Watch how the saw is not giving any damage against a lagger:
Watch how it is useless against a low fps:
All players who are against saw skin hit just want the saw unfixed. They are not complaining about anything else than getting killed by saw. They just want it unfixed like that so they avoid getting killed.
The saw was working perfectly at first, the one who has higher skills wins, and if someone tried to force lag or abuse fps he will die faster, It was fair because it was just about skills and not about lags/fps like how it is now, but since a lot of players are not that skilled in saw and some of them weren't getting killed by saw because of their lags/low fps, they started complaining when it was fixed, and the saw skin hit was removed based on it, and now it is totally unfixed, so I hope it gets fixed back, just like how it was.
I was fighting someone and when I was holding him with saw, he just typed /fpslimit 20 and his health started decreasing very slow till someone came and saved him, all laggers and fps abusers are not getting killed by saw, this is why they don't want it to be fixed back, so I hope it gets fixed back to prevent anyone from abusing fps or forcing lag just to avoid getting killed by saw.
In the first video, it is clear that you suck at chainsaw fights no offense but you really suck. As far as I see, you don’t apply any sort of tactic, you simply keep skin chainsawing him but it doesn’t work like that. You need to hit him from front in order to trap him with your chainsaw because your first hit will stun him and you should take advantage of that moment to trap him. So, unable to kill him is your mistake that you can’t really use chainsaw.
The fact that you couldn’t kill him in bike is because of lag and that doesn’t make it any different if skin hit chainsaw is applied, infact, it makes it worse. How? Let me tell you, you will be able to kill people from distance, i mean what logic explains that? It makes it easier for you but you should consider the fact that it brings a lot of bugs with it if it is applied. Lag plays a big role here as well, back when it was working in skin hit form, i killed a person with chainsaw when he was not even hit in my screen, he was TPing all the time and i kept chainsawing god knows where until all of a sudden i got the kill, lol.
So, to be clear, applying skin hit chainsaw will bring,
• Several bugs
• Makes it worse if you consider lag
• Allows you to kill people from distance
Therefore, I request to not apply it.
Thanks.
-Fares
Son, I keep simply skin chainsawing him and it doesn't work like that!!! and I need to hit him in front in order to trap him!!! wait a minute, Do you need to hit in front of someone with other weapons to get damage??? Nope, then why should I hit with saw in front of someone so I can kill him.
Also do you know that even if I tried this, it is still sometimes impossible to kill someone if he is lagging. If you are fighting someone with 350+ ping it will be very very hard to kill him with saw. And what if his ping is 450+??? his lag point will be in a longer and longer distance. Try it mate, someone with 350+ is kinda impossible to be killed with saw if he is running and it doesn't matter how hard you try.
Also, what if he has low fps?

Didn't you see that I was already holding him with saw in the screen and he escaped because he was getting damage very slowly??? Also, did you know that the other weapons are so powerful now so the saw is kinda useless against any other weapon especially if you are fighting someone lagging or playing on a low fps. Mate, if someone is teleporting you will never ever be able to kill him with saw, on the other hand, he will be able to kill you in seconds with other weapons.
But let me explain something, If someone is teleporting or lagging hard then he is the one who should be killed, because his lags is his own issue and he should be responsible for any disadvantages he is getting because of it. It is not the players who are not lagging who should pay for his lags, so you shouldn't give an advantage to the laggers to kill the players who are not lagging, because lag is already something wrong. So if someone is lagging and he died by the saw skin hit from long distance it would be his own issue as he is lagging, and he has to fix his lags in order not to be killed from a long distance.
Laggers should fix their lags, but players who are not lagging are not supposed to force lag in order to survive, same goes for the low fps case.
Explaining the case clearly:
Saw lag hit: It is better for the laggers/low fps players, because their lags will make it very hard to get them killed, and this is totally wrong,
because lag is something that shouldn't be existed from the first place, laggers shouldn't have an advantage over the players who are not lagging, it is their own issue, they are supposed to fix their connection, and we shouldn't remain a weapon to stay unfixed just to give them an advantage.
Saw skin hit: It is better for all the players who are not lagging, mostly fair, because it is all about skills and not about lags, whoever is lagging or teleporting will die faster, for the first while you might say it is kinda harsh to go like this on laggers, yes, you might be right.
But, I guess it is better to get everyone trying to fix his lags else than getting everyone forcing lag or abusing fps just to survive, like I already said, lag is something that shouldn't be existed from the first place, so we should get rid of it as much as we can so it can be fair for everyone,
and of course we shouldn't give an advantage for laggers so we can avoid having more laggers in the server, by the exact meaning, you will increase the chance of getting players forcing lag or abusing fps so they can have an advantage over the others.
So I hope Jonne fixes it.