Author Topic: [Added]NSA modifications  (Read 21933 times)

Offline 𝕾𝖎𝖓𝕯𝖆𝖈𝖈𝖔

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Re: Remove NSA
« Reply #15 on: October 30, 2020, 02:11:46 pm »
Everyone is civilian, if there is a president terors just spam missiles over Area 51, not enjoyable to play in any class. +1
I JUST TOLD YOU WHO I THOUGHT I WAS, A GOD

Offline DEFENDER

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Re: Remove NSA
« Reply #16 on: October 30, 2020, 04:05:05 pm »

Offline Shoto_ToDoRoKi

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Re: Remove NSA
« Reply #17 on: October 30, 2020, 10:49:49 pm »
In my opinion, the NSA map should be eliminated or changed, because it is too big, in addition to the fact that many are always passed to the civil class, I think that this map should be replaced and a new one created, such as a map called SSA (South of san andreas) in which a part of the map of Red C and the entire city of LS is joined, because in perspective, it would be much smaller than NSA
« Last Edit: October 31, 2020, 01:54:06 pm by MacriGato »

Offline Angon 013

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Re: Remove NSA
« Reply #18 on: October 31, 2020, 11:56:42 am »
I love NSA. -1 [2]

Offline COBRA

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Re: Remove NSA
« Reply #19 on: November 02, 2020, 05:51:13 pm »
I love hydras :/


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Offline DEFENDER

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Re: Remove NSA
« Reply #20 on: November 02, 2020, 06:10:49 pm »

Offline LuCa

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Re: Remove NSA
« Reply #21 on: November 04, 2020, 03:27:44 pm »
So most players here seem to agree that this map is just to big, some don’t want it removed.

The compromise would be limit this map to 25+ without deleting it so both sides get a happy ending..

Offline Bully

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Re: Remove NSA
« Reply #22 on: November 04, 2020, 06:14:02 pm »
Its been 6-7 time we are discussing this topic . There were some great suggestions but its useless to discuss over and over same thing if there is no action .

Offline Carg

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Re: Remove NSA
« Reply #23 on: November 05, 2020, 11:14:15 am »
I don't think adding the limit would solve the problem. Actually I've noticed that when there are more people than usual and it is NSA, most go civilians because they can't really do clan wars on NSA. With less people, it is more often to find people playing the gamemode. Adding map vote would be the same as removing the map. It's never going to be picked.

So let's try to look into the problem of NSA, it's big and it has hydras. Perhaps it is better to rework the map, instead of removing it.

Offline LuCa

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Re: Remove NSA
« Reply #24 on: November 06, 2020, 11:05:00 pm »
I don't think adding the limit would solve the problem. Actually I've noticed that when there are more people than usual and it is NSA, most go civilians because they can't really do clan wars on NSA. With less people, it is more often to find people playing the gamemode. Adding map vote would be the same as removing the map. It's never going to be picked.

So let's try to look into the problem of NSA, it's big and it has hydras. Perhaps it is better to rework the map, instead of removing it.

Yes it would be better to rework the map, but how many times have reworks of this map been suggested countless times and nothing happened. Cause the community can’t agree on anything 

Offline Quido

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Re: Remove NSA
« Reply #25 on: March 18, 2021, 07:22:20 pm »
NSA will be skipped when there are less than 20 players. A vote is introduced when there are 20-40 players and the map will be played when there are 40 or more players.