But for the third suggestion, When the /rc p command announces, the player who was President in previous map can also use it because this has been done to not let players play the map without a President for a longer time. At least they can enjoy if the previous President take the slot again.
I feel like I'm not making myself clear. I know why /rc p exists and I think it's valuable. I'm suggesting a change so that becoming President through /rc p doesn't give them the timer that prevents them from becoming President again, and/or resets the timer if they already had one. I think this will make /rc p more attractive to more experienced Presidents, because currently they avoid maps that they either don't like or know will be difficult because they know that they want to avoid having the timer stopping them from being President when they want to be.
Here's an example:
How it is now:The map changes to NSA, and no one is President. No one experienced becomes President because everyone knows it's very difficult, and they expect a fun map like SF to come up afterwards, at which point they will become President. If they become President now, they won't be able to become President at the beginning of the next map, so they don't /rc p, even though they have an opportunity. Random noobs join and become President and VP. The next 10-15 minutes consist of a lot of noobs dying because the experienced players are waiting for the next map. An experienced player takes President in the next map.
An alternate scenario: once /rc p is available, an experienced player takes President, dies, noob takes over, dies. Next map, the experienced player can't take President, so the endless cycle of dying noob Presidents happens in what would have been an interesting map. The experienced player is saddened and leaves. Pointless armor fighting ensues.
How I think this change will turn out:The map changes to NSA, and no one is President. /rc p becomes available. An experienced player takes the President slot, because they can still be President in the next map that they wanted to be President in under the rule change, regardless of what happens. The noobs who would have taken President without the change join and one takes VP. The experienced player puts up a good fight, but dies after 6 minutes. The noob VP takes a Limo with no security straight out of the spawn and under a hovering Hydra and dies instantly. In the next map, the experienced player takes President. An interesting round happens, the game continues as it should whether or not the experienced player survives.
This way, there are more experienced Presidents in more maps, so the maps would be more interesting. This wouldn't prevent noobs from becoming President,
it would just make the experienced players more willing to be President.