Author Topic: [Fixed]Spawn Protection BUG  (Read 4128 times)

Offline LPCOLTER

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[Fixed]Spawn Protection BUG
« on: January 19, 2018, 09:25:06 am »
When we are dueling and the map changes, we get spawned into the previous map and then tp'd to the current map. this removes our spawn protection and makes us vulnerable to get killed.
Video:

« Last Edit: July 16, 2018, 08:42:12 pm by Jonne »

Offline Deadman

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Re: Spawn Protection BUG
« Reply #1 on: January 19, 2018, 03:43:32 pm »
I am aware of this bug 100%.
Maybe It can't be fixed as I see it.

Offline LPCOLTER

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Re: Spawn Protection BUG
« Reply #2 on: January 20, 2018, 12:42:00 pm »
It's caused by lag or idk it can be fixed by /kill and respawning

Offline Shark_The_Helicopter

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Re: Spawn Protection BUG
« Reply #3 on: January 23, 2018, 01:18:43 pm »
Yes

Really Annoying bug
%

Offline Maddy

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Re: Spawn Protection BUG
« Reply #4 on: January 23, 2018, 03:52:38 pm »
It's caused by lag or idk it can be fixed by /kill and respawning
No, it's not lag. When you completes a duel, you are brought to the position from where you was teleported to the duel arena. So that's why when the map changed you was brought to your previous location of teleportation and according to the server script, as the map changes, you was again teleported to new map spawn. Hence, that's why your spawn protection was ended.


Offline lax

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Re: Spawn Protection BUG
« Reply #5 on: January 24, 2018, 07:11:40 am »
Its a bug, I have experienced it. The simple fix that I thought was as same as LP. But I am afraid that /kill wont work always, I hope that Jonne fix this bug asap.

Online Jonne

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Re: Spawn Protection BUG
« Reply #6 on: July 16, 2018, 08:42:03 pm »
Fixed.