Plan B

Information => News & Updates => Topic started by: Jonne on January 12, 2017, 01:44:18 am

Title: Update: 12 Jan
Post by: Jonne on January 12, 2017, 01:44:18 am
Some updates, last month I've mainly been working on getting the mod system working, so I didn't have time to do a lot of updates.

Changes:
Title: Re: Update: 12 Jan
Post by: Spectre on January 12, 2017, 02:10:59 am
Nice job, guys! I'm interested to see how these new updates will work, especially President being allowed to fly planes himself (YoMama will be unstoppable) :D
Title: Re: Update: 12 Jan
Post by: SwirlyMan on January 12, 2017, 02:46:29 am
Good Job! ;)
Title: Re: Update: 12 Jan
Post by: Kathy on January 12, 2017, 03:26:39 am
Good job. I like them all, except this one.

  • President is now allowed to fly planes and helicopters (except Hydra and Shamal) (http://jonne.be/forum/index.php?topic=335.0)
    • We'll give this a try for a month, then have a vote to keep this or disable it again. Air camping has been disabled as well.
Title: Re: Update: 12 Jan
Post by: Niks on January 12, 2017, 04:57:30 am
Good Job  :)
Title: Re: Update: 12 Jan
Post by: Maddy on January 12, 2017, 05:39:32 am
Good job  :)
Title: Re: Update: 12 Jan
Post by: NatzuK on January 12, 2017, 06:56:12 am
Good job. I like them all, except this one.

  • President is now allowed to fly planes and helicopters (except Hydra and Shamal) (http://jonne.be/forum/index.php?topic=335.0)
    • We'll give this a try for a month, then have a vote to keep this or disable it again. Air camping has been disabled as well.
Boring AF getting a rustler and chasing presi in the air, It's like going up mount chilliad everymap.[/list]
Title: Re: Update: 12 Jan
Post by: Storm on January 12, 2017, 08:33:48 am
Nice job and thank you, Jonne
Title: Re: Update: 12 Jan
Post by: Hito on January 12, 2017, 09:27:24 am
Good job
Title: Re: Update: 12 Jan
Post by: Mive on January 12, 2017, 09:54:14 am
The house looks great - good job, guys!
Title: Re: Update: 12 Jan
Post by: Jessy on January 12, 2017, 10:09:42 am
Great work!
And this one was much needed  :D

  • Spawnzone added for president
    • President, Vice and Security will have spawn protection as long as they're inside the zone. If the President stays in the zone for longer than a minute, the zone will get disabled and you're free to attack him. When the next president spawns, the zone will be re-enabled again.
Title: Re: Update: 12 Jan
Post by: Bolek on January 12, 2017, 10:15:52 am
Nice & Thanks :D
Title: Re: Update: 12 Jan
Post by: YoMama on January 12, 2017, 10:20:55 am
Added Y as a shortcut to /ej
Could that be another key? At least on my keyboard, Y is very close to T, the chat key- this could be a problem. Maybe G, H, or N in that order of preference?

Polygonal boundaries added (Thanks to Altus)
It might be nice to add in boundary lines. Also, is it possible to get it closer the way it was before when a boundary collision happens? The new boundaries kill all momentum even if they're only glanced, whereas the old ones would let you keep your speed if you didn't hit them head-on.

President is now allowed to fly planes and helicopters (except Hydra and Shamal) (http://jonne.be/forum/index.php?topic=335.0)
  • We'll give this a try for a month, then have a vote to keep this or disable it again. Air camping has been disabled as well.
Thank you for being willing to try this.
Title: Re: Update: 12 Jan
Post by: Santa Claus is coming to town on January 12, 2017, 10:25:42 am
  • President is now allowed to fly planes and helicopters (except Hydra and Shamal) (http://jonne.be/forum/index.php?topic=335.0)
  • We'll give this a try for a month, then have a vote to keep this or disable it again. Air camping has been disabled as well.

