Plan B
General => Suggestions => Closed => Topic started by: Uzumaki on July 05, 2018, 06:03:48 pm
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Just today, in the map NSA there were 7 players in total. Satvik was presi and Jessy and Spici were protecting. The rest were civilians. All were just chilling silently at spawn. I myself was listening to song and waiting for the map to end. But then, Presi showed up in our spawn and we just lost our spawn protection and we started getting shot from securities. None of us had any intention to kill the presi but instead we were just standing or using anims. I thought they won't attack next time but again they attacked so I finally backfired.
I just want the system of losing spawn protection when presi is near our(civilian) spawn to be removed. And I am not complaining about Presi's team just coming to attack us eventhough we have no intention harm the presi in anyways.
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Spawn is not resting area. So you gotta be aware of your surrounding.
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Spawn is not resting area. So you gotta be aware of your surrounding.
So a security can kill any civilian when presi is near them eventhough he/she has no intention to harm the presi?
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The system of disabling spawn protection after president comes in spawn should be removed as civilians bullets deal no damage in spawn protection and same can be done with grenades.
Also many players choose civilian class just to rest till map changes or just to talk with other players. They need spawn protection.
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The system of disabling spawn protection after president comes in spawn should be removed as civilians bullets deal no damage in spawn protection and same can be done with grenades.
Also many players choose civilian class just to rest till map changes or just to talk with other players. They need spawn protection.
Same.
+1
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Well, I already suggested this before Here (https://planbserver.com/forum/index.php?topic=3555.0).
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-1
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Hehe yeah I was there also 😂 I don't know what happened but our spawn protection suddenly gone and they started shooting.
The system of disabling spawn protection after president comes in spawn should be removed as civilians bullets deal no damage in spawn protection and same can be done with grenades.
Also many players choose civilian class just to rest till map changes or just to talk with other players. They need spawn protection.
Yeah +2
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Well, I already suggested this before Here (https://planbserver.com/forum/index.php?topic=3555.0).
Well this topic should be locked then?
I checked if this was suggested before but i didnt find anything. Sorry for that.
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-1
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-1. I dont like civils abusing SP to keel presi.
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The system of disabling spawn protection after president comes in spawn should be removed as civilians bullets deal no damage in spawn protection and same can be done with grenades.
Also many players choose civilian class just to rest till map changes or just to talk with other players. They need spawn protection.
+1
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+1
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Remove Spawning of Melee Weapons and /Holiday Weapons unless SP is disabled.
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The system of disabling spawn protection after president comes in spawn should be removed as civilians bullets deal no damage in spawn protection and same can be done with grenades.
Also many players choose civilian class just to rest till map changes or just to talk with other players. They need spawn protection.
+1 For this
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-1. I dont like civils abusing SP to keel presi.
I think no presi is mad enough to go into civil spawn to die. Newbies may do. But I believe people with a bit knowledge about the server wont run into the spawn protection.
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I used to camp at terrorists spawning.. a lot of fun there you could get :D
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Spawn is not resting area. So you gotta be aware of your surrounding.
Then why we got a command named /Duty and a warning called 'Follow /Duty' Security's duty is to protect president, not kill civilians!
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Spawn is not resting area. So you gotta be aware of your surrounding.
Then why we got a command named /Duty and a warning called 'Follow /Duty' Security's duty is to protect president, not kill civilians!
Black Panther mentioned that this happened when the President was in the Civilian Spawn. Security's /duty is to protect the President.
(https://i.imgur.com/jvb7vPw.jpg)
So that means he is free to kill anyone who may be a threat to the president in the vicinity.
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Spawn is not resting area. So you gotta be aware of your surrounding.
Then why we got a command named /Duty and a warning called 'Follow /Duty' Security's duty is to protect president, not kill civilians!
Black Panther mentioned that this happened when the President was in the Civilian Spawn. Security's /duty is to protect the President.
(https://i.imgur.com/jvb7vPw.jpg)
So that means he is free to kill anyone who may be a threat to the president in the vicinity.
Bullets don't work under SP and only thing that could possibly kill president are grenades and chainsaw which I don't know why hasn't been disabled too. Disabling the Spawn Protection would only give civilians more of a chance to kill the president especially snipers who won't need to come out of Spawn and become vulnerable on a more open ground.
10 civilian deagles at one place would only increase the chances of president getting killed.
Why not disable melee weapon and /holiday eng spawning entirely under SP?
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Remove Spawning of Melee Weapons and /Holiday Weapons unless SP is disabled.
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Remove Spawning of Melee Weapons and /Holiday Weapons unless SP is disabled.
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I think removing spawn protection thing and enabling this might be better.
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Bullets don't work under SP
Spawn Protection gets disabled in less than 10 seconds of the president's entry into civilian spawn. Shooting at civilians when they are under protection has no benefit.
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Bullets don't work under SP
Spawn Protection gets disabled in less than 10 seconds of the president's entry into civilian spawn. Shooting at civilians when they are under protection has no benefit.
I agree with GlennN here. I also agree on weapons that shall be disabled under SP.
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Thats my Idea +99
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Bullets don't work under SP
Spawn Protection gets disabled in less than 10 seconds of the president's entry into civilian spawn. Shooting at civilians when they are under protection has no benefit.
Then just add 5 seconds for the Civilians to lose the spawn protection. This will help us run away maybe.
Due to this we instantly lose our SP and can't do a shit again 2 sawns with full hp and armour, even one is dangerous when the guy is good in using sawn.
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+1
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This is still a DM gamemode, so things like this can happen and are part of the gamemode.