken seriously when a rule change is being taken into consideration? This guy clearly doesn't know what he's talking about.
Title: Re: Blocking entrance area 69
Post by: Miau on July 02, 2018, 08:58:09 pm
They don't always make it inside.

They don't always make it to the president's NRG either, if he decides to spend 15 minutes speeding around the map. Or if you decided to camp on a ship and YoMama was guarding the skies, I wouldn't always make it to the ship either. So what?

Reasons to remove this: it's unfair and we can't enter. When people are using NRG's and Mountain Bikes, we can shoot them. When Area is blocked, we can't. That's the difference, it's not rocket science..

You can enter. I mentioned three ways inside, and you only bothered counter-argumenting the hardest one of them (and your argument was that it is hard, not that it is impossible).

Yes, when people use NRGs and mountain bikes you can shoot them, but you have to reach them first (and 90% of the difficulty lies in the "reaching" part). The same applies here.

Title: Re: Blocking entrance area 69
Post by: Saurabh on July 03, 2018, 12:08:41 am
This has been suggested before:
https://planbserver.com/forum/index.php?topic=3524.0

My reply in that topic:
Quote
The ones with +1 are hardly choosing the sec class so i won't blame them if they didn't consider the other side. If you guys say there are 10+ security/cops  protecting president INSIDE area then it is complete bullshit since half of the securities are dumb to know where presi is or to know how to get inside area to actually protect.

There are already terrorist hydras waiting outside (above)area (80 percent of times) and no cop/security hydra to shoot them down, which makes it hard for secs to go refill or to bring blocking vehicles. Basically, after a couple of minute the NSA map has started , the president is stuck in area  with a hope to survive there. In such case , we gotta ensure president stays safe inside by any means.

We can't afford letting even 3(yes just 3 ) terrorists go inside area when presi literally can't even run for his life(can't sprint in most parts of area). There is no escape vehicle, there is no back exit, nothing. And he is trapped with a bunch of newbie secs most of the times who just mess up the blocking vehicle or nade president.

Also, if it is turismo or some low height car , terros can use spas to clear secs around th enterance. It's not ez, i know, but it should be challenging for terrorists for atleast  ONE map ffs.

-1
Title: Re: Blocking entrance area 69
Post by: YoMama on July 03, 2018, 01:58:16 am
I agree that it's kind of dirty, particularly since it's basically a bug. I think making cars in the corridor impossible to get back into would help, since then a blocking car would actually respawn and give people an opportunity to get in. I do mean only cars, bikes and other vehicles that can't block the corridor should be unaffected. Maybe decreasing the respawn time would be a next step. Just a block of less than a minute can be effective. If people really miss being able to block off the entrance, maybe a one-time (per presidency) physical block of a minute or so, activated by only the President, would be cool. Make it so people can still shoot through so the "firefight through a narrow window" aspect is retained. Maybe a door that comes halfway up from the floor.

Those who are complaining about terrorist Hydras need to actually do something about it. The police/swat class can be the most effective protecting force in NSA, if it's made up of non-idiots. I often end up stopping many of the terrorists from even getting near the President (that includes the ones in Hydras), whether or not he's in Area 69. Two or three reasonable competent police could make it impossible for anyone to get near on the ground, and for anyone to get near from the air by taking over the airports. Before any of you give me the "but I can't fly" bullshit, try learning. I couldn't fly either, at one point.

Also, the Hydra excuse is only half-relevant. This tactic can also be used in WV, which has a much larger Presidential margin for error and therefore little justification for its use.
Title: Re: Blocking entrance area 69
Post by: Brian_Walker on July 03, 2018, 10:12:00 am
I will find a way an block entrance. Cheers   area69 8)
Title: Re: Blocking entrance area 69
Post by: iDanz0r on July 03, 2018, 07:52:31 pm
Welcome to samp.
Just like with hydra you are overpowered, there's is always a grey area or loop hole to overcome the situation. Using GTA physics to perform such actions is common and rather than calling it an abuse, i would call it a smart move. Play with tactics, spray your nades and find some way out.
Imho all of these practices are useless unless you have a better team to defend you.
Title: Re: Blocking entrance area 69
Post by: cobby on July 13, 2018, 04:37:08 pm
-10
Title: Re: Blocking entrance area 69
Post by: Deadman on July 13, 2018, 05:24:56 pm
If ways are blocked then how about adding a deep-6 launch where presi can escape. I remember there is another door that opens but for now it's closed. If you remember the blackproject mission in SP mode. My theory is same, Presi launches from there,as presi launches SAM sites will auto-enable to kill terror hydras, clearing the way for presi and his team, SAM disables when presi get out of range of area from mini map. About launching, Presi will be ejected and will be given a para and get down on ground and escape with a car. It will be a simple solution.

