Author Topic: Let's add clothes  (Read 6965 times)

Offline Shark_The_Helicopter

  • Hero Member
  • *****
  • Posts: 1001
  • Rank: Unknown
  • Score: Unknown
  • pablo dicasso
Re: Let's add clothes
« Reply #30 on: June 14, 2019, 12:48:29 pm »
(Copy-pasting from my big suggestion list, however I have translated them into videos with visuals and simple points.)

"I'd like to suggest these set of clothes, the County Pack.
Because Red Dead Series ofc. Not too faithful however.

But first of all I must make clear how I think clothes should be. This is what I think about SAMP Clothing"




These are what I have thought out for the following classes. All videos are very short and visual, average is less than 1 minute.

Note: The clothes shown here are mostly adjusted to fit the GM skins without any change. Hats,Bandana Mask and Glasses have been attached to Head. Watches and Armbands to forearm. So it syncs well during gameplay. Each video contain video proof of concept. (Gold Badge is buggy however)

*Compression fucked up resolution, watch at max quality if you want to watch in bigger size"

Cops:


Security:

President:


Terrorists:





« Last Edit: June 14, 2019, 02:36:56 pm by Lohit_The_Noob[Ce4] »
%

Offline Jonne

  • Head Admin
  • Hero Member
  • *****
  • Posts: 1926
  • Rank: Chump
  • Score: 3751
Re: Let's add clothes
« Reply #31 on: July 07, 2019, 12:11:00 pm »
We could add some accessories (like hats, glasses, etc), but clothing is pretty much impossible (as it can only be attached to 1 part of the skin, like torso, but then it won't take into account the arm movements).