MAP IS READY! Opening on 16'th of May 2020 :D Details at: https://planbserver.com/forum/index.php?topic=6123.0 (https://planbserver.com/forum/index.php?topic=6123.0)
I placed the general lands. Not little details like as; houses, trees, etc yet. Only lands are placed and I took screenshot for you guys. Also there is map scale added based on pirate ship in LV. So you can imagine how big it is gonna be.
(https://img.webme.com/pic/p/pplv/turquoise_island_cobrapplv.jpg)
It's gonna be a big map, Like as 1/3 of Los Santos city area. So plans change:
-We thinking to add more vehicles instead of using only shitty ones. Not nrg, turismo or rustlers tho. Only normal cars like as Mesa, Quad bike, some slow boats, Dodo (maybe).
-Also every classes will be there same as now.
-Snipers can be available since there will be so far away distances and many places to take cover.
-Some cool places added for president's survival.
-Also some cool places to take photos and enjoy as civ class :)
It's gonna be our vacation in PTP :D
(https://img.webme.com/pic/p/pplv/screenshot_05052020.jpg)
Will place the vehicles now.
Sadly, I've reached maximum objects limit. So I had to remove some trees. I had no chance to add cargo ships, but some pirate ships added tho. I removed some little islands due to object limit. We are good still! I can't wait to play with you all in this map :) Gonna be awesome!
Thanks for suggestions guys. We placed vehicles with Carg, boundaries has been set. Now waiting Jonne to add it on PTP :D
MAP IS READY! Opening on 16'th of May 2020 :D Details at: https://planbserver.com/forum/index.php?topic=6123.0 (https://planbserver.com/forum/index.php?topic=6123.0)
Wouldn't it be too easy to defend an island? If attackers are forced to come by boat, it should be pretty fast to blow them up and leave them defenceless in water. Boats are extremely easy to destroy and the explosions are huge.
And yes, snipers would need to be disabled or there would be constant issues with objects not rendering and players sniping through them.
Really great idea, would like to see it implemented in game soon ;D +1
I use map construction program which runs without gta san andreas. It takes only game map objects and creates script file for objects coordinates on txt file. If we about to do this, your help will be useful thanks :)
P.S Cobra you use CreateObject ( blah blah blah) compiled or frame parameters?
If Jonne need some help, We can map too.
No no no, I am asking that when you compile the whole edits it needs to be settled in CreateObject ( coordinate s) or frame parameters to apply them?I use map construction program which runs without gta san andreas. It takes only game map objects and creates script file for objects coordinates on txt file. If we about to do this, your help will be useful thanks :)
P.S Cobra you use CreateObject ( blah blah blah) compiled or frame parameters?
If Jonne need some help, We can map too.
Sounds really good, can this map be equivalent to other maps in size and player capacity? Maybe adding a few bridges will enhance the map because boats are not enough imoYes , as Finisher said of adding bridges , This can reduce huge boat explosions as players will take these bridges to escape or go aswell
m asking that when you compile the whole edits it needs to be settled in CreateObject ( coordinate s) or frame parameters to apply them?The first option you said up there, I've no idea of second one lol can you explain?
It seems you don't know pawno language well :Dm asking that when you compile the whole edits it needs to be settled in CreateObject ( coordinate s) or frame parameters to apply them?The first option you said up there, I've no idea of second one lol can you explain?
No, I'm not into scripting. Just making map objects with my design fashion 8)It seems you don't know pawno language well :Dm asking that when you compile the whole edits it needs to be settled in CreateObject ( coordinate s) or frame parameters to apply them?The first option you said up there, I've no idea of second one lol can you explain?
Oh sorry dude I got it wrong, I was actually asking that when you compile , and apply them you use CreateObject to apply or some other stuff.No, I'm not into scripting. Just making map objects with my design fashion 8)It seems you don't know pawno language well :Dm asking that when you compile the whole edits it needs to be settled in CreateObject ( coordinate s) or frame parameters to apply them?The first option you said up there, I've no idea of second one lol can you explain?
+1 for the suggestion, but:
1. Snipers should be totally removed, as mentioned above already
2. Give 2k health to all the boats
3. Add bridges (as Finisher said) to operate to other islands with the help of other vehicles
4. If map voting is added again, then it will be perfectly suited (maybe another map levelling NSA)
5. Armor and health pickups and grenades pickup point should be added at such a point giving not a heavy advantage to any side.
