Suggestion in a Nutshell:Don't make this more confusing Lohit we don't want Jonne again to Make Server even more shit
>Sniper and Saw should ONLY be accessible to civilians VIA PICKUPS and bullets should be LIMITED and significantly lesser than GM class ones.
>Command should be Spawn only for regular GM classes, Pickups can still be used.
>Command only available to President if under bad balance, no Sniper for Vice-President, only /rifle.
>Special UI for President to see who has a chainsaw or not.
>Limited Sniper Bullet Spawns for VIPs.
To save people's eyes from skipping everything here's the introductory rant,me questioning about jonne's decision and expressing how wrong it is in regards to Civilian Buff, anyone who gives more than 4 shits about GM can read it here-> https://textsaver.flap.tv/lists/2ose
I am not gonna reply in the other thread and ask for re-opening because the motive was different. Majority on the post agreed to the pickup solution so I will focus on this.
I AGREE on the reasoning for buffing up the Lvl0-Lvl1 against VIP players to make more people play but please for PTP's sake dont screw up the GM by a similar detrimental affect that ruined it in the first place.
Free /saw and /sniper for Civilians is just wrong, people wont come to GM they will just abuse like they did before but in more affecting numbers. Limitation is important for a weaker class.
Time for elaboration on the suggestion
>Limited Pickups for Civilian
Now that civilians get 0 points for farming other civilian, less people care about spawn farming with sniper.
But for defense's sake (eg: presi fighting at/near spawn) a very limited Sniper-Pickup (5 bullets not more than 10)near civilian spawn and few seconds from spawn protection off would be quite efficient at having a defense weapon and also creating a "risk-reward" factor for GM classes. This should be a one per spawn only pickup to prevent abuse.
Rest "Regular Sniper" pickups can be scattered although each significantly apart so atleast 2 minutes are wasted with a [u]cooldown of 4 minutes[/u]. These can give around 20-40 Rounds
Same for GM classes. Let civilians go GM for more actual fun. Edgy far sniping and killing everyone is detrimental to the gamemode. Use it good and labour for it if you wanna still do it regardless.
>Command only available to President if under bad balance, no Sniper for Vice-President, only /rifle.
President and Vice shouldnt add extra manpower because the balance system is more terro vs cop/security based. And Invisible Sniper undetectable from radar is too OP for regular ol terros, President is the only one who might require during a terrorist excessive man power or skill.
The flower symbolises peace stuff, he shouldnt have strong weapons from get go. It doesnt even fit his theme to be on the front lines with his security. Rifle is fine because it can potentially fit any balance system and he can actually use it for driveby in a very limited way.
>Special UI/Feature for President to see who has a chainsaw or not.
Giving this feature to President would suit him well because a lot of civilians can easily sneak up and kill him on close range while pretending to be cool and determine whose as much as threat at close range. Current Sync system for Chainsaw doesn't help the situation.
Only applicable against Civilians [and Terros during disbalance].
Dynamic suggestions that involve changes during balance isnt necessary but the primary focus is to keep the newly empowered civilians and GM classes in check, while VIPs still retain an advantage by superior sniper spawning. Similar to Nitro vs Unlimited Nitro
>Limited Sniper Bullet Spawns for VIPs.
With that being said, I am dont want the VIPs to retain their unlimited sniper advantage either. They can have their Sniper spawning as promised but the bullets shouldn't be 9999 or some shit like that, a more limited take can suppress their sniper parades and encourage GM classes to have a better chance at gameplay. Although it should be a bit higher than regular civilian classes.
Spawn /cmd: VIP only, gives 15/20 bullets. Extra obtainable through pickups with slightly reduced cooldown. Not stackable with Near Spawn Pickups.
Yeah I know many of you will tell "MuH ProMisE". As Jonne said only thing promised was that you being able to spawn the weapon from get go which still gives you an advantage and you still have more bullets than what the regular civilians will get.
It's either something like this or the entire server balance goes to shit just because a bunch of people cant fight without overpowered terms.
The decision lies on the community itself from the server from going to shit and Jonne (dunno how much say other head admins have) to make the decision on which the community would adapt or change towards.
Looking forward to response
Sorry,I have to disagree,even when I want better for the server.Pickups are a bad thing since certain gm classes (who aren't actually even being forced to take part in gm) will simply camp there and snipe others who want to reach there and pick snipers.That's quite an awful idea,so,I have to vote -1
Rest "Regular Sniper" pickups can be scattered although each significantly apart so atleast 2 minutes are wasted with a cooldown of 4 minutes. These can give around 20-40 Rounds
Maybe snipers should be with limited ammo,but that ammo shouldn't be too small either.What can anyone do with 10 bullets?Mostly nothing.Maybe kill few people,that's it.What's the point of having a sniper if you cannot use it more...?
