Author Topic: [Fixed]RC Civilian Spawn Bridge Bug  (Read 21044 times)

Offline YoMama

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Re: RC Civilian Spawn Bridge Bug
« Reply #15 on: January 19, 2018, 11:41:45 pm »
Maybe that fixes this problem, but does it still allow you to get to the bridge from off the road?

Sorry,I didn't understand you here. Can you elaborate?
Do you mean better fitting road placed there? I didn't get the exact point what u wanted to mean about bridge
Sorry, I did do a pretty shitty job of explaining what I meant.

I can see that the road should be bump-free if you're driving over it like you ordinarily would, but what if you drive over it at a 90° angle? Does it create bumps on the sides? In other words, in exchange for covering the bump on the bridge, would you create a bump going across the road piece like below?

|  i  |
|  i  | <--- |8-8| (dumb-looking car going across the road piece)
|  i  |
|  B  |
|  R  |
|   I   |
|  D  |
|  G  |
|  E  |

If it does create bumps going across, I'm not sure that it's worth it- most people know the bump on the bridge. Creating new bumps might be more annoying to people than just living with the current one.
« Last Edit: January 19, 2018, 11:44:15 pm by YoMama »

Offline Vishwas

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Re: RC Civilian Spawn Bridge Bug
« Reply #16 on: January 20, 2018, 06:28:21 am »
Adding a new road object is a bad idea and it doesn't look good either.
I tried using the invisible object. I don't remember the exact ID so i just used the one i felt might be invisible.
Here


Code: [Select]
CreateObject(19382, 2085.65015, 41.69000, 25.34300,   0.00000, 90.00000, 0.00000);
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Offline COBRA

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Re: RC Civilian Spawn Bridge Bug
« Reply #17 on: January 20, 2018, 07:09:31 am »
Adding a new road object is a bad idea and it doesn't look good either.
I tried using the invisible object. I don't remember the exact ID so i just used the one i felt might be invisible.
Here

Code: [Select]
CreateObject(19382, 2085.65015, 41.69000, 25.34300,   0.00000, 90.00000, 0.00000);
Invisible object is good idea, but it makes double bump there now because not fitting on road well as I tested your code;


Sorry, I did do a pretty shitty job of explaining what I meant.

I can see that the road should be bump-free if you're driving over it like you ordinarily would, but what if you drive over it at a 90° angle? Does it create bumps on the sides? In other words, in exchange for covering the bump on the bridge, would you create a bump going across the road piece like below?

|  i  |
|  i  | <--- |8-8| (dumb-looking car going across the road piece)
|  i  |
|  B  |
|  R  |
|   I   |
|  D  |
|  G  |
|  E  |

If it does create bumps going across, I'm not sure that it's worth it- most people know the bump on the bridge. Creating new bumps might be more annoying to people than just living with the current one.

 Oh I got the point now.. I've checked and made that object much better for smooth ride (without any bump) like as on the screens:





Code of it:
Code: [Select]
CreateObject(19533, 2080.49487, 41.42155, 25.60280,   -1.90400, 0.00000, -88.67980);
« Last Edit: January 20, 2018, 07:21:27 am by COBRA »


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Offline Vishwas

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Re: RC Civilian Spawn Bridge Bug
« Reply #18 on: January 20, 2018, 07:30:12 am »
The double bumb is barely noticeable unless you're specifically looking for it. I'm still not up for the idea of adding another road which makes it look bad..
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Offline Deadman

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Re: RC Civilian Spawn Bridge Bug
« Reply #19 on: January 20, 2018, 11:51:53 am »
How about putting Cobra's theory to a test?
If it works fine then Jonne should add it otherwise leave it as it is.
I would Recommend that.

Offline LPCOLTER

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Re: RC Civilian Spawn Bridge Bug
« Reply #20 on: January 20, 2018, 12:41:14 pm »
When SA-MP 0.3.8 comes out we will be able to modify any existing object, this should be fixed easily then.
Nope, SA-MP 0.3.8 has been cancelled.

http://forum.sa-mp.com/showthread.php?t=647966
0.3.7 DL can help too

Offline COBRA

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Re: RC Civilian Spawn Bridge Bug
« Reply #21 on: January 20, 2018, 06:16:04 pm »
The double bumb is barely noticeable unless you're specifically looking for it. I'm still not up for the idea of adding another road which makes it look bad..
Yeah it looks bad but best solution far as now I think.. I'm cool with both objects, just let that bug stop bumping our cars lel


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Offline Shawkhawk did nothing wrong!