6. Only 2 teams: Attackers and Defenders
Guys, some normal cars(neither too much slow nor too much fast) should also be added maybe in small numbers because with those slow wheelers it'd take so much time to end the map/reach the destination.
You mention A/DTerrorist tryna kill president and president having securities by his side is kinda enough for this map.
So we will have cops vs terrors or just terrors trying to kill the president?
+1 for the suggestion, but:
1. Snipers should be totally removed, as mentioned above already
2. Give 2k health to all the boats
3. Add bridges (as Finisher said) to operate to other islands with the help of other vehicles
4. If map voting is added again, then it will be perfectly suited (maybe another map levelling NSA)
5. Armor and health pickups and grenades pickup point should be added at such a point giving not a heavy advantage to any side.
6. Only 2 teams: Attackers and Defenders
Guys, some normal cars(neither too much slow nor too much fast) should also be added maybe in small numbers because with those slow wheelers it'd take so much time to end the map/reach the destination.
+1 for the suggestion, but:+1 and I support Maddy's suggestions to this. :D
1. Snipers should be totally removed, as mentioned above already
2. Give 2k health to all the boats
3. Add bridges (as Finisher said) to operate to other islands with the help of other vehicles
4. If map voting is added again, then it will be perfectly suited (maybe another map levelling NSA)
5. Armor and health pickups and grenades pickup point should be added at such a point giving not a heavy advantage to any side.
6. Only 2 teams: Attackers and Defenders
Guys, some normal cars(neither too much slow nor too much fast) should also be added maybe in small numbers because with those slow wheelers it'd take so much time to end the map/reach the destination.
I feel Jonne ditching this topic.Your feelings seem to be correct :D
He has to reply here unlike Tenshi when he gone busy lately before PlanB and ignored suggestions at old PTP forum. Isn't Plan B's idea for to be responsible for players or creating own play ground surrounded by friends? Everyone has his own busy times, let's see what will happen...I feel Jonne ditching this topic.Your feelings seem to be correct :D
He has to reply here unlike Tenshi when he gone busy lately before PlanB and ignored suggestions at old PTP forum. Isn't Plan B's idea for to be responsible for players or creating own play ground surrounded by friends? Everyone has his own busy times, let's see what will happen...I feel Jonne ditching this topic.Your feelings seem to be correct :D
I'm not interested in marrying some 14 years old kid. Keep playing with your diamond sword!He has to reply here unlike Tenshi when he gone busy lately before PlanB and ignored suggestions at old PTP forum. Isn't Plan B's idea for to be responsible for players or creating own play ground surrounded by friends? Everyone has his own busy times, let's see what will happen...I feel Jonne ditching this topic.Your feelings seem to be correct :D
I meant that he isn't online on forums (or nah) and isn't replying for 3 4 days.I am keen on this topic suggestion being interesting.
@Carg - I don't wanna marry you.
not gae , Uganda knuckles gey
Smh ::)I'm not interested in marrying some 14 years old kid. Keep playing with your diamond sword!He has to reply here unlike Tenshi when he gone busy lately before PlanB and ignored suggestions at old PTP forum. Isn't Plan B's idea for to be responsible for players or creating own play ground surrounded by friends? Everyone has his own busy times, let's see what will happen...I feel Jonne ditching this topic.Your feelings seem to be correct :D
I meant that he isn't online on forums (or nah) and isn't replying for 3 4 days.I am keen on this topic suggestion being interesting.
@Carg - I don't wanna marry you.
not gae , Uganda knuckles gey
Okey guys, Jonne pm'ed me about this map. So I'm starting to work with big inspiration I got ;DNice drawing! And I'm looking forward to see the end result
Just drawed this lel:
(https://img.webme.com/pic/p/pplv/islands_2020.jpg)
Okey guys, Jonne pm'ed me about this map. So I'm starting to work with big inspiration I got ;DAll the best man! I wish I could help with the mappings. But I'm stuck at my relatives in quarantine :D and here I don't have those programs.
Just drawed this lel:
(https://img.webme.com/pic/p/pplv/islands_2020.jpg)
I placed the general lands. Not little details like as; houses, trees, etc yet. Only lands are placed and I took screenshot for you guys. Also there is map scale added based on pirate ship in LV. So you can imagine how big it is gonna be.