Yes, lets give these people whose primary WILL be sniper more than 240 bullets with the ease of /sniper command, and let them rekt the actual GM classes with ease with relatively no effort.
It doesnt take much shots to kill a president,car or anyone. Sniper is supposed to be RARE in bullets, limiting it is necessary. 10 Bullets are for civilian only at the civilian pickup which is once per spawn ONLY, regular pickup gives them 20 bullets.
In what goddamn combat did the sniper have the major chunk of ammunition. Its not meant to be noob spammed.
GM classes waste several minutes via travelling to the destination for planning and genuine teamups,most of these civilians dont.Let them run and spend time if they wanna get so involved in GM
I disagree with removing saw.Yeah,it is overpowered at times,but still,it's a part of the game.If you decide to remove it,at least let us choose on spawn via pickups which melee weapons we want to use instead.
Oh,another thing.People who don't follow gm will simply go and abuse civilians who will be unable to fight back if they do not have snipers in their possession.
Now that civilians get 0 points for farming other civilian, less people care about spawn farming with sniper.
But for defense's sake (eg: presi fighting at/near spawn) a very limited Sniper-Pickup (5 bullets not more than 10)near civilian spawn and few seconds from spawn protection off would be quite efficient at having a defense weapon and also creating a "risk-reward" factor for GM classes. This should be a one per spawn only pickup to prevent abuse.
Also,vice-president was never overpowered,I don't think his sniper should be removed either.That just makes the game more requiring,and is interesting to fight an enemy that is invisible on radar.He isn't the primary target anyway,and vicepresidents usually don't stick with the president,so,if you go after him,your fault if you die.
I'm not sure about chainsaw feature.It's his choice whether he wants to trust them.But,if he could somehow strip them of their chainsaws,like,disarm them,and disable their further typing of its command while being near him,that would be interesting to see.
Chainsaw is a real pain in the ass. After this update I was killed a dozen of times and not a single kill I was even close to the chainsawTrue! +1
Lohit just one question ! Why you write such long ass paragraphs , there isn't much material that needs long ass paras to be explained .
I dont know why people here are obsessed with writing long ass paras , are they too dumb to write few simple lines and keeping their language minimalistic? Or they enjoy writing paras in name of "explaining their viewpoint fully".(dont take it personally lohit its for everyone)
I only like the first suggestion of limited bullets for snipers . For others i am not sure , might need some more discussion .
Just fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
Just fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
and u can notice no one saying lagger now,everyone takes damage normally,
And i suggest if we removed sniper and saw from civilians level one players in game.
+1Chainsaw is a real pain in the ass. After this update I was killed a dozen of times and not a single kill I was even close to the chainsawTrue! +1
This will be good ideaJust fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
and u can notice no one saying lagger now,everyone takes damage normally,
And i suggest if we removed sniper and saw from civilians level one players in game.
This will be good ideaJust fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
and u can notice no one saying lagger now,everyone takes damage normally,
And i suggest if we removed sniper and saw from civilians level one players in game.
This will be good ideaJust fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
and u can notice no one saying lagger now,everyone takes damage normally,
And i suggest if we removed sniper and saw from civilians level one players in game.
How would going back to the previous list of problems solve anything? The current update did make the server more balanced by giving everyone to properly counter sniper and saw with proper scrolling (no automatic switch). Only major problem is civilian class got buffed by basically becoming like the problem civilian VIPs and increasing the problem during the gm.
Taking it away would just revert back to old problems of GM classes being too weak against civilian horde. Nerf civilians by making them run around and you got a major balance fix.
This will be good ideaJust fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
and u can notice no one saying lagger now,everyone takes damage normally,
And i suggest if we removed sniper and saw from civilians level one players in game.
How would going back to the previous list of problems solve anything? The current update did make the server more balanced by giving everyone to properly counter sniper and saw with proper scrolling (no automatic switch). Only major problem is civilian class got buffed by basically becoming like the problem civilian VIPs and increasing the problem during the gm.
Taking it away would just revert back to old problems of GM classes being too weak against civilian horde. Nerf civilians by making them run around and you got a major balance fix.
