Vortexes don't need /ej. Instead, they should have a modified explosion that is proportionate and actually survivable, if possible.
While I like the idea of giving some aircraft more health, I don't understand how you came up with your numbers. 6000 health for the Andromada? You know that the Andromada is pretty fast, right? Why give Beagles and Dodos different health? Why give the Raindance so much health?
Dodo/Beagle: 1500 - they're both about the same when you consider the tradeoffs: size comes with carrying more passengers safely.
Skimmer: 2000 - it takes a beating when it's taking off from the water, since it takes so long. It's also less maneuverable than the Dodo.
Nevada: 2500 - it's a DC-3, which is fairly indestructible, plus it can't even carry shooting passengers. It would also be cool to give it passenger carrying capability like the bus, where people can pile in but can't shoot, so it could be used to parachute a bunch of people down to an area.
Andromada: 3000 - I'm not even sure if this is reasonable, since an Andromada can be sort of hard to get if the pilot understands how fast it is.
Cargobob: 2500 - 4000 is ridiculous.
Leviathan: 2500 - make it tanky so it can finally perform the water rescues it was destined to do.
Raindance: 1500 - gives it a little more durability than the smaller helicopters.
I think all of these would of course be flexible. 2500+HP for anything might still be ridiculous. It would also be nice to fix the G button for the Skimmer and the Leviathan for water rescues. As it is, the only reason people can get in them as passengers where they spawn in the water is because I placed them so the passenger wouldn't be swimming when they get in. If the passenger is swimming, they can't get in with G.
I have 0 knowledge on SAMP coding. So is it possible? Might also be useful in other stuff tbh.
Even then,
you can't exit vehicles and especially aircrafts at slower speeds and regardless of what size the explosion is if it explodes around the time you exit,it's insta death. Not to mention the smoke lag also lessens the chances of survival. So doing that won't change much
Yes,I thought about the aircrafts in accordance to the gameplay situation.
Overall ye, but Dodo is faar more maneuverable in City and Roads and less easier to Hit as compared to Beagle. Size matters. You can't pull some of the stuff shown here with a Beagle now can you?
After thinking for a bit, I think you are right the gap shouldn't be that large but at the same time Dodo itself is far too maneuverable in the map than the Beagle, So beagle should
atleast have a bigger health to make up for it's hugeass size. Besides, concentrating Secs on the wing is a bad strategy to begin with.
You are right about
Raindance, I was gonna argue with you for first then I realized it's good handling and fairly good climb speed makes up for the lack of armor.
Cargobob is no Joke lol, it
can take 12 goddamn missiles in the Singleplayer game. In accordance, it makes it up for it by crappy handling and heavy weight.
Leviathan should still be atleast above 3200 tho. It's very very sluggish in Water and so is it's take off. Not to mention highly potential situation of Smoke+Water Takeoff would kill the FPS. Considering it's big size players are likely to snipe it tf out given there is a lack of water body that is distance enough from land masses to avoid the Sniper.
Andromada. About this Big boi, yes I think 6000 health is good for it. It's available only in 2 Maps. Las Venturas City and North San Andreas (WV+LV).
As I mentioned earlier, I want some over the top action like people surviving on top of a plane whilst being aerial attacked at the same time. 3000 doesn't exactly cut for it, and 1000 is a big joke, since it's very easy to hit. And Player is more likely to Hit and Destroy it rather than protect it.
The plane is rarely piloted tho, not to mention more experienced players would be required ON the plane or rustlers than to pilot it. Not to mention the President 7/10 pilots it himself.
Have you ever thought of clearing the people on top of it then nading tf out and blowing the plane up Midair and then parachuting away like in the Mission "Stowaway". It wouldn't be that worthy if you can just blow the plane up super ez.
Andromada isn't Faster than the Shamal or worse Hydra in the NSA Map. 6000 health would be needed against that Jet. Andromada is very easily to "Hijack" by landing on top off, If there are people on it, the pilot can't risk barrel rolling it, barrel rolling itself eats up the speed it possess and will throw most people off.
The On Boards are Ideal against Shamals or hijackers. But they can't exactly shoot people shooting from beneath unless they throw a well timed nade, which itself is risky considering the Size.
It would be like a Moving Battleground. More like over-the top secret agent stuff. The PlanB people are attracted towards.
2500+ is fair enough in the Air. Two mid rustlers can easily roflstomp a 2000HP FBI Rancher, what makes you think it wouldn't be easier with bigass planes or stationary helicopters since the ideal attack is Rustler, and each map has abundant amount of Rustlers than the discussed aircraft?