Author Topic: Let's choose (again) the map!  (Read 13166 times)

Offline Mark[KTP]

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Let's choose (again) the map!
« on: October 20, 2016, 05:51:03 pm »
Hi everyone!
As I remember, long time ago after the president die and no vice is available or the president win there were the possibility to choose the next map.
Every player was allowed to indicate their vote for the next map from a menu.
The map with most votes would be selected.
For some reason they removed this cool featured that allowed the community to choose the next battle ground.
How about putting it back?

Offline Ege

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Re: Let's choose (again) the map!
« Reply #1 on: October 20, 2016, 08:57:58 pm »
As far as I know that feature was removed because most of the people wasn't voting consciously and skipping the voting screen by pressing 'Enter' button which made them vote the map on the top of the list. So most of the time (if not everytime) it was the top one which gets chosen. It is kinda same as having random maps like we do right now. I don't see anything bad in having it back though.

Offline TreePuncher

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Re: Let's choose (again) the map!
« Reply #2 on: October 20, 2016, 08:58:16 pm »
Cool feature? It was pointless. The first map on the list always won, no one really cared, they'd just press enter to get rid of the dialog box.
Why risk wasting time coding such feature?

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Offline SoLoD

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Re: Let's choose (again) the map!
« Reply #3 on: October 20, 2016, 09:13:49 pm »
Just put on first position "random" button or nothing.
Let presi (or presi and his team) choose next map if he win.
Let terror that killed presi choose map (or his team).
Let the player with the highest map score choose (kill presi - 10 pts, kill sec - 2 pts, kill vp - 5 pts etc).
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Offline Chaos

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Re: Let's choose (again) the map!
« Reply #4 on: October 20, 2016, 09:25:00 pm »
u know what will happen ? NSA all the way ( happen in the past in 10 maps people play , u get like 6 times NSA 1 SF , 1LS 1WV and if no mistake u could get by luck red country after play all day )

Offline Mark[KTP]

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Re: Let's choose (again) the map!
« Reply #5 on: October 20, 2016, 09:58:31 pm »
Just put on first position "random" button or nothing.
Let presi (or presi and his team) choose next map if he win.
Let terror that killed presi choose map (or his team).
Let the player with the highest map score choose (kill presi - 10 pts, kill sec - 2 pts, kill vp - 5 pts etc).
Sounds good too, except for the last line.
« Last Edit: October 20, 2016, 10:06:43 pm by Mark[KTP] »

Offline Alcor

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Re: Let's choose (again) the map!
« Reply #6 on: October 20, 2016, 10:00:21 pm »
Just put on first position "random" button or nothing.
Let presi (or presi and his team) choose next map if he win.
Let terror that killed presi choose map (or his team).
Let the player with the highest map score choose (kill presi - 10 pts, kill sec - 2 pts, kill vp - 5 pts etc).

i support this too, not the last one though.

Offline Faro0s

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Re: Let's choose (again) the map!
« Reply #7 on: October 21, 2016, 12:21:36 am »
Negative.

This is pointless, the first map in the menu will be loaded most if the time as they skip it by pressing ENTER.
But if you ask my opinion in case of choosing maps, I would always vote for NSA so no.



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Offline Storm

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Re: Let's choose (again) the map!
« Reply #8 on: October 21, 2016, 01:28:52 am »
Just put "Random" at the top of the list and do not include the previous two maps

Offline TreePuncher

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Re: Let's choose (again) the map!
« Reply #9 on: October 21, 2016, 01:32:26 am »
Just put "Random" at the top of the list and do not include the previous two maps
Which will mean things will stay exactly the same in a scenario where people still press ENTER to get rid of the dialog.

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Offline Altus_Demens

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Re: Let's choose (again) the map!
« Reply #10 on: October 21, 2016, 02:17:39 am »
I don't like this idea, -1.

But I'd suggest changing the probability distribution of map picking to uneven. For example:
  • If there was a country map (WW, RC or FC), the next one will be:
    • City map (3): 20%;
    • NSA (1): 16%;
    • Country map (2): 12%.
  • If there was a city map (LS, SF or LV), the next one will be:
    • City map (2): 15%;
    • NSA (1): 16%;
    • Country map (3): 18%.
  • If there was NSA, the next one will be:
    • City map (3): 18%;
    • Country map (3): 15.(3)%.
People tend to like the city maps more than others, so why not to let them to be picked more frequently?
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Offline Storm

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Re: Let's choose (again) the map!
« Reply #11 on: October 21, 2016, 04:01:10 am »
Just put "Random" at the top of the list and do not include the previous two maps
Which will mean things will stay exactly the same in a scenario where people still press ENTER to get rid of the dialog.

You don't probably get what I said.

It means that  if a player presses ENTER, the system itself will select RANDOM map in the list. So it does not only selects the one on top

Offline Ege

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Re: Let's choose (again) the map!
« Reply #12 on: October 21, 2016, 07:59:57 am »
Just put "Random" at the top of the list and do not include the previous two maps
Which will mean things will stay exactly the same in a scenario where people still press ENTER to get rid of the dialog.

You don't probably get what I said.

It means that  if a player presses ENTER, the system itself will select RANDOM map in the list. So it does not only selects the one on top

There was no particular order in map voting screen, they were listed randomly. So it is kinda the same, you just know which map will be chosen while voting

Offline Rage

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Re: Let's choose (again) the map!
« Reply #13 on: October 21, 2016, 08:36:58 am »

But I'd suggest changing the probability distribution of map picking to uneven. For example:
  • If there was a country map (WW, RC or FC), the next one will be:
    • City map (3): 20%;
    • NSA (1): 16%;
    • Country map (2): 12%.
  • If there was a city map (LS, SF or LV), the next one will be:
    • City map (2): 15%;
    • NSA (1): 16%;
    • Country map (3): 18%.
  • If there was NSA, the next one will be:
    • City map (3): 18%;
    • Country map (3): 15.(3)%.
People tend to like the city maps more than others, so why not to let them to be picked more frequently?
Why not ? It's good idea too

Offline Uthar_Smith

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Re: Let's choose (again) the map!
« Reply #14 on: October 21, 2016, 09:44:03 am »
People tend to like the city maps more than others, so why not to let them to be picked more frequently?
I like your idea, Altus. Question is whether it's worth the time scripting it since it's pretty complicated (Tell me if I'm wrong)