Author Topic: Noise effects  (Read 5961 times)

Offline Haunter

  • VIP
  • Hero Member
  • **
  • Posts: 510
  • Rank: Shooter
  • Score: 65021
Noise effects
« on: November 23, 2017, 11:10:22 pm »
I'm not sure if everyone gets this but sometimes the hs system goes , walk sounds and many of the major sounds go and get replaced by some 'Squabbling' noises. It's really annoying at times however a relog sorts it out most of the times.  If a video is needed feel free to tell , and if none of you get it forget about it must be me.

Can you do something about this?

 
« Last Edit: November 23, 2017, 11:12:37 pm by Haunter »

Offline GlennN

  • m3allem
  • Admin
  • Hero Member
  • ****
  • Posts: 946
  • Rank: Shooter
  • Score: 72591
  • Gen. Amin Yabath
    • Dubai Oil
Re: Noise effects
« Reply #1 on: November 23, 2017, 11:15:03 pm »
Yeah, it happens with most of us. Don't know if there is a permanent solution to this.

Offline Crash

  • VIP
  • Hero Member
  • **
  • Posts: 998
  • Rank: Playa Partner
  • Score: 10053
  • aka Kobe
Re: Noise effects
« Reply #2 on: November 24, 2017, 02:33:33 am »
Let's hope Kalcor and his staff team fix this in the next update.

Offline LPCOLTER

  • VIP
  • Hero Member
  • **
  • Posts: 1367
  • Rank: Transformer
  • Score: 1832
  • Of course it's me.
Re: Noise effects
« Reply #3 on: November 24, 2017, 11:39:07 am »
 
Happens with me too, plus sometimes I hear screams if any player takes dmg or jumps or runs.
As far as I am aware, both are client-sided SA:MP bugs and we can't really do anything to fix them.

The bug LPCOLTER has shown is determined by the CJ weight mechanics; if your health is already full and you eat or use vending machines for a while (only the machines matter in our case since the interiors with food are disabled on the server), you might turn obese, as everyone else on your screen. Whilst other players will still be able to move normally, your obesity won't let you run as long, fast and climb as high. The only way to fix it is to replace the default vending machines with the serverside scripted ones which wouldn't inherit the aforementioned mechanics, but I don't think that it's worth that.

The 'baby sound' bug is caused by the incorrect sound pitch modification which was apparently scripted inaccurately by the game developers.

Relogging fixes both of the bugs.


Let's hope Kalcor and his staff team fix this in the next update.
It's client sided, I suppose and kalcor and team have stopped doing work.

Offline COBRA

  • PTP Member since 2006
  • VIP
  • Hero Member
  • **
  • Posts: 1752
  • Rank: Unknown
  • Score: Unknown
  • PPLV Clan Founder
    • PPLV WebPage
Re: Noise effects
« Reply #4 on: November 26, 2017, 12:07:23 pm »
Well that's one funny sound bug in game.. I like it when it happens, because too funny ;D But only solution I can do is; restart game..


●  PPLV Website - PPLV Clan Topic  ●

Nostalgia..

Offline MAR.

  • Hero Member
  • *****
  • Posts: 547
  • Rank: Unknown
  • Score: Unknown
Re: Noise effects
« Reply #5 on: November 26, 2017, 01:20:56 pm »
it's a sa-mp issue, we cannot do anything about it
but
Let's hope Kalcor and his staff team fix this in the next update.

Offline Mive

  • VIP
  • Sr. Member
  • **
  • Posts: 334
  • Rank: Shooter
  • Score: 51529
  • [pWn]Makaveli
Re: Noise effects
« Reply #6 on: December 01, 2017, 04:09:45 am »
To be honest I kinda like playing with those sounds because there interesting and funny. And also because the skin imatates the sound.

Offline Jonne

  • Head Admin
  • Hero Member
  • *****
  • Posts: 1927
  • Rank: Chump
  • Score: 3751
Re: Noise effects
« Reply #7 on: December 30, 2017, 02:56:17 pm »
As some people pointed out already, it's a SAMP bug, you just have to reconnect to fix it.