Plan B
General => Suggestions => Closed => Topic started by: Ahsoka_Tano on June 21, 2018, 10:48:34 am
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Add 2 seasparrows on every map and add hunter into ls and lv and sf.
Put it at the start of summer and remove it at the end of summer.
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YoMama's quote:
As one of the people who demonstrated how ridiculous they are during the beta tests, here's why:
In terms of firepower, it's basically a hovering Rustler with better aim.
With a little practice, it's easy to get to the point where you can pin someone down so they can't get out of cover without being shredded by either your guns or your rotor.
It's very easy to destroy vehicles with them, and once the driver jumps out, they don't have much if a chance.
It's harder to shoot a Sea Sparrow down without getting shot at/killed if the pilot knows what they're doing and isn't outnumbered.
At close range, the M4s drain health so quickly that you're basically being instantly killed without the helicopter having to get as close as they would for a helikill.
Sea Sparrows make it so easy to destroy vehicles and people on the ground.
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-1
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Too op if we add these.... It will destory game play into many pieces.
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They would fit in Nsa they wont be that op with hydras around
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They would fit in Nsa they wont be that op with hydras around
That's if the Hydra is in the Opposing team. What if they are on the same team? OVERPOWERRR!!
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They would fit in Nsa they wont be that op with hydras around
Guns in hover mode is much deadlier than rockets. I do rather suggest to add hunters and disable its guns. Using rockets only. As hunters are the fastest helicopters in SA so this will equalize the combact with hydras on the other side.
About the guns l described above, the only way to do it is to disable it completely so that it won't fire or disabling the effect of guns on enemies fired from hunter.
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-1
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They would fit in Nsa they wont be that op with hydras around
That's if the Hydra is in the Opposing team. What if they are on the same team? OVERPOWERRR!!
Both teams will have hunters as they to with hydras not that much of a prob
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They would fit in Nsa they wont be that op with hydras around
Guns in hover mode is much deadlier than rockets. I do rather suggest to add hunters and disable its guns. Using rockets only. As hunters are the fastest helicopters in SA so this will equalize the combact with hydras on the other side.
About the guns l described above, the only way to do it is to disable it completely so that it won't fire or disabling the effect of guns on enemies fired from hunter.
It’s still a heli there Is no way a hunter can compete with the movement of a hydra it even dosent have flares all the hydra has to do is shoot It from above
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As already mentioned the only way Hunters could be added is if the machine gun is disabled. And I can actually even support adding hunters then.
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Anything for adding sparrow. +1
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They would fit in Nsa they wont be that op with hydras around
Guns in hover mode is much deadlier than rockets. I do rather suggest to add hunters and disable its guns. Using rockets only. As hunters are the fastest helicopters in SA so this will equalize the combact with hydras on the other side.
About the guns l described above, the only way to do it is to disable it completely so that it won't fire or disabling the effect of guns on enemies fired from hunter.
It will work. Disabling guns of Hunter makes it balanced.
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Im a Rustler Flyer,so +1++1+ i love air wars :-*
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They would fit in Nsa they wont be that op with hydras around
Guns in hover mode is much deadlier than rockets. I do rather suggest to add hunters and disable its guns. Using rockets only. As hunters are the fastest helicopters in SA so this will equalize the combact with hydras on the other side.
About the guns l described above, the only way to do it is to disable it completely so that it won't fire or disabling the effect of guns on enemies fired from hunter.
It will work. Disabling guns of Hunter makes it balanced.
Not necessarily. It's easier to aim the rockets while hovering with a Hunter.
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We tested the Seasparrow, but as YoMama mentioned, we determined it was too overpowered to add into the game, so you won't be seeing them ingame.