After playing recently, I finally thought of one thing I use nitrous for that I wouldn't be able to do as easily without, which is driving up some hills. Some are steep enough that a car like a Rancher can climb it with nitrous and a reasonable head start, but it will slide back slowly without both. However, it's still pretty far from OP when without nitrous, you can:
a) have a longer runup time to gain more speed and go up the hill
b) turn around and go up the hill backwards, which I still end up doing 70% of the time because many hills are just too steep for nitrous anyway, or I don't have the head start (backwards also gives you more control)
c) just get a motorcycle or a better car like a Sand King instead
d) go around another way
e) if you're attacking, use a plane, which is the Achilles heel of any four-wheeled vehicle anyway.
f) do the reasonable thing and run up the hill if it's so important- it's usually faster on any hill steep enough that nitrous would be advantageous, and you can go up steeper hills than any car or bike
Asking vips about vip`s features is like asking drug addicts about drug addiction.
If you mean that they defend the habit only because they rely on it: often, yes; in this case, no.
Compare nrg and rancher with endless nitro = you can not reach rancher with nrg. On the highway, on the city`s streets, anywhere.
I hope I'm misinterpreting your post and you're being sarcastic, because that's pretty far from true. I use NRGs because I can't escape terrorists on NRGs with FBI Ranchers. I do spam nitrous, too. I have no shame in mentioning my nitrous-spamming because it isn't much of an advantage (unlike snipers, which I rarely use because I feel shitty about using them). NRGs are faster in acceleration and top speed (even with passengers), they are smaller targets, more agile, and more versatile. The only things you really lose in my eyes when switching to an NRG are the redundancy of four tires, the ability to carry three passengers without people standing on top, and the fact that you can't fall out of the Rancher. I love Ranchers, but you'll only see me using them regularly in maps where NRGs are not available to chase me. Even so, I think most of the other racing bikes are also faster than the Rancher (not sure though) so I often use other racing bikes when available.
No one is discussing about the removal of Nos. Its about is it overpowered or not. And for me limiting the Nos for only the president class would make it far less overpowered. (Not removal, only limiting it in a certain class)
That's the same argument as the "stop the President from flying because it's unfair" bullshit that plagued anyone who wanted to fly for a number of years and still plagues anyone who wants to fly a Rustler as President or not watch their health slowly decrease from a bullshit timer. It's a petty action that does nothing to solve a "problem" that doesn't actually exist.
Take your suggestion and think about what it doesn't do. It doesn't stop other classes from driving the President with nitrous. It doesn't change the fact that the President can still use other VIP features that are actually overpowered, with no good counter available for non-VIPs (*cough* sniper *cough*). If I were President after your change, it would change very little of my strategy because I don't trust people to drive me anyway, and I use NRGs and planes more than anything else. If I were security driving the President, it would change none of it. The only real effects would be annoying anyone who knows how useless and petty the limitation is, and probably leading future generations of PTP players to believe that it's somehow necessary, just like the flying limitation.
TL;DR: Still not seeing any good reasons why nitrous is significantly overpowered. FBI Ranchers are not suddenly better than NRGs and other fast vehicles when sprinkled with magical nitrous fairy dust. In the rare case I can think of so far where nitrous is a somewhat significant advantage over the same car doing the same thing without, it can be overcome in many simple ways that render the "overpowered" label laughable.
If you want to keep saying that it's overpowered, you might want to produce something that actually proves it. If you really care (as you should) about VIPs being overpowered, spend your time on VIPs flooding one side with force-reclassing and making it difficult for the other side using their real advantages, like the sniper and saw. You could also focus on their less obvious advantage, which is that many of them are in conceited and cocksure clans that harbor verified hackers and other rulebreakers and refuse to shoot each other when they should but are creaming their jeans for the opportunity to shoot at anyone else in the same situation (also applies to clanless VIPs). You could also start convincing your friends to actually play the gamemode, because no amount of nitrous, NRG driving, sniping, or other bullshit from one President can easily overcome all the terrorists actually playing the gamemode and chasing the President
as a team on bikes, in fast cars, and from the air.