Remove grenades then from holiday cmnd
It's a start, but the same problem exists with the spray can. If I know I'm going to be fucked in SF and want to buy myself time, all I have to do is take the teleport to the top of the pointy building, do /holiday eng and start spraying. Was strategy involved? Not really. Just like the grenade example, I'm magically spawning a weapon when it's very useful- this doesn't really fit in with the gamemode, in my opinion.
-1 , and you know what , this cmd does make the non vip classes more balanced , why ? what's a good counter to saw ? oh i dont know ? spray can ? oh yeah !
As much as i hate spray , it should stay, so we give non vip players a chance to counter our saw
end of discussion
I agree that it "counters" a saw, mainly because it's easier to compensate for lag and multiple people can be sprayed at once. Since it disables you for an annoyingly long period of time, it means the saw can't be used. I think it's a better weapon in a lot of situations for this reason. However, you still haven't explained how it counters another VIP with a spray can. You also haven't addressed the fact that VIPs seem to use /holiday eng at a much higher rate than non-vips, since they actually know about the command.
Rifle is very useful for non vip players.
I'm not proposing removing it- why can't it be a pickup? What about having pickups near the spawns, for easy accessibility?