Plan B

General => Suggestions => Closed => Topic started by: PlanBU_user55 on April 17, 2018, 03:24:38 pm

Title: Flint county class spawn suggestion++
Post by: PlanBU_user55 on April 17, 2018, 03:24:38 pm
Hello!
1. I was looking at the spawns at Flint county and it is terrible. Like the security is starting in FC from the corner and when they are always carrying the president they will meet with the terrorists on bridge at the armour spawn where they obviously loose half of the security team. Many people dont know about the other way and the other way is more shitty than the first way, you meet civilians there mostly.
My solution!
(https://i.imgur.com/0JcAwTn.jpg)
Yellow = president
Green= security
Red= terrorists
Light blue=police
Dark blue= Swat
Orange= civilian
White=armour spawn
Pink= Health spawn.
2. Also for the use of mt chilliad there could be a rhino added on the top of mt chilliad. The would have 2000hp Could be fun :3
I didnt see much updates and this update would be cool!
Title: Re: Flint county class spawn suggestion++
Post by: Crash on April 17, 2018, 03:31:37 pm
I like your idea of presenting your solution to balance the game,but there would be huge fights at armor since both terrorist and police class are on their way,they can't miss each other.
Title: Re: Flint county class spawn suggestion++
Post by: Son_Gun on April 17, 2018, 05:01:03 pm
Health spawn is too far away from main battlegrounds. But all other spawns are ok.
+1
Title: Re: Flint county class spawn suggestion++
Post by: Faruk. on April 17, 2018, 07:07:15 pm
Its a good seggestion but only on flint map?
Title: Re: Flint county class spawn suggestion++
Post by: Luka on April 17, 2018, 07:18:35 pm
-1

why?,simple I like how it is rn :)
Title: Re: Flint county class spawn suggestion++
Post by: Bully on April 17, 2018, 07:54:09 pm
Nice suggestion
+1
Title: Re: Flint county class spawn suggestion++
Post by: PlanBU_user55 on April 17, 2018, 09:17:41 pm
Its a good seggestion but only on flint map?
I was thinking about the Las Venturas map too, but when the spawns would change how i suggest it, then the planes would have to be removed since the spawn will be near baseball stadium. On other maps SF,LS,RC,NSA its good. on West Venturas there could be a better spawn too since some good points are near the terrorist spawn. I suggest on West venturas this.
(http://www.img.tpx.cz/uploads/betterclassspawnswestventuras.jpg)
Yes the Armour is on the boat.
Title: Re: Flint county class spawn suggestion++
Post by: Faro0s on April 17, 2018, 10:07:55 pm
-1

why?,simple I like how it is rn :)

Also it’s fine and does not need any change
Title: Re: Flint county class spawn suggestion++
Post by: Magic on April 17, 2018, 10:33:21 pm
+1  good idea
Title: Re: Flint county class spawn suggestion++
Post by: Menace on April 17, 2018, 11:00:05 pm
Yes the map spawn locations are getting boring and need a change +1

But -1 for your spawn ideas
Title: Re: Flint county class spawn suggestion++
Post by: Chetan on April 18, 2018, 01:57:37 am
+1  good idea
Title: Re: Flint county class spawn suggestion++
Post by: YoMama on April 18, 2018, 08:02:58 am
This would be a reasonable change if there were actually a problem. There aren't just two ways out of the President's spawn in FC. You can go west (I think making this easier might be a good alternative idea). You can jump the river quite easily and either go west from there, or go around Chiliad toward the police spawn (there used to be a Skimmer at the base of Chiliad, near the bridge in the far northwest corner of the map- maybe that could be put back for more options). You can drive to the airport with very little interference and take a plane anywhere. Pretty much the only idea that tends to lead to immediate problems is the rather pedestrian route through the armor spawn.

I honestly don't understand the "change the spawns because the current ones are boring argument". They aren't inherently boring, it's just that you need to come up with creative ways to use the spawn to your advantage instead of just robotically following the last person like a virtual lemming. I can understand the mobility argument for some spawns, but that can often by helped by (tastefully) adding in more aircraft if they aren't already easy to get to.

