Author Topic: [Added]LS cop spawn mapping  (Read 7569 times)

Offline Airman

  • Air1
  • Admin
  • Sr. Member
  • ****
  • Posts: 349
  • Rank: Lil' G
  • Score: 31960
    • Discover Tunisia
[Added]LS cop spawn mapping
« on: September 28, 2018, 02:16:01 pm »
Hola , I noticed that in LS cop spawn we cant access the helicopter at the roof
so i'm suggesting to add stairs to make it easier for everyone


« Last Edit: June 10, 2019, 02:57:44 pm by Jonne »

Offline [RZ]Citraxe

  • VIP
  • Jr. Member
  • **
  • Posts: 94
  • Rank: Shooter
  • Score: 50815
  • RZ_Life style
Re: LS cop spawn mapping
« Reply #1 on: September 28, 2018, 03:51:54 pm »
+1

Offline Shark_The_Helicopter

  • Hero Member
  • *****
  • Posts: 1001
  • Rank: Unknown
  • Score: Unknown
  • pablo dicasso
Re: LS cop spawn mapping
« Reply #2 on: September 28, 2018, 04:40:50 pm »
+1 Although making the highway more easier to access makes me a bit wary of future 'camping'  problems tbh.
%

Offline Zeta

  • VIP
  • Hero Member
  • **
  • Posts: 1264
  • Rank: Soldier
  • Score: 136674

Offline Madman

  • VIP
  • Hero Member
  • **
  • Posts: 1483
  • Rank: Shooter
  • Score: 56380
Re: LS cop spawn mapping
« Reply #4 on: September 29, 2018, 05:10:02 am »
+1
menace> {33CCFF}[4] {FFFFFF}SMALL PENIS IRAN DOGS
menace> {33CCFF}[4] {FFFFFF}SMALL PENIS IRAN DOGS
Dr.MaDMaN[GgT]> {33CCFF}[3] {FFFFFF}Retarded mode is on
DedeceK> {33CCFF}[27] {FFFFFF}LOL
DedeceK> {33CCFF}[27] {FFFFFF}madman he wanan mute again

Offline Son_Gun

  • Sr. Member
  • ****
  • Posts: 290
  • Rank: Unknown
  • Score: Unknown
  • First Silver Dragon Emperor
Re: LS cop spawn mapping
« Reply #5 on: September 29, 2018, 08:31:34 am »
+1

Offline Acze

  • Newbie
  • *
  • Posts: 49
  • Rank: Fool
  • Score: 6216
Re: LS cop spawn mapping
« Reply #6 on: September 29, 2018, 09:07:19 am »
Finally!  +1
« Last Edit: September 29, 2018, 12:50:19 pm by Varzh »

Offline Chetan

  • VIP
  • Hero Member
  • **
  • Posts: 1035
  • Rank: Hoodsta
  • Score: 23203
  • No time for bullshits
Re: LS cop spawn mapping
« Reply #7 on: September 29, 2018, 09:19:20 am »
Smart Air, +1
"The problem of most people is, they get confused between being beautiful and looking beautiful.

Offline Rage

  • VIP
  • Hero Member
  • **
  • Posts: 1080
  • Rank: Jacker
  • Score: 44717
  • ◢ ◤
Re: LS cop spawn mapping
« Reply #8 on: September 29, 2018, 10:28:45 am »
+1

Offline Mad_Max

  • Newbie
  • *
  • Posts: 7
  • Rank: Unknown
  • Score: Unknown
  • Stop Dreaming, Start Doing
Re: LS cop spawn mapping
« Reply #9 on: September 29, 2018, 10:53:44 am »
+1

Offline Harvey

  • VIP
  • Jr. Member
  • **
  • Posts: 54
  • Rank: Lil' G
  • Score: 30196
Re: LS cop spawn mapping
« Reply #10 on: September 30, 2018, 09:13:23 am »
+1

Offline YoMama

  • VIP
  • Hero Member
  • **
  • Posts: 638
  • Rank: Hoodsta
  • Score: 24630
Re: LS cop spawn mapping
« Reply #11 on: October 02, 2018, 09:43:11 am »
Stairs would be ugly; make it a teleport pickup that goes from the basement to the roof and vice versa. While we're adding them, finally put teleport pickups that go up and down the ladders on the side of the SF airport.

Offline Shark_The_Helicopter

  • Hero Member
  • *****
  • Posts: 1001
  • Rank: Unknown
  • Score: Unknown
  • pablo dicasso
Re: LS cop spawn mapping
« Reply #12 on: October 02, 2018, 04:13:46 pm »
...make it a teleport pickup that goes from the basement to the roof and vice versa. While we're adding them, finally put teleport pickups that go up and down the ladders on the side of the SF airport.

Why would you not want physical stairs when something like Teleporters are more abusable?

I don't mind it being in Airports, Although I still prefer a physical route, because people can abuse /saw and they do. How about actual working elevators?


Quote
Stairs would be ugly

I object at them being ugly,all stairs are kings,queens and dizzy. Tbh only ugly stairs are the ones that trip over and explode and the fire stairs which are non solid (but I will save that discussion for another suggestion e.e)
« Last Edit: October 02, 2018, 04:18:25 pm by Lohit_The_Noob »
%

Offline Lizard_Person

  • VIP
  • Full Member
  • **
  • Posts: 184
  • Rank: Hustler
  • Score: 9026
  • A rehabilitated retard
Re: LS cop spawn mapping
« Reply #13 on: October 02, 2018, 05:14:10 pm »
+1

A very good suggestion.
Safe for work content only. Done with that retard shit.

Offline YoMama

  • VIP
  • Hero Member
  • **
  • Posts: 638
  • Rank: Hoodsta
  • Score: 24630
Re: LS cop spawn mapping
« Reply #14 on: October 02, 2018, 11:24:26 pm »
Why would you not want physical stairs when something like Teleporters are more abusable?

I don't mind it being in Airports, Although I still prefer a physical route, because people can abuse /saw and they do. How about actual working elevators?
Yeah, I didn't think of the abuse part. The chainsaw thing would be an easy fix if the exit side randomized where it placed you instead of putting you in the exact same spot every time. I sort of like the elevator idea. How about making it a paternoster elevator so no one has to wait?