Dude, first Alexanderr said something which was completely utter foolishness now you ? People kill me from a distance with chainsaw, it is ridiculous. It needs to be fixed because it makes the game play worse. Tell me how the chainsaw update made the server more “balanced” according to you? It’s basically the same because everyone gets to use chainsaw and everyone will suffer. It was the same before and it is the same now. Exceptional guys are those who can’t handle people who lag, they tend to seek excuses. Lag still hits people no matter how you update the chainsaw. But this is completely ridiculous, i die from distance lol and in my screen i see the guy at least 10 cm far from my character. Magic?No.
This will be good ideaJust fix the chainsaw thing and all will be fine alone with granting limited bullets for sniper.chainsaw is good as it now,
and u can notice no one saying lagger now,everyone takes damage normally,
And i suggest if we removed sniper and saw from civilians level one players in game.
How would going back to the previous list of problems solve anything? The current update did make the server more balanced by giving everyone to properly counter sniper and saw with proper scrolling (no automatic switch). Only major problem is civilian class got buffed by basically becoming like the problem civilian VIPs and increasing the problem during the gm.
Taking it away would just revert back to old problems of GM classes being too weak against civilian horde. Nerf civilians by making them run around and you got a major balance fix.
Dude, first Alexanderr said something which was completely utter foolishness now you ? People kill me from a distance with chainsaw, it is ridiculous. It needs to be fixed because it makes the game play worse. Tell me how the chainsaw update made the server more “balanced” according to you? It’s basically the same because everyone gets to use chainsaw and everyone will suffer. It was the same before and it is the same now. Exceptional guys are those who can’t handle people who lag, they tend to seek excuses. Lag still hits people no matter how you update the chainsaw. But this is completely ridiculous, i die from distance lol and in my screen i see the guy at least 10 cm far from my character. Magic?No.
Hmm, my bad I didn't make it clear I wasnt referring to current saw dmg system. I thought my disapproval of it in other posts would be enough, apologies.
Regardless, I mean more as in the giving equal firepower to GM classes to counter civilian sniper spam and making Good Team vs Bad Team More balanced. Every weapon damage besides chainsaw is also more improved. Its like a curse granted with a improvement. Although this can be subjective. But I prefer this one during gunplay. Ofc if you think this is wrong please tell me where I am, I obviously have less experience than you in DM stuff and a SAMP noob in general.
What Alexanderr is saying sniper and saw additions should be cancelled. It wouldnt solve nothing except just reduce the ridiculous saw problem to a smaller playerbase that would just be as prominent as current because they make up the majority during peak times before update and more new people leaving more angrily. And not to mention debuff the GM classes.
I dont like the chainsaw dmg system at all, its ridiculous, I barely RQ but that stuff will make me not play the GM for almost a week. I have seen presidents die because of it and civilian wasnt even that close. I agree you on nerfing it actually.
I just dont know how to suggest against it, we can go back to old system and make saw somewhat more tolerable but all the new improved weapon damage system that suit other gun weapons in gameplay will go away.
Now that's something we can agree on. I can give you the best solution for this and the only one solution I guess. Getting the whole weapon system back like it was would make it better in my opinion because the server gets back as it was. No one was complaining about it except for that one guy who made a post it about it, pretty inspiring lol.
Coming to the balance case, we have different classes for a reason with different weapons given. It is for a reason and that reason is a class should be different from other one. So it is supposed to be imbalanced a bit but as far as I see, the weapon system in each classes are fine. Terrorists got spas + Tecs + Ak 47 while cops got Deagle + uzi + M4. Now civilians are exceptions, they got all WW, so basically they are not supposed to fight. VIPs in civilian class would be OP but we can't remove those weapons based on a single class issue, we should deal with it. Still not that too OP. Chainsaw and sniper should be given to vips only AS THEY ARE THE ONLY ONES WHO DESERVE IT or at least limit the ammo for others ( Eg: 20 ammo per life ).
What Alexanderr suggested was completely nonsense and leads to nothing in my opinion. Good talk we had Lohit.
Lohit just one question ! Why you write such long ass paragraphs , there isn't much material that needs long ass paras to be explained .Want me to write a long-ass paragraph on nuance? Why are the writers dumb when for some people, it's difficult to spend a minute reading something here when they spend more time than that flipping through one-liners on social media? A lot of the "explaining" posts come out of a responding person not reading the previous post and the poster feeling like they have to help the person understand shit they won't read anyway. Some things can't easily be turned into two lines.