Sample "creative use" of the FC President spawn:
Drive to the airport. Take a plane with your security team on top. Have your security team shoot from the plane at unfortunate terrorists. Fly your plane to some interesting camping location and have a competent security member fly around with it as an escape vehicle. Camp. Get back into the plane when necessary. Maybe fly up to Chiliad and glide some Vortices off the top. Maybe get into dogfights with terrorists. Maybe fly to a good ground vehicle and go for a drive. Maybe go back to trolling terrorists from the air.

Any location you want is easy to get to from the air. How can the location be "boring" when you're right next to the airport?
Title: Re: Flint county class spawn suggestion++
Post by: PlanBU_user55 on April 18, 2018, 08:41:30 am
I bumped to the terorists and civilians more times than i crashed straight into police officers. Many many many many many many many many many many many many many many
many many many many many many many many many many
many many many many many many many many many many
many many many many many many many many many many People dont know about the way to the airport. Its an airport where people dont go to because its Not on the map. Its a built ig airport. And do you think people are creative? Oh pls..  I see most vips typing its a bad idea when they dont even join security. (No offense to those that join [Some people want to balance the game]). Many times when there is a new president people always go throught the bridge (main armor) and not once were there securities.

Thus means. Changing them would make the map atleast somehow better. And people that think Everything is good no need to change anything are really interesting spieces.
Dont forget the tank suggestion.
Title: Re: Flint county class spawn suggestion++
Post by: Scott_ on April 18, 2018, 08:47:47 am
-1, i also like as rn or we can make this FC map 2
Title: Re: Flint county class spawn suggestion++
Post by: Ege on April 18, 2018, 10:28:09 am
As YoMama mentioned appearently there are some other ways out of the spawn which can be used for different tactics. Instead of suggesting to change them just because you don't know them try a bit harder to discover those tactics/routes.
Title: Re: Flint county class spawn suggestion++
Post by: Madman on April 18, 2018, 10:38:20 am
Leave it as it is -1
Title: Re: Flint county class spawn suggestion++
Post by: Oakley on April 19, 2018, 12:58:45 pm
I like this  +1
Title: Re: Flint county class spawn suggestion++
Post by: Sabit on April 19, 2018, 08:23:42 pm
Leave it as it is -1
Title: Re: Flint county class spawn suggestion++
Post by: Darwin on April 21, 2018, 02:34:30 am
Smart +1
Title: Re: Flint county class spawn suggestion++
Post by: FlapJack[M.I.B] on April 24, 2018, 07:10:32 pm
Yeah. +2
Title: Re: Flint county class spawn suggestion++
Post by: Captain on May 13, 2018, 06:48:48 am
+12345678910
Title: Re: Flint county class spawn suggestion++
Post by: Ice_Bear on May 13, 2018, 08:58:00 am
I would like to see this change, +1
Title: Re: Flint county class spawn suggestion++
Post by: Altus_Demens on May 13, 2018, 04:15:06 pm
Placing the terrorists spawn between the separate (what for?..) cops and SWAT spawn is a bad idea, it would be an endless fight, especially considering the location of the president spawn. The current placements is better - IMHO. -1.
Title: Re: Flint county class spawn suggestion++
Post by: YoMama on May 15, 2018, 03:57:47 am
People dont know about the way to the airport. Its an airport where people dont go to because its Not on the map. Its a built ig airport. And do you think people are creative? Oh pls..
(https://i.imgur.com/r4iIWzY.jpg)
Title: Re: Flint county class spawn suggestion++
Post by: Shark_The_Helicopter on May 15, 2018, 06:55:40 am
-1

I don't see anything good coming out of this suggestion of spawns.

As YoMama already showed you there are multiple ways to get out of spawn. (Don't know what that green line means tho)

While it's true that most players don't know about either route, memorization of it takes like 2-4 turns, anyone with a brain would just drive and adapt well or scout early (either as vice or civilian) for suitable places and routes. Besides if anyone even played the singleplayer they would know alternative routes, and if not they have to face a disadvantage.

It's also true that the airport is not known and it surprised me when I came to know of it as well.
Server can mention the secret airport in it's Random Tips.

And Flint County is such a map with so much height difference between terrains that getting into the woods or the mountain is a bonus spot which buys you 2-3 minutes atleast unless you are seriously outnumbered like 4:1.

