Author Topic: [Added & Tested]Map changes  (Read 3883 times)

Offline Quido

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[Added & Tested]Map changes
« on: March 25, 2016, 01:16:09 pm »
The system in PTP right now doesn't seem 'random' enough. For example yesterday, when I joined it was NSA, LS, NSA, LV, NSA... I was thinking that 2 maps have to pass before it can appear again. It would look something like this, NSA, LS, LV, NSA. The map doesn't have to appear after 2 other maps have passed but it can only appear after 2 maps have passed. Greater or equal to 2.
« Last Edit: April 09, 2016, 03:01:09 pm by Jonne »

Offline Jonne

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Re: [Suggestion]Map changes
« Reply #1 on: March 25, 2016, 06:57:59 pm »
Well, it's set to just random now, I think I'll see how that works out with a couple more maps (see if we get the same maps a lot). If it's not really working out we can still change it later. I don't know what exactly is wrong with PTPs map changing now, but it doesn't seem to be very random.

Offline Jonne

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Re: [Suggestion]Map changes
« Reply #2 on: April 08, 2016, 03:04:29 pm »
I've updated it a bit, it works now in 'cycles', which means every map will be picked once in each 'cycle' in a random order. Once every map has been picked the cycle resets and all maps will be picked once more. You still might see things like LS (cycle 1) - LV (cycle 1 or 2) - LS (cycle 2), but then all the other maps will be picked atleast once before it gets to LS again.