I dont know why people here are obsessed with writing long ass paras , are they too dumb to write few simple lines and keeping their language minimalistic? Or they enjoy writing paras in name of "explaining their viewpoint fully".(dont take it personally lohit its for everyone)
I only like the first suggestion of limited bullets for snipers . For others i am not sure , might need some more discussion ....would that mean a longer post somewhere? *crosses self for protection*
Chainsaw and sniper should be given to vips only AS THEY ARE THE ONLY ONES WHO DESERVE IT or at least limit the ammo for others ( Eg: 20 ammo per life )....why? How about limiting VIP ammo? Does anyone deserve unlimited ammo for a weapon as powerful as the sniper? Why not make them all pickups (with a reasonable number of bullets, like 10 or 15), but the VIPs get 20% more ammo or something?
QuoteNow that's something we can agree on. I can give you the best solution for this and the only one solution I guess. Getting the whole weapon system back like it was would make it better in my opinion because the server gets back as it was. No one was complaining about it except for that one guy who made a post it about it, pretty inspiring lol.
Coming to the balance case, we have different classes for a reason with different weapons given. It is for a reason and that reason is a class should be different from other one. So it is supposed to be imbalanced a bit but as far as I see, the weapon system in each classes are fine. Terrorists got spas + Tecs + Ak 47 while cops got Deagle + uzi + M4. Now civilians are exceptions, they got all WW, so basically they are not supposed to fight. VIPs in civilian class would be OP but we can't remove those weapons based on a single class issue, we should deal with it. Still not that too OP. Chainsaw and sniper should be given to vips only AS THEY ARE THE ONLY ONES WHO DESERVE IT or at least limit the ammo for others ( Eg: 20 ammo per life ).
What Alexanderr suggested was completely nonsense and leads to nothing in my opinion. Good talk we had Lohit.
Cool. But the new system has more potential to fix and expand gameplay since the damage is handled by server itself [unless I am interpreting it differently]. Replacing the whole system for one weapon is a heavy card regardless how fun that weapon maybe. Or maybe its possible to have previous system enabled for one weapon? or reduce the chainsaw damage atleast for GM classes.
I dont disagree with you, but I am like 40% with you on reverting previous system but only 100% if everything goes to absolute shit and saw becomes worse than it already it is and jonne/admins dont respond or talk, let alone work on it.
Although I disagree on reverting to older system. 3+ years and still it remained the same despite having suggestions against it ranging from nerfing/limiting/exclusion since 2016 (might be wrong). I dont think jonne [or the admin team?] can put a better makeshift solution than this.
The best we can do is change the current system to fit the needs accordingly. Hell I dont want more OP civilians myself.
Our basic points of agreeing remains the same regardless we agree on fixing the chainsaw and limiting entire sniper in someway. I dont expect the whole suggestion to be implemented either but even 2-3 will improve the gm in my opinion.
Discussion and the common points of agreeing is the only thing that jonne would work on.
Thanks for the response.
Chainsaw and sniper should be given to vips only AS THEY ARE THE ONLY ONES WHO DESERVE IT or at least limit the ammo for others ( Eg: 20 ammo per life )....why? How about limiting VIP ammo? Does anyone deserve unlimited ammo for a weapon as powerful as the sniper? Why not make them all pickups (with a reasonable number of bullets, like 10 or 15), but the VIPs get 20% more ammo or something?
I agree with FaroOooOooS anything he says is legit
-Fini
So your main point is to balance the whole game , right? Well, in my opinion, civilians should also be included in the game mode because now days most of us play as civilians(keeping the clan war aside) and we can't ignore that fact. Adjusting the weapons accordingly won't make a big difference, players will still be civilians and one civilian is nothing in front of other class with or without chainsaw(Since it is granted for everyone) but when they gather together, there will be difference. Chainsaw has been a problem always but now everyone can have it so this point is clear I guess. But this damage system makes it really annoying and nonsense I prefer to call. People get killed from a distance by chainsaw, what logic can accept that lol ?Yes I want a balanced game to suit GM and Civilian both while still retaining what the server is meant to be.
I am kinda fine with the new weapon system, it makes the game balanced between the VIPs and normal players but yet it is not necessary. However, the damage system makes it confusing so this should be a priority.
The new system mixed up the vips and normal players, to solve this, it is useless to say remove chainsaw and sniper from normal players as no one gives a shit to what I say so the other solution can limiting the bullets for the normal players as it is a vip feature and that should show a difference between vips and normal players.
So, my points are:
Fix the damaging system.