So getting past the urban spot to more rural areas is a challenge with reward, of which there are multiple routes. (as already shown by YoMama)

Armor and Health spot change is unnecessary too (I get that it's cause of Civilian spawn placement due to new Presi Spawn) one of the most times when secondary refills are accessed is when there is a deficit of both, so both are placed on the same level of ground and not so far apart, so one can refill both. Placing one on the freeway and one in the mountain is just impractical.

Cops moving out from angel pine is bad cause they have less area and cover to protect their spawn from intruders.
 
Swat position will just make them more useless as they should be near the cops.

Most disadvantageous position is the Terrorist spawn, they are pinned down. If they go main armor, they won't retain much of the advantage since SWATs can flank them, and the incoming cop wave can kill them off, go west and get encountered by cops who are far more deadlier than SWATs (unless there is a Shotgun-Tec9-Deagle Master).

Current positions offer them about equal convenience to both Main Armor and Secondary Armor/Health Spawns. I don't see this being a possibility in your spawns. Secondary Armor is a major thing that the server needs in every map.

Not to mention it will also encourage Cop vs Terro DM more than going after president.

If you suggest boats and aircrafts then it's sorta impractical, boats are limited and carrying teammates in it is always a bad idea unless there is a skilled boat driver who knows when to drive it or and when not. Aircraft is super limited since due to the spawn being so small sparrow is the only option, which is bad for main armor, it won't be balanced at all in most situations. If Cops>Terro, It gets shotdown by mere M4, If Terros>Cops, Cops barely holding out the main armor gets finished by Helikills.



And why should being not creative be compensated on tho? Won't limitations actually kinda push them to look for alternative and better ways to solve a problem?



Title: Re: Flint county class spawn suggestion++
Post by: YoMama on May 15, 2018, 07:13:58 am
As YoMama already showed you there are multiple ways to get out of spawn. (Don't know what that green line means tho)
The green line is a creative but unlucky President flying a stuntplane, of course :)

It's also true that the airport is not known and it surprised me when I came to know of it as well.
Server can mention the secret airport in it's Random Tips.

If you suggest boats and aircrafts then it's sorta impractical, boats are limited and carrying teammates in it is always a bad idea unless there is a skilled boat driver who knows when to drive it or and when not. Aircraft is super limited since due to the spawn being so small sparrow is the only option, which is bad for main armor, it won't be balanced at all in most situations. If Cops>Terro, It gets shotdown by mere M4, If Terros>Cops, Cops barely holding out the main armor gets finished by Helikills.
Yeah, I do think making the airport easier to find would be good- maybe make an /airport command that tells you where it is (hopefully graphically or with some direction like "1000 ft southwest of your current position". Boats aren't just limited, they're floating death traps.

There used to be a Skimmer in the river near the President's spawn- I suggest adding that back in and a few more along the river. I'm not sure what spawn you're talking about, but it's not difficult at all to land a Dodo or Rustler at the President spawn and take off (Skimmers can also land in the two ponds right behind the spawn). You can land bigger planes on the road nearby.
Title: Re: Flint county class spawn suggestion++
Post by: Shark_The_Helicopter on May 15, 2018, 12:19:30 pm
Quote
Boats aren't just limited, they're floating death traps.

Well to be fair they can be very useful if utilized properly , SAMP physics for vehicles makes the any unused vehicle invunerable in anyway (except for OP Tip Damage by flipping over, boats are tip proof to begin with), but since boats don't sink if not used on water (unlike vortex,it's classified as aircraft so it sinks sometimes) the frontal end of boats like Predator not only give a partial cover but also has twin M4s. So just leave the boat against fire and shoot from backside. Boats can be used as portable covers, I have used it even on land lol.

Not to mention powerboats like squalo via a bug can be insanely fast.

While I agree some of them are useless and are floating death traps like the Reefer,
Reefer should be removed tho, it's too slow, rather have tropic where there is one extra level for height.

Quote
There used to be a Skimmer in the river near the President's spawn- I suggest adding that back in and a few more along the river. I'm not sure what spawn you're talking about, but it's not difficult at all to land a Dodo or Rustler at the President spawn and take off (Skimmers can also land in the two ponds right behind the spawn). You can land bigger planes on the road nearby.

+1 A skimmer would be nice, It's flint county and it has almost every type of plane in it's airport but not having amphibious aircrafts like Leviathan and Skimmer is just out of theme and weird. Water is a major thing in the map.