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Re: RC Civilian Spawn Bridge Bug
« Reply #22 on: January 20, 2018, 10:19:13 pm »
i tried to make a speed breaker to cover this problem.


Offline LPCOLTER

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Re: RC Civilian Spawn Bridge Bug
« Reply #23 on: January 21, 2018, 02:58:38 am »
i tried to make a speed breaker to cover this problem.

This can help in stunting

Offline Vishwas

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Re: RC Civilian Spawn Bridge Bug
« Reply #24 on: January 21, 2018, 05:13:36 am »
I tried removing the double bumb i had earlier and it works fine. Now you can barely notice any bumb while passing over it.  Adding invisible objects to fix this seems cool tbh.

Code: [Select]
CreateObject(19382, 2076.29248, 41.76820, 25.14290,   0.00000, 92.00000, 180.00000);
CreateObject(19382, 2097.24219, 41.77090, 25.14290,   0.00000, 92.00000, 0.00000);
CreateObject(19382, 2086.76587, 41.73360, 25.32530,   -0.02000, 90.00000, 0.00000);


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Offline COBRA

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Re: RC Civilian Spawn Bridge Bug
« Reply #25 on: January 21, 2018, 11:02:31 am »
I tried removing the double bumb i had earlier and it works fine. Now you can barely notice any bumb while passing over it.  Adding invisible objects to fix this seems cool tbh.

Code: [Select]
CreateObject(19382, 2076.29248, 41.76820, 25.14290,   0.00000, 92.00000, 180.00000);
CreateObject(19382, 2097.24219, 41.77090, 25.14290,   0.00000, 92.00000, 0.00000);
CreateObject(19382, 2086.76587, 41.73360, 25.32530,   -0.02000, 90.00000, 0.00000);


I've tested it and it's still bumpy which makes you hop, no solution at all. Can you take that bumpy bug under the invisible objects that you added there. Then it will be useful I think


Edit: Well I just made it:

Here code if you wanna test it:
Code: [Select]
CreateObject(19382, 2076.27051, 41.74020, 25.22080,   0.00000, 92.00000, 180.00000);
CreateObject(19382, 2097.25879, 41.73460, 25.21960,   0.00000, 92.00000, 0.00000);
CreateObject(19382, 2086.76587, 41.73360, 25.40104,   -0.02000, 90.00000, 0.00000);
« Last Edit: January 21, 2018, 11:10:08 am by COBRA »


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Offline YoMama

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Re: RC Civilian Spawn Bridge Bug
« Reply #26 on: January 23, 2018, 11:06:50 am »
I like the invisible object solution much more, particularly since it's confined to the bridge area itself and not the area beyond it. It helps that it looks better, too.

Offline Ahsoka_Tano

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Re: RC Civilian Spawn Bridge Bug
« Reply #27 on: January 27, 2018, 12:25:10 am »
Im just gonna ask you guys are you creating a new road? Why dont you try to add a speed bump. It would make people to stop at the bridge and go slowly over it.
Many things i have done, no regrets to any of those.
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Offline Deadman

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Re: RC Civilian Spawn Bridge Bug
« Reply #28 on: February 02, 2018, 09:56:41 am »
As far as I have observed, the bug have been fixed by jonne already by using your tested codes on which you guys have been working on. So Bug is fixed for me :)

Offline Shark_The_Helicopter

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Re: RC Civilian Spawn Bridge Bug
« Reply #29 on: February 02, 2018, 10:26:58 am »
Yeah I have noticed it too, the bug has been somewhat been fixed. Thanks for that,Admin team. But the result is eh..not 100% fixed. The invisible bump has been far from fixed and since this topic has been locked yet, I guess they are still fixing it,in which case if be, Thanks again for looking into our problems and trying to fully fi it.
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