Plan B

General => Suggestions => Added => Topic started by: Bully on May 25, 2017, 12:20:25 am

Title: [Added]World Boundaries
Post by: Bully on May 25, 2017, 12:20:25 am
Just a small suggestion ... world boundaries should be made visible(via red walls or cage walls) to avoid getting rammed or bumped into them and letting yourself thrown flying in the air.
Thanks
Title: Re: World Boundaries
Post by: Ege on May 25, 2017, 01:05:46 am
It's actually a good idea, I too think it would be good if we'd let people know/see the boundaries so it's a +1 from me
Title: Re: World Boundaries
Post by: Crash on May 25, 2017, 02:29:36 am
Great suggestion! We,regulars already know the world boundaries. It would be useful for newbies if Jonne marks it with walls or something like that!
Title: Re: World Boundaries
Post by: Faro0s on May 25, 2017, 02:57:14 am
It's actually a good idea, I too think it would be good if we'd let people know/see the boundaries so it's a +1 from me
Title: Re: World Boundaries
Post by: Maddy on May 25, 2017, 05:07:14 am
Yes why not.
Title: Re: World Boundaries
Post by: Jessy on May 25, 2017, 05:29:48 am
+1 to this suggestion.
That would help mostly the President and the Securities.
Title: Re: World Boundaries
Post by: LPCOLTER on May 25, 2017, 06:08:32 am
+1 we should colour or place some boards such as that spunks soda, bobo etc
Title: Re: World Boundaries
Post by: Shawkhawk did nothing wrong! on May 25, 2017, 06:22:10 am
+1 good idea!
It will be nice if wall's colour is completely transparent!
Title: Re: World Boundaries
Post by: Deadman on May 25, 2017, 06:48:25 am
Yes........A Grand +1 from me..I agree with this suggestion
Title: Re: World Boundaries
Post by: COBRA on May 25, 2017, 07:58:31 am
If it's possible, why not?
Title: Re: World Boundaries
Post by: Madman on May 25, 2017, 08:36:57 am
I like ur idea but it takes time 2 build walls in all maps
Title: Re: World Boundaries
Post by: Yash on May 25, 2017, 08:47:50 am
Yes, +1
Title: Re: World Boundaries
Post by: Rage on May 25, 2017, 09:07:31 am
+1
Title: Re: World Boundaries
Post by: Bully on May 25, 2017, 11:40:32 am
I like ur idea but it takes time 2 build walls in all maps

I am not asking for a cement brick wall :p

Here is a reference to the kind of map boundary i am suggesting for ..

(http://i.imgur.com/gxZaRKr.png)

suggested height should be 1000 so that even when a player is flying is aircraft he is able to see map boundaries.
Title: Re: World Boundaries
Post by: Miau on May 25, 2017, 01:12:13 pm
It takes only one push for the newbies to learn where the bounds are, I don't think it's such a problem. The mapping can be done automatically, but I don't think it's worth to spoil the game scenery with a huge distances of anti-aesthetic walls. Maybe make them only streamed for unregistered players, but as I said, I don't think it's needed.
Title: Re: World Boundaries
Post by: WuZi on May 25, 2017, 01:19:16 pm
I think this can bring problems but it would be helpful for pilots to know where the bounds are.
Title: Re: World Boundaries
Post by: CerBell on May 25, 2017, 06:30:17 pm
That would lead to excessive mapping and then our server would start lagging, I think people should look on these points, rather than looking at how newbie's react, as Mia rightly said. If our server would start lagging, then our PB will reduce and then there would be no fun, the current PB is awesome, so I would like to go with -1, I hope that people would understand this.

Good luck with this thread Bully bhen!
Title: Re: World Boundaries
Post by: HunterBC on May 25, 2017, 11:16:42 pm
countless times i have been rammed into boundaries.. +1 but .. wall should be semi transparent with check board texture also it should only be visible like under 50m from boundaries and not like a cemented box enclosure. 
Title: Re: World Boundaries
Post by: MAR. on May 25, 2017, 11:43:47 pm
It will be better +1
Title: Re: World Boundaries
Post by: Faro0s on May 25, 2017, 11:56:23 pm
That would lead to excessive mapping and then our server would start lagging, I think people should look on these points, rather than looking at how newbie's react, as Mia rightly said. If our server would start lagging, then our PB will reduce and then there would be no fun, the current PB is awesome, so I would like to go with -1, I hope that people would understand this.

Good luck with this thread Bully bhen!

This convinced me, if this statement is true that our server will lag if the boundaries are visible then my vote is -1.
Title: Re: World Boundaries
Post by: GlennN on May 26, 2017, 12:16:05 am
That would lead to excessive mapping and then our server would start lagging, I think people should look on these points, rather than looking at how newbie's react, as Mia rightly said. If our server would start lagging, then our PB will reduce and then there would be no fun, the current PB is awesome, so I would like to go with -1, I hope that people would understand this.

Good luck with this thread Bully bhen!

