Author Topic: NSA PART 2 map  (Read 6749 times)

Offline indincive

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NSA PART 2 map
« on: January 04, 2017, 02:01:23 pm »
Hi, I just wanted to suggest a basic fun realistic idea for a new map

The should be a map, called north san Andrea's as we know which lets you fly hydras

How about add another map like this, but re name it "NSA PART 2"

Were in this map, the will be Rhino tanks, Sea sparrow, Hunters, And other vehicles

Why? because it would be more fun, interesting, and at least the chance to have some proper rampage.             
Example in cop spawn we will have rhino replaced with car
Helicopters with sea sparrow.
Terror will have the same vehicles as mention
How ever president security will have more powerful air vehicle in spawn such as a hunter
Along with this we can slightly modify which vehicles would suit each class.

P.S I am suggesting this because I understand it may sound OP but if u think about it . It will me more like world war 3 protect president which I believe will be extremely enjoy able.
« Last Edit: January 04, 2017, 03:50:38 pm by indincive »

Offline Sani

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Re: NSA PART 2 map
« Reply #1 on: January 04, 2017, 02:22:18 pm »
no

Offline Storm

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Re: NSA PART 2 map
« Reply #2 on: January 04, 2017, 03:16:46 pm »
Its more interesting if we turn off anti cheat and auto-kick all admins while this map is on

PS (for idiots) This is sarcasm

Offline Finisher

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Re: NSA PART 2 map
« Reply #3 on: January 04, 2017, 03:33:45 pm »
Why not +1

Offline Hito

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Re: NSA PART 2 map
« Reply #4 on: January 04, 2017, 06:46:03 pm »

Offline Spectre

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Re: NSA PART 2 map
« Reply #5 on: January 04, 2017, 06:53:13 pm »
Nope, except when we're having an event or something like that. As a regular map, nah.

Offline Niks

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Re: NSA PART 2 map
« Reply #6 on: January 04, 2017, 07:13:36 pm »
Try to play Gta sanandreas normal game and do whatever you like, No for the suggestion

Offline Altus_Demens

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Re: NSA PART 2 map
« Reply #7 on: January 04, 2017, 10:03:47 pm »
-1. It would be way too chaotic: even NSA is being too chaotic sometimes, although only hydras are accessible there. Look at the discussions about the balance we already have, and imagine what would happen if your suggestion will be implemented.
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That he is not free from faults.

Offline NatzuK

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Re: NSA PART 2 map
« Reply #8 on: January 04, 2017, 11:47:26 pm »
Why not +1
That and, as it would be chaotic it would end fast so why not  ::)

Offline Ege

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Re: NSA PART 2 map
« Reply #9 on: January 05, 2017, 07:24:29 am »
Nein

Offline Matt

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Re: NSA PART 2 map
« Reply #10 on: January 05, 2017, 07:49:56 am »
the irony, no.

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Offline COBRA

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Re: NSA PART 2 map
« Reply #11 on: January 05, 2017, 09:13:02 am »
Why NOT? Because we used to play with hunters + rhinos many many years ago in PTP. We tested it and it was fail map. Too much mess everywhere. So we decided to remove them. The reason of we already know the result, that's why. -1


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Offline Maddy

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Re: NSA PART 2 map
« Reply #12 on: January 06, 2017, 05:10:40 am »
Hell No -1


Offline Madman

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Re: NSA PART 2 map
« Reply #13 on: January 08, 2017, 04:38:29 pm »
-1 we dont really need it
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Dr.MaDMaN[GgT]> {33CCFF}[3] {FFFFFF}Retarded mode is on
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Offline Jonne

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Re: NSA PART 2 map
« Reply #14 on: January 11, 2017, 11:45:31 pm »
I think the maps we have is enough for now, so we won't be adding this.