Plan B
General => Suggestions => Closed => Topic started by: Captain on May 19, 2018, 11:08:21 am
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The stats should save how many times your team won and/or lose by protecting and/or killing the president but there's nothing like that written in the stats it's more like DM/Freeroam server stats.
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Yeah +1.
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That will encourage people to follow their /Duty.
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+1about won or lose by protecting but we already have President kills record in stats.
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We already have President Kills record in stats and about President's success record, I don't think its needed and is something to be cared about
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A certain Admin did say in the global chat recently once that the score system will get changed during this summer.
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A certain Admin did say in the global chat recently once that the score system will get changed during this summer.
Would I wait for this change and I am glad that many new things are coming
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+1about won or lose by protecting but we already have President kills record in stats.
I mean is by team since this gamemode is a TDM type.
Ex. If your team won then you have a score for that because you worked as team to catch the president.
Almost everyone in the terrorist class want to kill the president first because of the stats (there's more other reason but this is the one I can think) is based on your individual performance not your performance as a team.
We already have President Kills record in stats and about President's success record, I don't think its needed and is something to be cared about
I agree there is President Kills record in stats but there is no Team Win/Lose record in stats.
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Looking forward to see your idea being implemented. +1
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+1
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+1
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+1
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+1about won or lose by protecting but we already have President kills record in stats.
I mean is by team since this gamemode is a TDM type.
Ex. If your team won then you have a score for that because you worked as team to catch the president.
Almost everyone in the terrorist class want to kill the president first because of the stats (there's more other reason but this is the one I can think) is based on your individual performance not your performance as a team.
Well, its a bit more clear but what about who didnt work together they should get a score too?
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A certain Admin did say in the global chat recently once that the score system will get changed during this summer.
It was Carg who said that.
Coming back to the topic, I would like to see this implemented.
+1
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+1about won or lose by protecting but we already have President kills record in stats.
I mean is by team since this gamemode is a TDM type.
Ex. If your team won then you have a score for that because you worked as team to catch the president.
Almost everyone in the terrorist class want to kill the president first because of the stats (there's more other reason but this is the one I can think) is based on your individual performance not your performance as a team.
Well, its a bit more clear but what about who didnt work together they should get a score too?
Maybe if the player damaged/killed a player of opposing teams.
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I think no need to put win and lose protecting president, how about to add score for "security score" when the presidents successfully survived then the security should have scored for protecting the president so it's gonna be like this "Protecting President =(Score) or Security Duty =(Score)" so that players willing to protect the president and it should have minimum minutes to qualify the score for the security like 7 or 8 minutes until the president survived then you got score, well the game title says "Plan B Protect the President".
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Adding a score system will do nothing but will increase statswhoring in server. Current system is Newbie friendly. In other servers the score is like regular player has 337261 score and newbie has 0. It demotivates new players.
Changing score system will not result in more players doing their duty until they decide to.
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What about civilians?
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What about civilians?
They are not a team
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I think no need to put win and lose protecting president, how about to add score for "security score" when the presidents successfully survived then the security should have scored for protecting the president so it's gonna be like this "Protecting President =(Score) or Security Duty =(Score)" so that players willing to protect the president and it should have minimum minutes to qualify the score for the security like 7 or 8 minutes until the president survived then you got score, well the game title says "Plan B Protect the President".
That is what I am saying when you protect the president and he survives the team got a score
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+1
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+1
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+1
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+1
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As far as I know the admins have been making a new scoring system for a large amount of time, better and smarter than all, let's wait for that!
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+1
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A score system has been added in the meanwhile.