Author Topic: [Disallowed]FAKEping.cs  (Read 970 times)

Offline cobby

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[Disallowed]FAKEping.cs
« on: June 16, 2020, 03:01:12 pm »
Mod name: ^
Link to the mod: gtaall.com/pingfake
Short description of what it does: it allows an external CMD /setampl (amplifier) which we can use to increase or decrease ping our ping will be according to internet but others and us will see a fake one.a
Extra comments/info: -
« Last Edit: June 20, 2020, 11:03:42 pm by Quido »
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Offline Scott_

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Re: FAKEping.cs
« Reply #1 on: June 16, 2020, 04:29:41 pm »
It gives a minor advantage like when we try to ram the players or using a chainsaw on the player, by seeing players pings we can know their screen location.
« Last Edit: June 19, 2020, 12:46:41 pm by Scott_ »

Offline Madman

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Re: FAKEping.cs
« Reply #2 on: June 16, 2020, 08:01:26 pm »
It's already not allowed
menace> {33CCFF}[4] {FFFFFF}SMALL PENIS IRAN DOGS
menace> {33CCFF}[4] {FFFFFF}SMALL PENIS IRAN DOGS
Dr.MaDMaN[GgT]> {33CCFF}[3] {FFFFFF}Retarded mode is on
DedeceK> {33CCFF}[27] {FFFFFF}LOL
DedeceK> {33CCFF}[27] {FFFFFF}madman he wanan mute again

Offline Demon

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Re: FAKEping.cs
« Reply #3 on: June 17, 2020, 08:39:23 am »
It Just Change The Number

Offline pcv'

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Re: FAKEping.cs
« Reply #4 on: June 18, 2020, 10:15:30 am »
Even if you are using it, no one will notice any difference because it only shows the other people you have better/bad ping but the ping you have will stay the same, just the number change so it won't affect other people gameplay and it won't make you lag

Offline HawayiJahz

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Re: FAKEping.cs
« Reply #5 on: June 18, 2020, 11:02:24 am »
I think this mod should be disallowed because a player's ping is a crucial bit of information that I end up checking quite often in order to ram vehicles (mostly presidents) as the actual position of moving targets varies a lot with their ping. This mod might lead to misjudgment.

Offline Great_Khali

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Re: FAKEping.cs
« Reply #6 on: June 19, 2020, 08:08:26 am »
-1

Why Would you need that in first place ?

Offline Uzumaki

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Re: FAKEping.cs
« Reply #7 on: June 19, 2020, 09:23:37 am »
-1

Why Would you need that in first place ?
Cobby has bad ping so he needs to shwo that he has better ping in front of others xD

Offline Kelik

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Re: FAKEping.cs
« Reply #8 on: June 19, 2020, 10:16:24 am »
I think this mod should be disallowed because a player's ping is a crucial bit of information that I end up checking quite often in order to ram vehicles (mostly presidents) as the actual position of moving targets varies a lot with their ping. This mod might lead to misjudgment.
Yeah, I'm trying to be good at rustler now. Now I know that to ram someone, it is based on his/her ping. It'll be hard to ram/damage someone if he/she is using this CLEO file. I recommended it to be prohibited. So -1.

Cobby has bad ping so he needs to shwo that he has better ping in front of others xD
The solution for this is to buy a new net or something. Problem solved.  :)
« Last Edit: June 20, 2020, 06:26:42 am by Lance_Towers »

Offline cobby

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Re: FAKEping.cs
« Reply #9 on: June 19, 2020, 05:30:41 pm »
Please no retardness here , Act mature!
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Offline Uzumaki

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Re: FAKEping.cs
« Reply #10 on: June 20, 2020, 09:37:12 am »
Please no retardness here , Act mature!
But....... I AM just a 4 yo 👉👈

Offline Quido

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Re: FAKEping.cs
« Reply #11 on: June 20, 2020, 11:03:31 pm »
As this mod sends modified data to the server and misguides players in combat (chainsaw fights, ramming people etc), it won't be allowed