Plan B
General => Suggestions => Added => Topic started by: Bully on May 25, 2017, 12:20:25 am
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Just a small suggestion ... world boundaries should be made visible(via red walls or cage walls) to avoid getting rammed or bumped into them and letting yourself thrown flying in the air.
Thanks
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It's actually a good idea, I too think it would be good if we'd let people know/see the boundaries so it's a +1 from me
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Great suggestion! We,regulars already know the world boundaries. It would be useful for newbies if Jonne marks it with walls or something like that!
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It's actually a good idea, I too think it would be good if we'd let people know/see the boundaries so it's a +1 from me
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Yes why not.
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+1 to this suggestion.
That would help mostly the President and the Securities.
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+1 we should colour or place some boards such as that spunks soda, bobo etc
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+1 good idea!
It will be nice if wall's colour is completely transparent!
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Yes........A Grand +1 from me..I agree with this suggestion
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If it's possible, why not?
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I like ur idea but it takes time 2 build walls in all maps
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Yes, +1
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+1
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I like ur idea but it takes time 2 build walls in all maps
I am not asking for a cement brick wall :p
Here is a reference to the kind of map boundary i am suggesting for ..
(http://i.imgur.com/gxZaRKr.png)
suggested height should be 1000 so that even when a player is flying is aircraft he is able to see map boundaries.
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It takes only one push for the newbies to learn where the bounds are, I don't think it's such a problem. The mapping can be done automatically, but I don't think it's worth to spoil the game scenery with a huge distances of anti-aesthetic walls. Maybe make them only streamed for unregistered players, but as I said, I don't think it's needed.
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I think this can bring problems but it would be helpful for pilots to know where the bounds are.
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That would lead to excessive mapping and then our server would start lagging, I think people should look on these points, rather than looking at how newbie's react, as Mia rightly said. If our server would start lagging, then our PB will reduce and then there would be no fun, the current PB is awesome, so I would like to go with -1, I hope that people would understand this.
Good luck with this thread Bully bhen!
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countless times i have been rammed into boundaries.. +1 but .. wall should be semi transparent with check board texture also it should only be visible like under 50m from boundaries and not like a cemented box enclosure.
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It will be better +1
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That would lead to excessive mapping and then our server would start lagging, I think people should look on these points, rather than looking at how newbie's react, as Mia rightly said. If our server would start lagging, then our PB will reduce and then there would be no fun, the current PB is awesome, so I would like to go with -1, I hope that people would understand this.
Good luck with this thread Bully bhen!
This convinced me, if this statement is true that our server will lag if the boundaries are visible then my vote is -1.
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That would lead to excessive mapping and then our server would start lagging, I think people should look on these points, rather than looking at how newbie's react, as Mia rightly said. If our server would start lagging, then our PB will reduce and then there would be no fun, the current PB is awesome, so I would like to go with -1, I hope that people would understand this.
Good luck with this thread Bully bhen!
This convinced me, if this statement is true that our server will lag if the boundaries are visible then my vote is -1.
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I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
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Yes why not.
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I suggested this to Jonne a few months ago. He said that is wasn't possible back then, might me now but back then it wasn't. +1 of possible
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why not +1
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How about letting it be appeared in the mini map.
I mean when someone goes near the boundaries, he/she will be able to see the boundaries in the map. A red line can represent the boundaries.
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I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
This is better, +1
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I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
This is better, +1
+1
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I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
This is a batter option though.........But problem is that server don't lag with these changes!
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It will be better +1
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SERVER WON'T LAG
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SERVER WON'T LAG
As far as logic is concerned.. there are already world boundaries there in every map , what i am suggesting is to replace the transparent ones with red coloured walls .
Why it is necessary ? - To know where world boundaies exactly are , needs time .. it would be easy for newbies , regulars and pilots as getting thrown up in air loose hp or ending up in waters or (if flying)loseing altitude and aircraft hp for no reason could pissibly be avoided.
It would ruin game scenery ?- we are here to make server better in every way possible for everyone!! not turning it into a "La La " land with ponies and pink bears for regulars.
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SERVER WON'T LAG
As far as logic is concerned.. there are already world boundaries there in every map , what i am suggesting is to replace the transparent ones with red coloured walls .
Why it is necessary ? - To know where world boundaies exactly are , needs time .. it would be easy for newbies , regulars and pilots as getting thrown up in air loose hp or ending up in waters or (if flying)loseing altitude and aircraft hp for no reason could pissibly be avoided.
It would ruin game scenery ?- we are here to make server better in every way possible for everyone!! not turning it into a "La La " land with ponies and pink bears for regulars.
Inspiring.
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SERVER WON'T LAG
As far as logic is concerned.. there are already world boundaries there in every map , what i am suggesting is to replace the transparent ones with red coloured walls .
Why it is necessary ? - To know where world boundaies exactly are , needs time .. it would be easy for newbies , regulars and pilots as getting thrown up in air loose hp or ending up in waters or (if flying)loseing altitude and aircraft hp for no reason could pissibly be avoided.
It would ruin game scenery ?- we are here to make server better in every way possible for everyone!! not turning it into a "La La " land with ponies and pink bears for regulars.
Yes Indeed!
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And even if you add those walls and make boundaries visible, those "newbies" you call them, will certainly keep bumping into them :D
However I find this useful and it's a yes from me. I just think how we regular players will have more use of it than newbs. x)
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Not really a big problem, but I'll support it.
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It's not possible to draw them on the map, but maybe we could give an indication with the objects suggested here:
I like ur idea but it takes time 2 build walls in all maps
I am not asking for a cement brick wall :p
Here is a reference to the kind of map boundary i am suggesting for ..
(http://i.imgur.com/gxZaRKr.png)
suggested height should be 1000 so that even when a player is flying is aircraft he is able to see map boundaries.
I wasn't able to find the object that's in the picture though, so if anyone knows the object ID of it, let me know.
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I wasn't able to find the object that's in the picture though, so if anyone knows the object ID of it, let me know.
I don't know if this helps, but they look like race markers.
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Umm what about adding some wall or extra houses or some non usable cars in there
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It's not possible to draw them on the map...
Can you use the turf coloring to draw them? Maybe draw areas outside the map with red gang colors?
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It's not possible to draw them on the map...
Can you use the turf coloring to draw them? Maybe draw areas outside the map with red gang colors?
That might be a possibility, I'll have to try it out in the future.
Added: https://planbserver.com/forum/index.php?topic=4076.0