About blocking the main door, putting the barricade will do the job. When presi reaches area, he must close the main door from radar room. That barricade can be destoryed by explosions or gernades or even by kamikaze. Rest will be on terrors. Barricade can be re-enabled after every 3 or 5 minutes (depends on necessity) if and only if barricade destroys somehow.

P.S: Barricade should not be destoryed by hydra rockets.
Title: Re: Blocking entrance area 69
Post by: LPCOLTER on July 14, 2018, 03:37:42 pm
what if add that entry too from one of those windows maybe when you can go just while getting out of a vehicle
Title: Re: Blocking entrance area 69
Post by: Scott_ on July 17, 2018, 08:50:28 pm
after terro die it take 1min to go back to area with armour, i suggest to make a script when 6mins are left, that script  is for respawning any vehicle, not like EMP in COD type lol, they can drive veh but not stopping vehicle respawn, so i guess it will be balance, not too hard not too easy
Title: Re: Blocking entrance area 69
Post by: The iBen on July 18, 2018, 11:50:44 am
No thanks, i like to block :)
Title: Re: Blocking entrance area 69
Post by: Jack_Bhai on July 18, 2018, 12:08:50 pm
-1
Title: Re: Blocking entrance area 69
Post by: Harvey on July 18, 2018, 02:01:04 pm
-1
Title: Re: Blocking entrance area 69
Post by: SaiFi on July 18, 2018, 02:53:58 pm
-1
Title: Re: Blocking entrance area 69
Post by: Luka on July 18, 2018, 09:57:13 pm
No thanks, i like to block :)
Title: Re: Blocking entrance area 69
Post by: YoMama on July 27, 2018, 03:29:41 am
No thanks, i like to block :)
No thanks, i like to block :)
I like to have any weapon I want at any time. However, that's not a reason for me to have it when these suggestions are supposed to be in the best interest of the gamemode, not myself. Similarly, yours isn't an argument which considers that either.

Do you like being on the other side of the block? Even if you have masochistic tendencies and enjoy a no-win situation (there is actually a way to kill the President without even getting in, but I'm not letting that tactic go in case people get wise to it), you have to admit that it's dirty play (not in that way, sicko!) and basically reduces the game to getting into a Turismo every minute or so while people play Red vs. Blue cowboys outside.
Title: Re: Blocking entrance area 69
Post by: Cyrus_ on July 28, 2018, 03:46:13 am
We can put things that will block car Entrance to area.

Example - Like in the past that we block car Entrance to Pirates ship Armour on LV.

Megapilot U right it happends alot for me ....

And Idan im tottaly agree with u we have to put things ... nice idea

+1
Title: Re: Blocking entrance area 69
Post by: PacoBeanZ on August 20, 2018, 04:24:09 am
Yeah, I like to be president in WV for that reason and, from my experience, it would be way easier if I simply spent 15 minutes on a NRG or an Infernus (something nobody has ever suggested to disallow). ...

OK that's false. There may have not been a topic created in planb but this was suggested many times throughout the years in the old PTP forum under names like "Stop president NRG whoring". It's been ignored so many times that I wouldn't be surprised if players have just given up. I don't like it personally because this encourages Security not to follow their /duty most of the time. It's suppose to protect the president, not try to catch up and then protect the president.

... Terrorists almost always make their way inside: you press G next to the car and wait, you throw a nade when someone gets in the car to keep it active, you ram the car with another one (I can confirm this works for Turismos) or simply a (not very brilliant) security or cop will move the car. ...