Limit sniper bullets for normal players.
The rest will be discussed more.
Thanks for the response.
If VIPs does not deserve then please explain to me the reason of having vips at first place. Tell me the reason why did people payed for it. Why did this happen ? I believe you are an old player and you witnessed everything in the past and it was working fine.
Increasing a bit for VIPs doesn't make it different, they won't accept 20-30 bullets of sniper.
QuoteSo your main point is to balance the whole game , right? Well, in my opinion, civilians should also be included in the game mode because now days most of us play as civilians(keeping the clan war aside) and we can't ignore that fact. Adjusting the weapons accordingly won't make a big difference, players will still be civilians and one civilian is nothing in front of other class with or without chainsaw(Since it is granted for everyone) but when they gather together, there will be difference. Chainsaw has been a problem always but now everyone can have it so this point is clear I guess. But this damage system makes it really annoying and nonsense I prefer to call. People get killed from a distance by chainsaw, what logic can accept that lol ?Yes I want a balanced game to suit GM and Civilian both while still retaining what the server is meant to be.
I am kinda fine with the new weapon system, it makes the game balanced between the VIPs and normal players but yet it is not necessary. However, the damage system makes it confusing so this should be a priority.
The new system mixed up the vips and normal players, to solve this, it is useless to say remove chainsaw and sniper from normal players as no one gives a shit to what I say so the other solution can limiting the bullets for the normal players as it is a vip feature and that should show a difference between vips and normal players.
So, my points are:
Fix the damaging system.
Limit sniper bullets for normal players.
The rest will be discussed more.
Thanks for the response.
But I got confused there, but just to clarify I agree that saw should be nerfed. You me and both agree that besides current chainsaw the update is atleast somewhat makes it better.
Although,I dont get how the argument supports sniper being reverted to be more infavorable to Lvl 0-1 players.
Yes players will go civilian, and I know the chance of a GM participating civilian (or any situation in general). I am only suggesting to nerfing them so they actually stay inferior in sniper to most GM classes. Because thats the very dynamic of civilian.
The gamemode balance update made the civilians indirectly buffed,[one can no longer have extra slots against specific side supporting civilians], the difference they make is usually in a very affecting manner, I fail to see any reason why the gamechanging difference is being used justify why they should remain as powerful as they are, either Lvl0,Lvl1 or VIP civilians.
They arent supposed to be a main faction, just a extra wild card class. Most civilians rarely kill each other while protecting one side and someone supporting another.
Civilians usually affect the GM balance whenever they participate,true many times they dont participate at all like NSA, but the amount of civilians in general during avg+ times is so much that even a chunk of participation creates a whole new buff class for either side and I am not saying any salty speech here I have too many screenshots and even videos of it for proof.
20-30 bullets is neccessary for any civilian, and that is one pickup per spawn they can add up more by going to other pickups. I know its ridiculous for having 20-30 bullets for entire game. But having 300+ bullets and standing at one place and changing the field is certainly more. Going through pickups give anyone around 100, why would any skilled player need 250+ bullets to get decent at kills?
Only GM classes that are constantly on the move and wont use sniper that much should be allowed to have that. People would be motivated to go to terrorist to counter a camping president instead of civilian.
QuoteIf VIPs does not deserve then please explain to me the reason of having vips at first place. Tell me the reason why did people payed for it. Why did this happen ? I believe you are an old player and you witnessed everything in the past and it was working fine.
Increasing a bit for VIPs doesn't make it different, they won't accept 20-30 bullets of sniper.
Not trying to be rude but I am pretty sure jonne recently and directly denounced all VIP purchases being a 'trade' based benefit or something what people 'paid' for. Its was always a donation and jonne carried many if not most of the existing VIPs from Tenshi era to here free of charge with 0 contribution to the PlanB server. [Hell some people are claiming refund for the VIPs they didnt even pay for! I dont like this taking things for granted approach one bit] but hear me out..
I get that its technically its still wrong to suddenly debuff the VIPs indirectly but most of the aura around it are made by the community bullshit itself, and its true that theres really nothing much about it aside weapons. PTP has one of the worst VIP packages I have ever seen in SAMP and in that regard jonne should really include other stuff like cosmetic or trivial quality of life advantages non gameplay advantages to make it more appealing than just the generic EA'ish package.
Thats why I am still okay with VIPs having a controllable raw advantage over Lvl1s. Sniper and /rc wasnt, instances against it. They did keep the server alive before Jonne got a job to pay for server bills and that I respect and people should be grateful but it isnt like they didnt enjoy the benefit and bias for a long time already.