This convinced me, if this statement is true that our server will lag if the boundaries are visible then my vote is -1.
Title: Re: World Boundaries
Post by: YoMama on May 26, 2017, 09:26:52 pm
I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
Title: Re: World Boundaries
Post by: Hicham on May 26, 2017, 10:16:38 pm
Yes why not.
Title: Re: World Boundaries
Post by: Barto on May 27, 2017, 12:15:36 am
I suggested this to Jonne a few months ago. He said that is wasn't possible back then, might me now but back then it wasn't. +1 of possible
Title: Re: World Boundaries
Post by: Magic on May 27, 2017, 12:25:13 am
why not +1
Title: Re: World Boundaries
Post by: Faro0s on May 27, 2017, 02:14:30 am
How about letting it be appeared in the mini map.
I mean when someone goes near the boundaries, he/she will be able to see the boundaries in the map. A red line can represent the boundaries.
Title: Re: World Boundaries
Post by: AruN. on May 27, 2017, 06:38:51 am
I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
This is better, +1
Title: Re: World Boundaries
Post by: Sani on May 27, 2017, 12:25:05 pm
I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
This is better, +1
+1
Title: Re: World Boundaries
Post by: Deadman on May 27, 2017, 12:46:10 pm
I suggested adding the boundary lines into the radar a long time ago when polygonal boundaries were suggested, but I like the idea of having a way of knowing without looking at the radar. If drawing in the world would be too demanding, marking the boundaries on the radar wouldn't have as much of a performance impact. Just color the areas outside the map black or something, then people will figure it out.
This is a batter option though.........But problem is that server don't lag with these changes!
Title: Re: World Boundaries
Post by: Rose on May 27, 2017, 04:53:21 pm
It will be better +1
Title: Re: World Boundaries
Post by: Saurabh on May 27, 2017, 09:18:44 pm
SERVER WON'T LAG
Title: Re: World Boundaries
Post by: Bully on May 27, 2017, 10:56:12 pm
SERVER WON'T LAG

As far as logic is concerned.. there are already world boundaries there in every map , what i am suggesting is to replace the transparent ones with red coloured walls .
Why it is necessary ? - To know where world boundaies exactly are , needs time .. it would be easy for newbies , regulars and pilots as getting thrown up in air loose hp or ending up in waters or (if flying)loseing altitude and aircraft hp for no reason could pissibly be avoided.

It would ruin game scenery ?- we are here to make server better in every way possible for everyone!! not turning it into a "La La " land with ponies and pink bears for regulars.
Title: Re: World Boundaries
Post by: Faro0s on May 28, 2017, 01:18:08 am
SERVER WON'T LAG

As far as logic is concerned.. there are already world boundaries there in every map , what i am suggesting is to replace the transparent ones with red coloured walls .
Why it is necessary ? - To know where world boundaies exactly are , needs time .. it would be easy for newbies , regulars and pilots as getting thrown up in air loose hp or ending up in waters or (if flying)loseing altitude and aircraft hp for no reason could pissibly be avoided.

It would ruin game scenery ?- we are here to make server better in every way possible for everyone!! not turning it into a "La La " land with ponies and pink bears for regulars.

Inspiring.
Title: Re: World Boundaries
Post by: Deadman on May 28, 2017, 01:51:30 am
SERVER WON'T LAG

As far as logic is concerned.. there are already world boundaries there in every map , what i am suggesting is to replace the transparent ones with red coloured walls .
Why it is necessary ? - To know where world boundaies exactly are , needs time .. it would be easy for newbies , regulars and pilots as getting thrown up in air loose hp or ending up in waters or (if flying)loseing altitude and aircraft hp for no reason could pissibly be avoided.

It would ruin game scenery ?- we are here to make server better in every way possible for everyone!! not turning it into a "La La " land with ponies and pink bears for regulars.
Yes Indeed!
Title: Re: World Boundaries
Post by: M a k a v e l i . on May 28, 2017, 02:05:06 am
And even if you add those walls and make boundaries visible, those "newbies" you call them, will certainly keep bumping into them  :D

However I find this useful and it's a yes from me. I just think how we regular players will have more use of it than newbs. x)
Title: Re: World Boundaries
Post by: Supreme on May 28, 2017, 02:19:27 am
Not really a big problem, but I'll support it.
Title: Re: World Boundaries
Post by: Jonne on August 26, 2017, 07:59:48 pm
It's not possible to draw them on the map, but maybe we could give an indication with the objects suggested here:

I like ur idea but it takes time 2 build walls in all maps

I am not asking for a cement brick wall :p

Here is a reference to the kind of map boundary i am suggesting for ..

(http://i.imgur.com/gxZaRKr.png)

suggested height should be 1000 so that even when a player is flying is aircraft he is able to see map boundaries.

I wasn't able to find the object that's in the picture though, so if anyone knows the object ID of it, let me know.
Title: Re: World Boundaries
Post by: YoMama on August 29, 2017, 12:51:58 am
I wasn't able to find the object that's in the picture though, so if anyone knows the object ID of it, let me know.
I don't know if this helps, but they look like race markers.
Title: Re: World Boundaries
Post by: LPCOLTER on August 29, 2017, 05:26:56 am
Umm what about adding some wall or extra houses or some non usable cars in there
Title: Re: World Boundaries
Post by: YoMama on September 04, 2017, 07:49:40 am
It's not possible to draw them on the map...
Can you use the turf coloring to draw them? Maybe draw areas outside the map with red gang colors?
Title: Re: World Boundaries
Post by: Jonne on December 20, 2017, 03:44:11 pm
It's not possible to draw them on the map...
Can you use the turf coloring to draw them? Maybe draw areas outside the map with red gang colors?

That might be a possibility, I'll have to try it out in the future.

Added: https://planbserver.com/forum/index.php?topic=4076.0