This one doesn't seem that fun... Is the president still losing health while flying?
Title: Re: Update: 12 Jan
Post by: Alcor on January 12, 2017, 10:28:39 am
Thanks for the updates and whoever participated in making them possible!
Title: Re: Update: 12 Jan
Post by: Yan on January 12, 2017, 10:49:05 am
Good Job  :)
Title: Re: Update: 12 Jan
Post by: Hicham on January 12, 2017, 11:16:33 am
good job guys :D, but it's gonna be hard to kill the president now that he's allowed to fly
Title: Re: Update: 12 Jan
Post by: Maddy on January 12, 2017, 11:33:09 am
I experienced Air Camping as president with Rustler it was really hard to kill me and was OP
Title: Re: Update: 12 Jan
Post by: Crash on January 12, 2017, 11:56:23 am
Even before you made this post,i was ejected after pressing y lol.
Indeed,great update!
Title: Re: Update: 12 Jan
Post by: Ege on January 12, 2017, 12:12:07 pm
Nice updates, keep it up!
Title: Re: Update: 12 Jan
Post by: Spectre on January 12, 2017, 12:20:51 pm
Added Y as a shortcut to /ej
Could that be another key? At least on my keyboard, Y is very close to T, the chat key- this could be a problem. Maybe G, H, or N in that order of preference?

Yeah, but you could always use the tilde key (`) for chatting, at least I do all the time :P
Title: Re: Update: 12 Jan
Post by: COBRA on January 12, 2017, 12:54:38 pm
Good job lets try hydra as a president 😉
Title: Re: Update: 12 Jan
Post by: SwirlyMan on January 12, 2017, 04:18:23 pm
Good job lets try hydra as a president 😉

  • President is now allowed to fly planes and helicopters (except Hydra and Shamal)

You cant :P
Title: Re: Update: 12 Jan
Post by: COBRA on January 12, 2017, 05:42:37 pm
Good job lets try hydra as a president 😉

  • President is now allowed to fly planes and helicopters (except Hydra and Shamal)

You cant :P
Damn! My dreams... [/list]
Title: Re: Update: 12 Jan
Post by: PraY on January 12, 2017, 05:54:46 pm
Everything is good here, very usefull things!

Well done man
Title: Re: Update: 12 Jan
Post by: SoLoD on January 12, 2017, 05:56:17 pm
We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.
Title: Re: Update: 12 Jan
Post by: SwirlyMan on January 12, 2017, 06:40:50 pm
We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.
+1
Title: Re: Update: 12 Jan
Post by: Niks on January 12, 2017, 08:04:45 pm
We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.
+1
Title: Re: Update: 12 Jan
Post by: COBRA on January 12, 2017, 08:23:13 pm
We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.
Good point ^
Title: Re: Update: 12 Jan
Post by: Magic on January 12, 2017, 08:53:55 pm
Great job and Nice updates :) keep doing
Title: Re: Update: 12 Jan
Post by: Miau on January 12, 2017, 09:04:16 pm
PTP turning into a dogfight server in 3 2 1...

Anyways, I'm glad to see the polygonal bounds!  :)
Title: Re: Update: 12 Jan
Post by: Sani on January 12, 2017, 09:18:25 pm
Nice updates  8)
Title: Re: Update: 12 Jan
Post by: GlennN on January 12, 2017, 09:56:51 pm
  • 1. President is now allowed to fly planes and helicopters (except Hydra and Shamal) (http://jonne.be/forum/index.php?topic=335.0)
  • 2. /bestspree fixed

1. Good to have a change. Thanks. I think its better to enable air camping, as it may be hard at times to get the president, if he's flying a rustler the whole time.

2. Sometimes there are hackers who keep building a spree until they are banned and then their names appear on the /bestspree list. That should be changed.

We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.

