Author Topic: remove 2000 vhp  (Read 2217 times)

Offline MarkZucc

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Re: remove 2000 vhp
« Reply #15 on: August 12, 2019, 12:54:18 pm »
Yes

Offline Deadman

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Re: remove 2000 vhp
« Reply #16 on: August 12, 2019, 04:21:15 pm »
If you can't fight then , rq and stop making useless suggestions.
What do you want ? Presi running towards you with 2 hp so your crippled ass could kill him easily ?

Its not unfair ... If you want a armoured car then go to presi soawn and get one for yourself.
It is not useless dude, stop fucking ptp and yourself more and more with this shit as you are hiding your butt somewhere and we have to face this problem everyday.

On the topic's point, I agree with haunter's ideal solution. Cause there's a guy in ptp never following /duty, and his db damage is very OP idk how he do that but I blame the system, but that guy is no other than, Yomatatan fag. Thirdly, 2000 hp unbalances the gamemode pretty well if presi gets the horde of securities. As we all know, 3 M4's all it takes to destory any vehicle of 1000 hp in 4 seconds (perfect accuracy shots) otherwise lets suppose 6-7. Everything become useless in that case even the strategies fail till presi decides to camp somewhere ironically. These problems must be fixed soon otherwise PTP players are ded.
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Offline Faro0s

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Re: remove 2000 vhp
« Reply #17 on: August 12, 2019, 09:58:16 pm »
If you can't fight then , rq and stop making useless suggestions.
What do you want ? Presi running towards you with 2 hp so your crippled ass could kill him easily ?

Its not unfair ... If you want a armoured car then go to presi soawn and get one for yourself.
It is not useless dude, stop fucking ptp and yourself more and more with this shit as you are hiding your butt somewhere and we have to face this problem everyday.

On the topic's point, I agree with haunter's ideal solution. Cause there's a guy in ptp never following /duty, and his db damage is very OP idk how he do that but I blame the system, but that guy is no other than, Yomatatan fag. Thirdly, 2000 hp unbalances the gamemode pretty well if presi gets the horde of securities. As we all know, 3 M4's all it takes to destory any vehicle of 1000 hp in 4 seconds (perfect accuracy shots) otherwise lets suppose 6-7. Everything become useless in that case even the strategies fail till presi decides to camp somewhere ironically. These problems must be fixed soon otherwise PTP players are ded.

3 civilians with sniper is enough, the driver can keep distance from M4s and the civilians will tear the car with sniper shots.

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Offline Lions

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Re: remove 2000 vhp
« Reply #18 on: August 12, 2019, 10:28:50 pm »
Just give all Vehicles 2000hp and presi cars 3000hp

Offline Faro0s

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Re: remove 2000 vhp
« Reply #19 on: August 12, 2019, 11:39:41 pm »
Just give all Vehicles 2000hp and presi cars 3000hp

What's the difference then lol ?

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Offline Lions

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Re: remove 2000 vhp
« Reply #20 on: August 13, 2019, 01:43:02 am »
Just give all Vehicles 2000hp and presi cars 3000hp

What's the difference then lol ?

Cars wont be that useless anymore


Offline Deadman

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Re: remove 2000 vhp
« Reply #21 on: August 13, 2019, 10:47:57 pm »
3 civilians with sniper is enough, the driver can keep distance from M4s and the civilians will tear the car with sniper shots.
I think you are forgetting the fact that sniper is available for all which makes the situation even worse if tons of secs hanging on the roof of the car starts shooting with it. If you still don't get my point then I am done with you.
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Offline Faro0s

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Re: remove 2000 vhp
« Reply #22 on: August 14, 2019, 12:04:50 pm »
3 civilians with sniper is enough, the driver can keep distance from M4s and the civilians will tear the car with sniper shots.
I think you are forgetting the fact that sniper is available for all which makes the situation even worse if tons of secs hanging on the roof of the car starts shooting with it. If you still don't get my point then I am done with you.

Why are you acting like this lol
Its true, vut they will be busy using M4 and of course they will be missing shots more than the civilians do, so the point is after a great struggle, at the end both cars will be destroyed. It happened a lot so you dont need to say i am wrong or anything.


Just give all Vehicles 2000hp and presi cars 3000hp

What's the difference then lol ?

Cars wont be that useless anymore



Its the same thing if you are relating it with this topic, but in general, i think its bad because the chances of running will be increased and will much easier than comparing it to now.

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Offline Altus_Demens

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Re: remove 2000 vhp
« Reply #23 on: August 29, 2019, 12:18:08 am »
Driver driveby has been reverted back to the old system. Now MP5 driveby doesn't feel that overpowered, so from my experience we should keep those armoured vehicles for the protection team. -1.
« Last Edit: August 29, 2019, 01:44:24 pm by Altus_Demens »
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Offline NieN

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Re: remove 2000 vhp
« Reply #24 on: August 29, 2019, 05:08:26 pm »
-1 Add 3000hp

Offline Barbarianking

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Re: remove 2000 vhp
« Reply #25 on: August 30, 2019, 05:41:18 pm »
-1

Offline Madman

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Re: remove 2000 vhp
« Reply #26 on: September 04, 2019, 11:41:28 pm »
[08:42:45] * You killed Schottky_BiB (23): Distance: 202 | Weapon: Sniper Rifle
[08:47:51] <Schottky_BiB> {33CCFF}[23] {FFFFFF}madman using sensfix lmao
[08:48:34] * You killed Schottky_BiB (23): Distance: 215 | Weapon: Sniper Rifle
[08:48:52] PM from Schottky_BiB(23): are you using sensfix?

Offline Ahsoka_Tano

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Re: remove 2000 vhp
« Reply #27 on: September 05, 2019, 10:13:16 pm »
The 2000 vhp is the only thing that protects us from the combat drive by bikers.
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Offline Srex_Zangetsu

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Re: remove 2000 vhp
« Reply #28 on: October 24, 2019, 08:28:06 pm »
-1 for the suggestion
+1 for the 3k hp suggestion xD

President being in the car giving the car 2k hp can't solve the problem when a president climbs the car.So basically it would have to be a condition wherein the president is touching the car.
Also,the cars are naturally buffed for securing someone,so them being stronger than average cars is normal.If someone isn't following the duty,it's the admins' problem because they are not active to kick the culprit.
Let's roll