(https://img.webme.com/pic/p/pplv/turquoise_island_cobrapplv.jpg)
It's gonna be a big map, Like as 1/3 of Los Santos city area. So plans change:
-We thinking to add more vehicles instead of using only shitty ones. Not nrg, turismo or rustlers tho. Only normal cars like as Mesa, Quad bike, some slow boats, Dodo (maybe).
-Also every classes will be there same as now.
-Snipers can be available since there will be so far away distances and many places to take cover.
-Some cool places added for president's survival.
-Also some cool places to take photos and enjoy as civ class :)
It's gonna be our vacation in PTP :D
If you don't think it's a good idea to add rustlers for whatever reason, I'd appreciate it if you add some aerial vehicle though (dodo ain't bad as you said).Yeah some slow aircraft will be better.
Currently, I've finished all maps buildings, etc. Only trees and little map objects left to add on map :) I'm very excited to see you PTP players having fun it :DLol, thats a very quick one. I know you have put all your potential in this work, cant wait to see the good results...
Nice, have you considered skimmer? Its slow and heavy dodo, but can fit the tropical theme nicely.Good idea because we have no airport on islands tho :D
Also if you are trying to avoid aerial guns like rustler, you can Spaz/M4 driveby on the Dodo. (On skimmer you can't)
I placed the general lands. Not little details like as; houses, trees, etc yet. Only lands are placed and I took screenshot for you guys. Also there is map scale added based on pirate ship in LV. So you can imagine how big it is gonna be.
(https://img.webme.com/pic/p/pplv/turquoise_island_cobrapplv.jpg)
It's gonna be a big map, Like as 1/3 of Los Santos city area. So plans change:
-We thinking to add more vehicles instead of using only shitty ones. Not nrg, turismo or rustlers tho. Only normal cars like as Mesa, Quad bike, some slow boats, Dodo (maybe).
-Also every classes will be there same as now.
-Snipers can be available since there will be so far away distances and many places to take cover.
-Some cool places added for president's survival.
-Also some cool places to take photos and enjoy as civ class :)
It's gonna be our vacation in PTP :D
Hey Cobra, couple of suggestions if u dont mindI replied which I can do and which I can't on your quote up there bro ^
- Please more pirate ships ( Check )
- Some kind of yachts, or cargo ships ( Check )
- Hidden underwater caves ( Check )
- island thick forest ( Check )
- one big patch of land for president, main island, other smaller ones for terrors, civs, cops ( too late for that )
- more natural island shapes ( Check )
- I dont think the map should be that big, the travel distance should be smaller (boats) ( too late for that )
you can just copy hawaii ( too late for that )
hope this works out
Hey Cobra, couple of suggestions if u dont mindI replied which I can do and which I can't on your quote up there bro ^
- Please more pirate ships ( Check )
- Some kind of yachts, or cargo ships ( Check )
- Hidden underwater caves ( Check )
- island thick forest ( Check )
- one big patch of land for president, main island, other smaller ones for terrors, civs, cops ( too late for that )
- more natural island shapes ( Check )
- I dont think the map should be that big, the travel distance should be smaller (boats) ( too late for that )
you can just copy hawaii ( too late for that )
hope this works out
I made a big progress really, it took my days & nights to do them already. I can add those thing which I wrote "check" on your quote, but the rest is too late to start from zero again. Thanks for comment bro. Also map is not that big to fly planes tho. Only we can add some slow plane like skimmer, we will use slow cars, no nrg, turismo or bullet can be used. Only slow vehicles. Because there is a vacation map lel :D
(https://img.webme.com/pic/p/pplv/screenshot_05052020.jpg)You can circumvent the maximum object limit if you use Incognito's streamer. I'm pretty sure PTP uses that or something similar. Keep mapping if your editor allows for mapping past the 'limit'.
Now we will place the vehicles with Carg I think, right? :D
Sadly, I've reached maximum objects limit. So I had to remove some trees. I had no chance to add cargo ships, but some pirate ships added tho. I removed some little islands due to object limit. We are good still! I can't wait to play with you all in this map :) Gonna be awesome!
A question: Which vehicles can we use for this map? Suggest vehicles for to use on ground and on sea please! (Must be slow ones)