Author Topic: Altitude in /intel  (Read 6975 times)

Offline Epps™

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Altitude in /intel
« on: January 29, 2019, 02:00:26 pm »
I was wonder if the Altitude of the president could also be added to /intel.



Offline Scott_

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Re: Altitude in /intel
« Reply #1 on: January 31, 2019, 05:42:59 am »
Well if President is in air so get flying craft and there is no altitude staff so what is the sense of adding altitude in intel?

Offline Shark_The_Helicopter

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Re: Altitude in /intel
« Reply #2 on: January 31, 2019, 11:26:39 am »
Well if President is in air so get flying craft and there is no altitude staff so what is the sense of adding altitude in intel?

Without altitude you can't know if the president is in the air or not. Particularly useful in LS and FC where the map is big and with various higher places and you can't determine whether the president is either on a building or Air Surfing. Taking a bad choice results in atleast 3 minutes of time waste.

Sure you can use other methods like using the radar to determine the speed but it gets useless when the presi is far.

+1
« Last Edit: January 31, 2019, 11:35:48 am by Lohit_The_Noob »
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Offline Epps™

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Re: Altitude in /intel
« Reply #3 on: January 31, 2019, 11:41:15 am »
Well if President is in air so get flying craft and there is no altitude staff so what is the sense of adding altitude in intel?
I dont really understand what you mean by "no altitude staff" but im gonna assume that you think there is no way to check your own altitude. There is, you can /dl and see your altitude on one of the axis.
« Last Edit: January 31, 2019, 01:01:13 pm by Epps™ »



Offline Chetan

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Re: Altitude in /intel
« Reply #4 on: January 31, 2019, 12:31:32 pm »
Agreed. +1
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Offline SaiFi

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Re: Altitude in /intel
« Reply #5 on: January 31, 2019, 12:59:17 pm »
+1

Offline Seven

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Re: Altitude in /intel
« Reply #6 on: January 31, 2019, 03:13:43 pm »
+1 from my part.

Offline YoMama

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Re: Altitude in /intel
« Reply #7 on: January 31, 2019, 06:55:01 pm »
You already can tell if a President is higher or lower than you are from his blip on the radar ( means he's higher, means same altitude, means lower), but I can understand that it would be nice to know how much higher he is. However, it doesn't really mean anything until you know how high you are when you are near him on the map. Is he on a building? Is he parachuting? Is he on a high hill with a plane? I don't see the harm in adding it, but I can't see it being all that useful unless the President is at an obviously high altitude, in which case many people will suddenly start ignoring the gamemode because they're not aware that it only takes a minute or two to get to that altitude from the ground.

It would be best if it gave you not just his raw altitude, but his height above the ground beneath him as well (so if he's 10 above chiliad, it gives you 6xx for the raw altitude, but 10 for the adjusted altitude/height).


Offline Crash

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Re: Altitude in /intel
« Reply #8 on: January 31, 2019, 08:35:27 pm »
What if we add automatic routes to President position, his current ping(lazy TAB bitches) and how much security he got around him?
What the fuck would be the point of being President?

Offline Rage

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Re: Altitude in /intel
« Reply #9 on: February 01, 2019, 07:38:45 pm »
+1

Offline YoMama

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Re: Altitude in /intel
« Reply #10 on: February 02, 2019, 01:43:44 am »
...his current ping(lazy TAB bitches) and how much security he got around him?
What the fuck would be the point of being President?
It is called /intel for a reason... why is this so offensive? Be glad that people are actually interested in getting information about the President and following the gamemode.

Offline iDanz0r

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Re: Altitude in /intel
« Reply #11 on: February 02, 2019, 10:38:13 am »
There are certain places where you can hide under the map such as rail tunnel but with altitude status,  its easy to find out whether the president is at height or under the floor. If players already know the president's exact position then there is no fun in finding the way out to reach president. It buys time in big maps and more enjoyable. 
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Offline Zeta

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Re: Altitude in /intel
« Reply #12 on: February 02, 2019, 05:04:22 pm »

Offline YoMama

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Re: Altitude in /intel
« Reply #13 on: February 04, 2019, 07:05:59 am »
There are certain places where you can hide under the map such as rail tunnel but with altitude status,  its easy to find out whether the president is at height or under the floor. If players already know the president's exact position then there is no fun in finding the way out to reach president. It buys time in big maps and more enjoyable.
You already can tell if a President is higher or lower than you are from his blip on the radar ( means he's higher, means same altitude, means lower)

Offline Jonne

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Re: Altitude in /intel
« Reply #14 on: March 04, 2019, 04:33:36 pm »
I also don't think it would be useful to add this. It would only be useful if the pres is in a plane, and then again, you'd need to know your own altitude to have a reference.