Author Topic: Return To The Previous Damage System  (Read 4676 times)

Offline Menace

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Return To The Previous Damage System
« on: June 07, 2019, 04:08:14 am »
As we all know, the new damage system came with alot of bugs and overpowered weapons

To list a few :

- Slow animations

-Players onbikes staying behind at driveby position when the driver dies.

-Overpowered Driveby

-Overpowered Weapons

-Impossible Shots (shooting behind walls,cars etc)...

My suggestion is to return to the former damage system.


Your views?
« Last Edit: June 07, 2019, 04:41:52 am by Menace »

Offline Chetan

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Re: Return To The Previous Damage System
« Reply #1 on: June 07, 2019, 04:24:11 am »
return to previous system and cry like bitches for lags in the main chat? lmao would love to see that
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Offline Madman

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Re: Return To The Previous Damage System
« Reply #2 on: June 07, 2019, 06:58:11 am »
Exacly

Specially slow animations.

Already bring back the old system game is totally unbalanced now, Chainsaw's damaging thing changed back to normal but other weapons are still OP

+1
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Offline Shark_The_Helicopter

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Re: Return To The Previous Damage System
« Reply #3 on: June 07, 2019, 07:08:15 am »
Quote
- Slow animations
Quote
Specially slow animations.


Slow animations are caused by Vending Machines bug, as a side measure of this damage system. Fix is on the way as promised by Jonne in Bug report. For now a simple relog can fix it. People did the same with old bugs why bias to this one?



Quote
Players onbikes staying behind at driveby position when the driver dies.

I've seen few instances, doesn't look like a major bug nor a big deal. Report em to bug report section so we can get some direct response from mods/admins. :v

Quote
-Overpowered Drive-by
-Overpowered Weapons

??? What do you even mean? Weapons and damage has remained the same. I don't understand. I don't think passenger staying is a big deal, it's default thing on most servers.

Quote
-Impossible Shots (shooting behind walls,cars etc)...

True. (Evidence and explanation in bug report section if anyone wanna know)

My suggestion is to revert to old system for /sniper, like we did with /saw. I didn't suggest this before cuz people will get mad and misunderstand.

But we won't have the wallhacking bullshit. Cuz damage for that would be server sided. Looks like it's the most used weapon in such cases and people are getting more aware on how to abuse it.

I like this new system, it's new it will need some time to improve. But better for the future of the server. I don't want it deleted when it can be fixed with alternate measures.

With this system no more Damage Hacks and the possibility to completely edit the various damages (except collision) to our liking.






« Last Edit: June 07, 2019, 07:14:59 am by Lohit_The_Noob[Ce4] »
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Offline LuCa

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Re: Return To The Previous Damage System
« Reply #4 on: June 07, 2019, 02:04:06 pm »
This systeam is way better than the Previous one. + healthhacks and DMG mods are not possible anymore.

Offline Spici_Popot

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Re: Return To The Previous Damage System
« Reply #5 on: June 07, 2019, 02:42:34 pm »
+plus no chance of pausing in middle of the play and there will be no issue in fight between the one with low ping and other high

Offline SaiFi

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Re: Return To The Previous Damage System
« Reply #6 on: June 07, 2019, 03:04:44 pm »
+1 :P

Offline Zeta

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Re: Return To The Previous Damage System
« Reply #7 on: June 07, 2019, 03:05:33 pm »
Exacly

Specially slow animations.

Already bring back the old system game is totally unbalanced now, Chainsaw's damaging thing changed back to normal but other weapons are still OP

+1

Offline Kelik

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Re: Return To The Previous Damage System
« Reply #8 on: June 07, 2019, 03:59:39 pm »
We all know that we felt different when the new damage system is introduced/installed to the server but I reject this suggestion.

I know it's a good thing to have the old damage system back into the server but Jonne do everything he can to make this server great again and has less or no hackers/cheaters to his server. So, that's why he/she installed the 'weapon-config' or a damage system that prevents the players to do health hack/damage mod or any other stuff that helps you shoot and any kind of cheats. So please, what do you feel if you have so many health hackers and have damage mod? Ofc you will ban them but they'll keep coming until they realized that what they're doing is wrong. This new damage system change everything when Jonne introduce this to us.

If you want the old damage system back, then make this suggestion have many positive votes and we will see if Jonne wants to revert it back to the old damage system. Ofc, I'll vote -1. If I were owner of this server, I'll do whatever it takes to make this server hacker-free. You all have to get used to it, it's 2 months now that we have this new damage system.

Offline KarBon

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Re: Return To The Previous Damage System
« Reply #9 on: June 07, 2019, 08:03:04 pm »
Almost every aspect that you have listed can be countered one way or another. Some weapons have been nerfed anyway, such as combat shotgun not being able to deal long distance damage on db, and especially not broken damage, like you could do on the old system.
Overpowered weapons? Shoot the target, get rewarded. Lag is (almost) not a problem anymore.Nothing overpowered.
This system is still new, there are still flaws within it, they might be fixed in the future.Play smart, adapt to it the same way as you adapted to the old one.

Offline s1MpLe

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Re: Return To The Previous Damage System
« Reply #10 on: June 08, 2019, 10:22:48 am »
Since there are no more advantages for laggers so think this damage system if better
-1

Offline Faro0s

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Re: Return To The Previous Damage System
« Reply #11 on: June 08, 2019, 11:59:43 am »
I agree with Lohit's article.

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Offline ThuG_D_SiCk

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Re: Return To The Previous Damage System
« Reply #12 on: June 08, 2019, 01:02:17 pm »
-1000000
Stop crying this new damage system is awesome and some lagers like u hate it so shut your dicky mouth and enjoy

Offline Menace

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Re: Return To The Previous Damage System
« Reply #13 on: June 08, 2019, 02:14:28 pm »
-1000000
Stop crying this new damage system is awesome and some lagers like u hate it so shut your dicky mouth and enjoy
Lol Karbon

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Offline Konata Izumi

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Re: Return To The Previous Damage System
« Reply #14 on: June 08, 2019, 03:11:24 pm »
-1000000
Stop crying this new damage system is awesome and some lagers like u hate it so shut your dicky mouth and enjoy
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