Plan B

General => Suggestions => Added => Topic started by: Faro0s on November 11, 2016, 07:38:30 pm

Title: [Added]Rifles in /holiday
Post by: Faro0s on November 11, 2016, 07:38:30 pm
Hello,

My suggestion is an advantage for the new comers and normal registered players.
So let's get to the point,
Rifles should be added for the normal players. For example, /holiday eng/esp, when a player types this command he'll get nades containing 3 ammos, add rifle containing 20 or 30 ammos along with it. I am making the game a bit more challenging. It's pretty obvious that vips have more advantage with their snipers allowing them to shoot a far range distance.

That's all. Thanks.



EDIT: I found that I posted this in a wrong section, my bad. Please move this topic to suggestion board.
Title: Re: A simple suggestion
Post by: Rage on November 11, 2016, 07:41:54 pm
Yes why not it's good this :P
Title: Re: A simple suggestion
Post by: YoMama on November 12, 2016, 07:45:42 am
... add rifle containing 20 or 30 ammos along with it. I am making the game a bit more challenging. It's pretty obvious that vips have more advantage with their snipers allowing them to shoot a far range distance.
More challenging for whom? VIPs will still have a huge advantage with their snipers. The only thing this would do is make it extremely difficult to keep your tires intact, and it's already hard enough.
Title: Re: A simple suggestion
Post by: Faro0s on November 12, 2016, 09:03:00 am
... add rifle containing 20 or 30 ammos along with it. I am making the game a bit more challenging. It's pretty obvious that vips have more advantage with their snipers allowing them to shoot a far range distance.
More challenging for whom? VIPs will still have a huge advantage with their snipers. The only thing this would do is make it extremely difficult to keep your tires intact, and it's already hard enough.
Yes, that's what I am saying, vips got a huge advantage with thier sniper which the newbies complain about it so to make it a bit balancing, give rifle to newbies.
Rifle's range is not same a sniper's so still vips would ve unique and more powerful.
Title: Re: A simple suggestion
Post by: Hito on November 12, 2016, 01:24:04 pm
+1
Title: Re: A simple suggestion
Post by: Storm on November 12, 2016, 01:37:59 pm
Or maybe hide them at a random place everytime a round starts
Title: Re: A simple suggestion
Post by: Faro0s on November 12, 2016, 04:29:59 pm
Or maybe hide them at a random place everytime a round starts

That would be cool, but everytime same place to hide in each map ? I mean for example, it is hidden in lv airport in LV map when map keep changing and once again we got LV, will it be in the same place ?
Title: Re: A simple suggestion
Post by: Storm on November 13, 2016, 02:11:45 am
Or maybe hide them at a random place everytime a round starts

That would be cool, but everytime same place to hide in each map ? I mean for example, it is hidden in lv airport in LV map when map keep changing and once again we got LV, will it be in the same place ?

Of course, not. It should be random
Title: Re: A simple suggestion
Post by: Faro0s on November 13, 2016, 12:51:24 pm
Or maybe hide them at a random place everytime a round starts

That would be cool, but everytime same place to hide in each map ? I mean for example, it is hidden in lv airport in LV map when map keep changing and once again we got LV, will it be in the same place ?

Of course, not. It should be random

I support this^
So let's wait for others or Jonne to check it.
Title: Re: A simple suggestion
Post by: GlennN on November 13, 2016, 05:43:19 pm
Or maybe hide them at a random place everytime a round starts

That would be cool, but everytime same place to hide in each map ? I mean for example, it is hidden in lv airport in LV map when map keep changing and once again we got LV, will it be in the same place ?

Of course, not. It should be random

I support this^
So let's wait for others or Jonne to check it.

I also give a +1. And it would also be good if all the information regarding this, but not the locations ( and health/armor pickups ) are shown when a new player joins the game.