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1. Enable picking hp/armor up just by passing through it using a vehicle instead of having to get out/off and take it personally. This saves up a bit of time and helps avoid unnecessary encounters with opposing players.;D ;D ;D ;D ;D Perfect, the quintessense of the modern PTP player mentality. Allow pawns to jump over the other pieces to avoid unnecessary encounters with opposing pieces. Allow planting (and defusing) the bomb instantly to avoid unnecessary encounters with opposing team. Leave only one player in each team in football to avoid... well, you got the idea. -1.
2. Give "Patriot" cars 2000 hp as they literally embody a strong, protective car. I suggest it also starts spawning within presidential spawn.I don't think it's a good idea. 2000 hp were initially given to the cars at the presidential spawn primarily to help presidents withstand combat shotgun driveby at the first minutes after leaving the spawn and to give new tactical opportunities to other teams if they manage to steal one of those cars. Then at some point it was applied to some other vehicles which had no use in the gamemode without this advantage. Patriot is a good, fast and maneuver car already, it doesn't need a boost and it doesn't fit to be a presidential car stylistically either, we have FBI ranchers already. -1.
3. Make a command so that the /vipme command can be customized. For example, create /c(ustomize)vipme and there we would be able to choose whether we want to spawn a rifle or a sniper, a katana or a saw.I'd merge it in a single suggestion. I think it was suggested before and maybe it's already in the todo list, anyway it's a good idea which would bring more individuality to VIPs. +1.
4. If we have shovel already, we should be able to choose more of those melee weapons, like /pool , /bat , /club .
5. Add the brass knuckles for VIPs ? Or even for all players. You can make /lopata for VIPs, or leave it as it is.
1. Enable picking hp/armor up just by passing through it using a vehicle instead of having to get out/off and take it personally. This saves up a bit of time and helps avoid unnecessary encounters with opposing players.;D ;D ;D ;D ;D Perfect, the quintessense of the modern PTP player mentality. Allow pawns to jump over the other pieces to avoid unnecessary encounters with opposing pieces. Allow planting (and defusing) the bomb instantly to avoid unnecessary encounters with opposing team. Leave only one player in each team in football to avoid... well, you got the idea. -1.
Some people just want to perform duty. Not start unnecessary duels which do not really contribute to the gamemode itself. And I would also suggest a camping limit for pickup sites since it is ridiculous to camp on certain places and block the other teams from powering up. Plus it's kinda passive.