I dont wanna sound rude or like some hurr durr issa our time now newgentard but I dont really see a point of VIP retaining their superior advantage culture 'as a right' over something that clearly has a misinterpreted and manipulated motive behind it. They should get a advantage but a minor one to suit current PTP which is mostly new.
Oh btw YoMama, the extra bullets is already there. I added it so they have a minor raw advantage and minor quality of life advantage (big word but thas the only word I know).
And about the new system being very adjustable you sure about that? I dont know shit about SAMP coding just shots in the dark.
Super Nutshell:
Yes fix the current damage system. Either by reverting back to old system or waiting for jonne or admin team to reply if disabling current system for one weapon like Saw is possible. Continuation would be dependant on Admin reply or someone knowledgeable on the scripting topic with a reasonable solution.
Nah, limit for all with VIPs having (6-10 more bullets). Too much proof that major disbalance would still exist and problem wont truly be solved by just reverting to making it more focused to VIPs. The VIP Civilian OP ratio dwindled a bit post balance update but civilian buff made it the worst state the GM can potentially be in.
Good talking, feel free to ask any clarification or rebuttals, I know this was long and has few holes I will make it more focused now that I have already established the core points (so I would just need to quote back or reduce it even further) (this was long cause I had to make a more detailed response than alexxander one and reply to three new points in topic. The VIP being particularly open ended to counter any potential extra questions at it.
If VIPs does not deserve then please explain to me the reason of having vips at first place. Tell me the reason why did people payed for it. Why did this happen ?Sure, there is a VIP system to support the server. Giving one group of people ridiculous advantages such as overpowered weapons that drive outsiders away is not supporting the server. That's in my view a perk but more so an oversight. The fact that I have to explain why a VIP system exists, if not to give people with money even more privilege, shows the fantastically backwards culture we have around VIPs. Do you think people just take your money because they recognize that you're special and deserve to be a member of the VIP club, then burn it?
I believe you are an old player and you witnessed everything in the past and it was working fine.I am indeed an old player, and I have witnessed the past. I remember a time before lagcomp, when snipers were nearly useless except against stationary targets. I also remember making several suggestions to make snipers less overpowered when lagcomp came around, and I've been repeatedly bringing it up in the five years since. It didn't matter as much five years ago, because players were more plentiful. "VIP" players could afford to be selfish. It seems that it is only recently that people have begun to realize how badly we fucked ourselves by balancing the game so heavily against new players.
Increasing a bit for VIPs doesn't make it different, they won't accept 20-30 bullets of sniper.
If VIPs does not deserve then please explain to me the reason of having vips at first place. Tell me the reason why did people payed for it. Why did this happen ?Sure, there is a VIP system to support the server. Giving one group of people ridiculous advantages such as overpowered weapons that drive outsiders away is not supporting the server. That's in my view a perk but more so an oversight. The fact that I have to explain why a VIP system exists, if not to give people with money even more privilege, shows the fantastically backwards culture we have around VIPs. Do you think people just take your money because they recognize that you're special and deserve to be a member of the VIP club, then burn it?I believe you are an old player and you witnessed everything in the past and it was working fine.I am indeed an old player, and I have witnessed the past. I remember a time before lagcomp, when snipers were nearly useless except against stationary targets. I also remember making several suggestions to make snipers less overpowered when lagcomp came around, and I've been repeatedly bringing it up in the five years since. It didn't matter as much five years ago, because players were more plentiful. "VIP" players could afford to be selfish. It seems that it is only recently that people have begun to realize how badly we fucked ourselves by balancing the game so heavily against new players.
Increasing a bit for VIPs doesn't make it different, they won't accept 20-30 bullets of sniper.
I don't think anyone should give a shit what VIPs "won't accept" if they're too stupid to realize that without accepting some limits, there won't be anyone but VIPs playing. Remember, anyone who can donate here is pretty wealthy compared to the rest of the world-- not everyone can donate. New players have brains, and there are far too many alternative servers for them to stay in one in which they don't have a chance. In the words of The Wire: "The game is rigged, but you cannot lose if you do not play." (https://youtu.be/K0omu7x_LbU?t=27)
@Bully Is this short enough for you?
Why do you need to type your name at the end of every reply? Am I missing something hereA habit maybe.
Ok, one point is cleared, the damage system should fixed or reverted as it was before, at least for chainsaw to be precise.
