Plan B
General => Suggestions => Closed => Topic started by: Airman on January 11, 2019, 08:23:31 pm
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Add a text just like this one (https://i.imgur.com/iXrteer.png) but for the opponent's vehicule health in Air Duels
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+1
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+1 from me.
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https://planbserver.com/forum/index.php?topic=3158.0
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+1
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+1
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https://planbserver.com/forum/index.php?topic=3158.0
+1. Still AirBot wont win
Edit: I read the suggestion properly.
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+1
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-1
Suspense is the Best part when fight is intense.
Maybe make a command but it shouldn't be necessary.
https://planbserver.com/forum/index.php?topic=3158.0
These are two different suggesstions, IDIOT.
+1. Still AirBot wont win
I think these are similar suggestions, anyways I wasn't able to vote on that so I voted in this (even though it doesn't matter)
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-1
Suspense is the Best part when fight is intense.
Maybe make a command but it shouldn't be necessary.
https://planbserver.com/forum/index.php?topic=3158.0
These are two different suggesstions, IDIOT.
+1. Still AirBot wont win
I think these are similar suggestions, anyways I wasn't able to vote on that so I voted in this (even though it doesn't matter)
My bad i read it properly😂
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-1
Suspense is the Best part when fight is intense.
Maybe make a command but it shouldn't be necessary.
https://planbserver.com/forum/index.php?topic=3158.0
These are two different suggesstions, IDIOT.
+1. Still AirBot wont win
I think these are similar suggestions, anyways I wasn't able to vote on that so I voted in this (even though it doesn't matter)
My bad i read it properly😂
Noob Uzumaki, now tell everyone to modify your quoted post.
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+1 from Me
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Suspense is the Best part when fight is intense.
Maybe make a command but it shouldn't be necessary.
...but you can already get this information if you have /dl on. This would just make it more convenient and so you don't have to be right next to the other person. Without this, a lot of people have no idea if they're even hitting their opponent or not. It would be nice to have the option to turn it off, but make it the default.
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...but you can already get this information if you have /dl on.
Which I obviously never use. My opinion is very subjective on this enemy health indicator topic, I just don't want to see it forced on my screen. If it can be toggled off then I have no issue. I know there are players who'd like such thing. It might help players better their aim in real game where they'll be chasing someone in air or on ground.
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https://planbserver.com/forum/index.php?topic=3158.0 and with the toggling, I think the feature itself will be toggle on and off with a command only in duels just like the recently added /vhealth (not very recently tho). Out of it everything will stay normal in the game mode when chasing a rustler or any air vehicle. That's my POV.
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As said in the other topic, we will be adding this.