+1 for that.
Title: Re: Update: 12 Jan
Post by: Ege on January 13, 2017, 07:18:43 am
We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.
Good point ^
Few might be added but not too many. Because that's another challenge between good & bad side.
Title: Re: Update: 12 Jan
Post by: Maddy on January 13, 2017, 07:23:53 am
We need more rustlers then. If presi takes one, secs and cops will take another 5, what terrors can do without rustlers? We need at least 15 rustlers on each map.
Good point ^
Title: Re: Update: 12 Jan
Post by: Altus_Demens on January 13, 2017, 09:54:22 am
Nice updates! :)

Could that be another key? At least on my keyboard, Y is very close to T, the chat key- this could be a problem. Maybe G, H, or N in that order of preference?
I honestly don't see it to be an issue, but I guess that we could use N. I definitely don't want it to be one of the keys that are used for default ingame actions like G and H.

It might be nice to add in boundary lines. Also, is it possible to get it closer the way it was before when a boundary collision happens? The new boundaries kill all momentum even if they're only glanced, whereas the old ones would let you keep your speed if you didn't hit them head-on.
I'll look into fixing it soon. Same goes for a bug when boundaries appear in the interiors (in jail).
Title: Re: Update: 12 Jan
Post by: Kooly™ on January 13, 2017, 02:03:10 pm
Good Job
Title: Re: Update: 12 Jan
Post by: Hero on January 13, 2017, 02:10:44 pm
Great job
Title: Re: Update: 12 Jan
Post by: Jonne on January 15, 2017, 01:24:48 am
We looked into placing more vehicles where needed. Rustlers were added in LV, NSA (LV Airport) and RC. We also added some NRGs in LS and some additional Sparrows in SF and LV.

As for the 'Y' key, everyone can remap that to the key they want. To do this, in the GTA SA pause menu, you go to Options -> Controller setup -> Redefine controls -> Foot controls. There, change the key attached to "Conversation - Yes" (http://i.imgur.com/Rapn1am.png) to the key you want.

I've also noticed that /ej wasn't enabled for president, so that's enabled now, and /bestspree has been cleaned up.
Title: Re: Update: 12 Jan
Post by: Quido on January 15, 2017, 03:17:45 pm
More updates, noice!
Title: Re: Update: 12 Jan
Post by: Faro0s on January 15, 2017, 05:27:29 pm
We looked into placing more vehicles where needed. Rustlers were added in LV, NSA (LV Airport) and RC. We also added some NRGs in LS and some additional Sparrows in SF and LV.

As for the 'Y' key, everyone can remap that to the key they want. To do this, in the GTA SA pause menu, you go to Options -> Controller setup -> Redefine controls -> Foot controls. There, change the key attached to "Conversation - Yes" (http://i.imgur.com/Rapn1am.png) to the key you want.

I've also noticed that /ej wasn't enabled for president, so that's enabled now, and /bestspree has been cleaned up.
Cool, thanks.
Title: Re: Update: 12 Jan
Post by: SoLoD on January 15, 2017, 05:44:30 pm
We looked into placing more vehicles where needed.
In the RC map, t side. Change that useless slow boats to normal ones.
Title: Re: Update: 12 Jan
Post by: Hito on January 15, 2017, 05:58:44 pm
We looked into placing more vehicles where needed. Rustlers were added in LV, NSA (LV Airport) and RC. We also added some NRGs in LS and some additional Sparrows in SF and LV.
Thank you jonne
Title: Re: Update: 12 Jan
Post by: Rage on January 17, 2017, 07:05:39 pm
More updates, noice!
Title: Re: Update: 12 Jan
Post by: ANTIGANG on February 04, 2017, 08:07:22 am
Great update
Title: Re: Update: 12 Jan
Post by: Yan on February 04, 2017, 08:25:53 am
We looked into placing more vehicles where needed. Rustlers were added in LV, NSA (LV Airport) and RC. We also added some NRGs in LS and some additional Sparrows in SF and LV.
Thank you jonne