I kinda agree after a bit of thinking about what you said. Pickups for sniper bullets sounds cool and yeah as you said, probably it will work.
I have a suggestion for civilian imbalancing the GM but it will sound crazy or stupid for some people but to me it is ok and it will definitely work. How about limiting the civilian slots to a certain limit to force people play the game mode ? In my opinion it will definitely work but I don't know admins' or your opinions so looking forward to hear it.
It's not about the money paid, for me it really doesn't matter as long as it helped the server and I really appreciate Jonne's help and granting free vips when this server was created, no doubt it is definitely appreciable. The thing that bothers me is that it was something we got used to, for a decade we used the system and it was fine, why a sudden change ? First the limitation of /rc and then the weapons, next thing will be removing the whole vip lol. The advantage we had it was neither major nor minor, it was working fine and it was pretty logical, you pay you get good stuff.
That isn't the point for now, it will be discussed soon.
I am Donating to support the server, why shouldnt I get something in return.
1. First of all,I dont think Jonne should be burdened that 'heavy' for the faults of Tenshi's mismanagement at all. VIP Package and its escalation into Pay2Admin situation happened because moneyz and Tenshi didn't care about working on the server that much. PlanB is only truly accountable for 3 years of its existence.
The conception itself was dubious but I wont rely on that. Plan B is accountable on the VIP situation and dealing with behaviors from the old server and Jonne welcomed it on his own.
I do acknowledge it has value cause conditioning but not as heavy as all of the 10 years. Hence moving to other points you took time to mention.
Omg Lohit, that's really one hell of a big article on 2-3 points. Anyways, I am not gonna argue about the VIP updates because no matter what, logical or not, some people will just keep denying the actual reasonable fact, so I am tired of it and tend to keep aside for now.
Your civilian idea sounds pretty cool to me and it will introduce something new in this server which will probably be liked by many I guess.. though I am not sure if it will work, maybe a new discussion topic is needed for this idea and I am looking forward for it to happen.Quote1. First of all,I dont think Jonne should be burdened that 'heavy' for the faults of Tenshi's mismanagement at all. VIP Package and its escalation into Pay2Admin situation happened because moneyz and Tenshi didn't care about working on the server that much. PlanB is only truly accountable for 3 years of its existence.
The conception itself was dubious but I wont rely on that. Plan B is accountable on the VIP situation and dealing with behaviors from the old server and Jonne welcomed it on his own.
I do acknowledge it has value cause conditioning but not as heavy as all of the 10 years. Hence moving to other points you took time to mention.
First of all, Tenshi was a good person, a good owner as well until he really got addicted in smoking weed which turned him to a crazy person but that was only when it was near to the end and that was when he let Lacerta take over of some shits. Let's not forget at first place that the reason why we are talking now here or how we even know each other is all because of Tenshi's effort. But that doesn't matter now since it was past and we all look into the future obviously, not past.
I am not going into detail but I will conclude my response related to VIP topic that many people left the server because of the recent updates and limitations, they might be wrong or you might be but who knows but at the end, it's server's loose.
Good talk, looking forward to see smaller paragraphs in your upcoming responses. :D
Omg Lohit, that's really one hell of a big article on 2-3 points. Anyways, I am not gonna argue about the VIP updates because no matter what, logical or not, some people will just keep denying the actual reasonable fact, so I am tired of it and tend to keep aside for now.
Your civilian idea sounds pretty cool to me and it will introduce something new in this server which will probably be liked by many I guess.. though I am not sure if it will work, maybe a new discussion topic is needed for this idea and I am looking forward for it to happen.Quote1. First of all,I dont think Jonne should be burdened that 'heavy' for the faults of Tenshi's mismanagement at all. VIP Package and its escalation into Pay2Admin situation happened because moneyz and Tenshi didn't care about working on the server that much. PlanB is only truly accountable for 3 years of its existence.
The conception itself was dubious but I wont rely on that. Plan B is accountable on the VIP situation and dealing with behaviors from the old server and Jonne welcomed it on his own.
I do acknowledge it has value cause conditioning but not as heavy as all of the 10 years. Hence moving to other points you took time to mention.
First of all, Tenshi was a good person, a good owner as well until he really got addicted in smoking weed which turned him to a crazy person but that was only when it was near to the end and that was when he let Lacerta take over of some shits. Let's not forget at first place that the reason why we are talking now here or how we even know each other is all because of Tenshi's effort. But that doesn't matter now since it was past and we all look into the future obviously, not past.
