Or simply add "Don't vote" at the top of the options so that the players who will just press Enter or Esc during Map Voting screen, will not be counted, and the players who voted for a map will be the ones who counted. I have suggested this one a long time ago.
Aand let's say our clans are having a fight, *
random shit*, so we would rather fight in some map such as SF where we can get HP/Armour quickly, right?
Normally all of our clan mates decide to vote for the same map in map selection since the clan fight goes on, and again we keep playing the same maps all over again I guess.
- This^ is very possible, lately ive seen clan fights like 6v7 or somethin which is often half of the players we have in there. So if those guys decide to keep going on with their shit, tell me how could possibly some freeroamer who would like to play in more than 2 maps, stop them from selecting it?
Possible solution:
We could actually prevent that from happening by removing the last played map from the list, everytime before the list comes out.
Let's say we just played LS and the map ends, in new map selection you can pick any other map except LS, which is no more available. Each time the list decreases by 1 logically, and at the end, after we pick the last map from the list, it restarts.
In this way all the maps would go in circle, no skipping, we could just decide on which one we are going to playing next!
Whaddaya say?