Regular players should never have such powers that directly affects others' gameplay as there's a high posibility that it will be abused.
-1
No bro totally NO,your suggestion is good but it's not useful here,ppls will abuse and rest will leave ptp and play in another server so it's not good.Leave it as it is
Few securities who aren't following duty is much better than having no securities at all. Atleast you can count on someone to defend you, even if they aren't near you.
As @Ege said,you are giving precious power to president,which may be in 90% abused. It is a nice idea,but sorry. -1
Stop making the gameplay more difficult for the President and maybe try to stick with President and not to roam around in order to rescue people or hunting terrorists.
-1
Regular players should never have such powers that directly affects others' gameplay as there's a high posibility that it will be abused.Can i ask you why mods and admins have that right, right to "affects others` gameplay"?
-1
Because they're picked by the management and they're obligated to use that right only to provide a fair gameplay for everyone. If you think any staff member is using those rights in a bad way, you can simply report him/her. But looking at the shitload of essays you've been posting recently, you won't be pleased with it.Regular players should never have such powers that directly affects others' gameplay as there's a high posibility that it will be abused.Can i ask you why mods and admins have that right, right to "affects others` gameplay"?
-1
This is a good suggestion, and with all of the discussion around the duty rule, we've been looking for alternatives to 'solve' the rule. However, I'm not sure if this would be a good solution. For example, if the president is new and hasn't played the game before, he probably won't know about these commands, and thus won't be using them. Or if he'd use them, he'd probably just be copying what people are telling him to do. If the president is a regular, I feel it would mostly be used to kick new people out of the security team and replace them by their friends. Both of these examples won't have an effect on enforcing /duty, and on top of that it might deter people from staying, since the security class is one of the more 'attractive' classes, and I think that plays a big role in why people keep coming back.
I think basing it on a point system is a good start, and maybe we should expand on that and link it with incentives and rewards, to encourage people to do their duty, instead of punishing them when they aren't. I'm not sure how exactly we would implement this, but I feel a scoring/rating system together with rewards could possibly be a better solution.
No No No...
Player who play here must know that each class he have to follow /duty we don't need give prices or Reward to player that follow about something he must to do....
Only punish will solve this problem people new must read rule when the register the server.
Every player have to follow rules,He dont do it? Re-class again? -ban for week. again? ban 1 month.
Only hard punishment will solve this problem.
No No No...
Player who play here must know that each class he have to follow /duty we don't need give prices or Reward to player that follow about something he must to do....
Only punish will solve this problem people new must read rule when the register the server.
Every player have to follow rules,He dont do it? Re-class again? -ban for week. again? ban 1 month.
Only hard punishment will solve this problem.
Why use punishment when you can solve the problem in a way that is beneficial to everybody? Punishment has been proven to be ineffective many times. This is because punishment (at least in this case) serves as symptom management; it's a tool to fight the symptoms of this problem, but the actual problem still persists. Furthermore:
- We need 24/7 admin coverage to make sure we are consequent
- The rule is vague and everyone will have a different interpretation, causing a lot of unwanted drama and unneeded bad things like players being banned because they happened to have a different interpretation of the rule than the admin online
-If we do this, we can expect another crisis like the armor camping one
Better than depending on those useless securities.
-1 President does not need such powers
Maybe we can add stats like president saved,Best Securities or something. You can get points if the president survived the map, but you cant use /rc s after 6-4mins to prevent abused.That might help.
No, this is not a good idea because some regulars think that all newbie securities are a basket of retards.Haha unfortunately it's true most of the time. Back when I was new, I used to run dor Hydra while being presi or sec XDBetter than depending on those useless securities.