Plan B
General => Suggestions => Closed => Topic started by: Madman on August 26, 2017, 09:58:02 am
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Hi everyone.these days i saw that,when someone is presi,a newbie or an undercover person will be a vice president,security,police or swat.and they will start hellikill presi so presi will die.there must be a system which if a friendly class hellikilled or rammed us,he must get warn AND the presi shouldnt take damage from friendly rams or helikills
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You are right but main Team killing is destorying helicopter or any air vehicle near president and its explosions kills the president so its a main issue........Maybe if Jonne can script Friendly fire thing then maybe teamkilling with explosions will stop and everything will be fine
For your suggestion +1 for first time in PTP history ;D
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+1
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+1
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Why not +1
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+1
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Warnings can be set, but I don't think anything can be done to avoid damage from ramming/heli kill. We once had automatic teamkill warnings, but it was too annoying. I don't think it should be brought back.
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Warnings can be set, but I don't think anything can be done to avoid damage from ramming/heli kill. We once had automatic teamkill warnings, but it was too annoying. I don't think it should be brought back.
How about teamkill warnings when someone tries to blow his team mate in explosion.....just like flying heli in building walls and make it explode...usually killing president to get vice class or force map change?
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+1
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Well, u can add warnings for teamkill ]
but for people who try to explode heli with help of walls or objects for presi death, u cant set warning for it lol! system will not able to detect if he or she's doing it for purpose!
setting warning for explosion thing will be annoying .
Therefore President should be careful for teamkiller exploders! xD :P :P
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As GlennN said, we can't do anything about that. We also won't be bringing back the teamkill warnings.