Author Topic: [Fixed]Clone bug (Anti-Evade system)  (Read 547 times)

Offline DeadBot

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[Fixed]Clone bug (Anti-Evade system)
« on: June 20, 2018, 12:08:46 pm »
Some of you might know about the clone bug when some player starts race while race starts or being created.  It was even abused by some players (I dont wanna mention them) to get spawn protection back when they are on low hp, outnumbered by enemy and trying to evade death. Well how they do it? Take a look at this video.
As you can see that when race is created or joined by a player when he/she dont have spawn protection, his/her clone never appear.

P.S: Thanking Mad_Max for helping me in demostration of this bug
« Last Edit: July 16, 2018, 09:42:41 pm by Jonne »
And all of these are kind to me,
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Reached your core,
and grabbed it whole tight.

Offline Jonne

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Re: Clone bug (Anti-Evade system)
« Reply #1 on: July 16, 2018, 09:42:35 pm »
Fixed.