Author Topic: some Suggestions  (Read 8132 times)

Offline EnGin

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Re: some Suggestions
« Reply #15 on: June 11, 2017, 06:35:38 am »
Dodo needs the first one for sure, I hope it would give the same skin that we chose, not that grandma one xD

Offline LPCOLTER

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Re: some Suggestions
« Reply #16 on: June 11, 2017, 12:39:48 pm »
2. Remove spawn protection for securities after 30 sec in NSA map.
It's 15 for all Maps.

Offline Deadman

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Re: some Suggestions
« Reply #17 on: June 11, 2017, 08:08:25 pm »
1st : /ar t or o or s or c for /automaticreclass
That Should be only for VIP as they can join any class whether its full.....Also /favclass [Class name] will be better!
What will happen if that class becomes full?
For nornal player /ar won't work though because they cant spawn with their favourite class when that desired class is already full!

Offline Kathy

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Re: some Suggestions
« Reply #18 on: June 11, 2017, 10:30:19 pm »
1. -1

Actually I support the 2nd suggestion the most. Particularly in NSA where president loses his spawn protection but hydras cannot reach him because of the 'No Flying Zone' the only way to kill president is go inside that building but as all securities spawn with protection it's hard to kill President, not to mention those annoying warnings you get when you hit a security.

2. ^ +1

3. it's not death evade if the player died

3. ^ -1
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Offline Jonne

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Re: some Suggestions
« Reply #19 on: August 28, 2017, 08:15:11 pm »
1st : /ar t or o or s or c for /automaticreclass
This won't be added. The first one that types /rc or selects the class gets the spot. If multiple people have it enabled it would cause problems anyway.

2nd : security spawn protection should be removed beacause sometimes the president camp at spawn
I think the way it works now is fine. If the president camps at his spawn, his spawn protection and spawnzone will be disabled after 1 minute. When the spawnzone gets disabled, everyone inside it loses their spawn protection. The securities who spawn after it has been disabled, get the old 15 seconds of spawn protection, with one big difference: the moment they shoot or harm someone, their spawnprotection gets disabled instantly.

3rd : death evaders always get away with it  i mean it happend to me alot of times when the player is low on health and he evade by jumping or bombing himselfe i dont get the kill can you please fix that
It's not death evading if they die.