By the spawn I meant the suggested terrorist spawn,as I was continuing from there. I will fix it and make it more specific. Having planes on the road would be too stupid and there isn't any suitable place for plane takeoff near it (maybe the current armor spawn but it would be too crowded and odd)





Title: Re: Flint county class spawn suggestion++
Post by: YoMama on May 16, 2018, 12:47:01 am
Well to be fair they can be very useful if utilized properly , SAMP physics for vehicles makes the any unused vehicle invunerable in anyway (except for OP Tip Damage by flipping over, boats are tip proof to begin with), but since boats don't sink if not used on water (unlike vortex,it's classified as aircraft so it sinks sometimes) the frontal end of boats like Predator not only give a partial cover but also has twin M4s. So just leave the boat against fire and shoot from backside. Boats can be used as portable covers, I have used it even on land lol.
I consider the accelerate/let boat coast while being shot at/accelerate tactic to be a dirty tactic and borderline cheating. Even so, it's usually just prolonging the inevitable.

Having planes on the road would be too stupid and there isn't any suitable place for plane takeoff near it (maybe the current armor spawn but it would be too crowded and odd)
I hope you didn't think I was suggesting adding plane spawns on the road. I was just saying that it's fairly easy to land on the roads to pick up the President or teammates with them.
Title: Re: Flint county class spawn suggestion++
Post by: Shark_The_Helicopter on May 16, 2018, 02:52:10 pm
Quote
I consider the accelerate/let boat coast while being shot at/accelerate tactic to be a dirty tactic and borderline cheating. Even so, it's usually just prolonging the inevitable.

It's still less dirty than blocking the only entrance to area69 with a car and waiting for it to despawn and maybe even /eject during kamikaze lol.

Quote
I hope you didn't think I was suggesting adding plane spawns on the road. I was just saying that it's fairly easy to land on the roads to pick up the President or teammates with them.

I mean't the road beside the suggested terro spawn lol.
Title: Re: Flint county class spawn suggestion++
Post by: BugsBunny on May 16, 2018, 02:59:10 pm
I agree with lohit da bob because he write big ass essays
Title: Re: Flint county class spawn suggestion++
Post by: Ahsoka_Tano on May 16, 2018, 04:49:02 pm
(https://78.media.tumblr.com/d79a10928d0bc884da11cc73c73508b9/tumblr_mr9l9a6wOC1rg903vo1_250.gif)
Looks like nobody wants literally any changes to the enviroment or class shit.
Btw do you know that i know about every of the ways Yomama just put in the picture? (if you have nitro you can make across the junkyard  and onto the road up.

If you dont want those class spawns then suggest ones.
Title: Re: Flint county class spawn suggestion++
Post by: Deadman on May 16, 2018, 08:52:27 pm
Flint county class spawns are fine and at the best right now because it offers a challenge to every player and their skills and mind sharpness is tested. If you are Clever minded person and have skills to play then surely you can win. Its all about mind games and quick strategies and just like that, FC demands same techniques. Learn its ways. So I stick with the spawn zones that we have right now.
-1.
I rather suggest you to explore FC very well before you get messed up in this situation you have explained at very first.
Title: Re: Flint county class spawn suggestion++
Post by: Ege on May 16, 2018, 09:00:23 pm
FC sucks overall anyway.
Title: Re: Flint county class spawn suggestion++
Post by: Haunter on May 16, 2018, 09:20:54 pm
FC sucks overall anyway.
End of discussion
Title: Re: Flint county class spawn suggestion++
Post by: Shark_The_Helicopter on May 17, 2018, 08:35:49 am
FC sucks overall anyway.

Blasphemy
Title: Re: Flint county class spawn suggestion++
Post by: Sabit on May 18, 2018, 03:08:36 am
I agree with lohit da bob because he write big ass essays
i agree with da bunny because he got a valid point
Title: Re: Flint county class spawn suggestion++
Post by: Cyrus_ on June 13, 2018, 07:46:53 pm
good idea
Title: Re: Flint county class spawn suggestion++
Post by: Jonne on December 05, 2018, 07:51:05 pm
As some people pointed out, there's a lot of ways out of the current spawn. They won't be changed right now.