I am not going into detail but I will conclude my response related to VIP topic that many people left the server because of the recent updates and limitations, they might be wrong or you might be but who knows but at the end, it's server's loose.
Good talk, looking forward to see smaller paragraphs in your upcoming responses. :D
Yeah I know, I am relatively a new player myself, hence I started to use previous instances to backup my points. I merely had to elaborate my previous post in long points because there were three points that were connected which what I thought was lack of context.
Yeh well the civilian idea does sounds good but it is more of your idea + someone else's, lol. True that the discussion belongs in another topic.
About Tenshi, I dont wanna ignore his contributions and show meaningless disrespect, I do acknowledge and respect him as due. I just dont think jonne is accountable for all the 10 years worth of conditioning Jonne only allowed it for 3 years while saying to adapt it for balance since start of PlanB. Thats my counterpoint only, your point holds value yes but is exaggerated overall.
Eh, I dont think that makes sense. The server count still improved according to SACNR. Even if VIPs left after that update (Not the current update)..
Why would jonne nerf VIP if the VIP classes were leaving and not the Lvl 0-1 players? Unless you mean jonne lied or something (again plenty of proof to backup his point). The reason that Lvl 0-1 players still leave because the problem still existed.
Skill growth doesnt hold much value even because there isnt even enough ground to grow on the server. The new best players come from outside the server, barely any get to grow here.
Ofcourse there would be exaggerations and possible misconceptions here and there cuz its based on experience of one player saying with words alone, but even my viewpoints aside theres considerable proof. Like I said just ask for it. I dont base my opinions on mere conjecture.
The thing which you said about the player count improved, I kinda disagree because as far as I know, back in 2017 this server had 40+ players most of the time and in morning 15-20+ players but now it is less relatively when we compare to the past. Old players leave but new guys come, this is the way how it works but the reasons should be considered, that's all I want.I think it's pretty simple. Our culture is pretty hostile to newbies, so while we get new players, they don't stay. There are Protect the President rip-offs with 30-40 players playing that I've seen elsewhere, and they aren't nearly as good as ours GM or server-wise, but what they do have is a culture of playing the GM and nobody has huge advantages over anyone else. There wasn't DM bullshit going on in the one I tried.
>Sniper and Saw should ONLY be accessible to civilians VIA PICKUPS and bullets should be LIMITED and significantly lesser than GM class ones.As I already explained here: https://planbserver.com/forum/index.php?topic=3307.msg42953#msg42953 I don't think pickups are a good idea for such an important weapon. There will always be camping and fighting there, as it will just be a place where people meet. And I think it would just create an extra step in the gamemode 'flow': spawn > go pick up sniper > go pick up armour > play. So in my opinion, it would just be an extra distraction, and an extra step where players will run into each other and fight.
>Command should be Spawn only for regular GM classes, Pickups can still be used.
>LIMITED Sniper Bullet Spawns for VIPs.
>Command only available to President if under bad balance, no Sniper for Vice-President, only /rifle.In most cases, the President is already at a disadvantage, so I think the extra help is useful.
>Special UI for President to see who has a chainsaw or not.I don't think this would be used a lot, as that would change all the time (people respawning etc.). I think it's better to assume everyone has a chainsaw and could be a threat.
I think that disabling /saw and /sniper CMD for registered Civils will be good idea and yeah no one in the Game used up all the 250 Ammo of sniper Lohit and Jonne is right The spawn for Sniper and saw will be nothing but an another warzone for beloved War Clans and it's not true that president team Always OP.. sometimes by more team members president still die becuz of good strategies by Terrorists and Civilians... And yeah your suggestion for cmd /sawdetect isn't helping President at all because Mostly players have saw lol..
REGARDS
[DsE]Rikka_Takanashi
Why don't you guys make your own version of this game mode instead of ruining it for majority who doesn't share your opinion while you fuck off for a year or so, only to return with more bitchcry about game mode.
Thanks bruv, I knew you'd finally understand.Why don't you guys make your own version of this game mode instead of ruining it for majority who doesn't share your opinion while you fuck off for a year or so, only to return with more bitchcry about game mode.
cool story bro. totally fits what happened thenks.
He was indirectly tell you to fuck off :VThanks bruv, I knew you'd finally understand.Why don't you guys make your own version of this game mode instead of ruining it for majority who doesn't share your opinion while you fuck off for a year or so, only to return with more bitchcry about game mode.
cool story bro. totally fits what happened thenks.