Let me debunk this false notion that "Terrorists almost always make their way inside". Because they don't nearly all of the time when I'm playing this map.


There's noway terrorists can gain entry unless a novice player has improperly parked a smaller vehicle in the Area 69 entrance which isn't the case since it is regular players that are performing these maneuvers.
Title: Re: Blocking entrance area 69
Post by: YoMama on August 20, 2018, 08:54:51 am
Yeah, I like to be president in WV for that reason and, from my experience, it would be way easier if I simply spent 15 minutes on a NRG or an Infernus (something nobody has ever suggested to disallow). ...

OK that's false. There may have not been a topic created in planb but this was suggested many times throughout the years in the old PTP forum under names like "Stop president NRG whoring". It's been ignored so many times that I wouldn't be surprised if players have just given up. I don't like it personally because this encourages Security not to follow their /duty most of the time. It's suppose to protect the president, not try to catch up and then protect the president.
Agreed. The President basically can sit around and do absolutely nothing while watching their security if the entrance to Area 69 is blocked off. However, you can't rest with Infernuses and NRGs. There are actually ways to take them down; multiple ways even as a lone terrorist. I disagree that it encourages security misbehavior-- I'm sure you've seen games where the President has a posse of protecting NRGs/Infernuses which may even stunt to locations with the President. The problem lies with stupid and/or incompetent security, not the President.
Title: Re: Blocking entrance area 69
Post by: Zeta on August 20, 2018, 10:14:30 am
I'll block you
-1
Title: Re: Blocking entrance area 69
Post by: cobby on August 22, 2018, 03:49:04 pm
-1
Title: Re: Blocking entrance area 69
Post by: Deadman on August 24, 2018, 09:17:01 pm
I have seen today that the entrance is now covered with a pillar. No one can park a car there to block. However, Bikes can go in and out without any difficulty. So I think problem has been solved.
Cheers!
Title: Re: Blocking entrance area 69
Post by: MegaPilot on August 24, 2018, 10:08:36 pm
I have seen today that the entrance is now covered with a pillar. No one can park a car there to block. However, Bikes can go in and out without any difficulty. So I think problem has been solved.
Cheers!
No, I have seen people stunt a Banshee in there. Problem still there.

There needs to be a pillar in the air so you can't jump over it. Any VIP with NOS easily does the stunt to get a vehicle to block.
Title: Re: Blocking entrance area 69
Post by: Deadman on August 25, 2018, 07:01:34 am
I think its done.
When exactly did you try this? We've tested and changed it a couple of times yesterday until we had a working solution, so I don't think it's possible anymore.
Title: Re: Blocking entrance area 69
Post by: Faro0s on August 25, 2018, 06:23:39 pm
I thought President can do whatever is possible to survive. You guys are making the game mode shittier day by day by these suggestions.
Good luck.
Title: Re: Blocking entrance area 69
Post by: Lizard_Person on August 25, 2018, 06:35:30 pm
I thought President can do whatever is possible to survive. You guys are making the game mode shittier day by day by these suggestions.
Good luck.

Easy for yoU to say when you are almost always sec or police when the map west vwnturas or NSA IS ON
Title: Re: Blocking entrance area 69
Post by: YoMama on August 29, 2018, 06:32:51 pm
I thought President can do whatever is possible to survive. You guys are making the game mode shittier day by day by these suggestions.
Good luck.
Within reason. He's not allowed to cheat to survive, and blocking is pretty dirty, if not cheating.
Title: Re: Blocking entrance area 69
Post by: Shark_The_Helicopter on August 29, 2018, 09:51:24 pm
Diverify The Areaaaa! Open up the blocked Rooms and make the ground solid it will expand by 60% and replace the object to something cool as a alternative entrance as PacoBean suggested. This blocking would be irrelevant by then although its already done.
Title: Re: Blocking entrance area 69
Post by: Jonne on December 09, 2018, 11:21:13 am
This was already suggested: https://planbserver.com/forum/index.php?topic=3524.0 and has been added in the meanwhile.