I just want to make it equal and maybe more fair.
Second, about the timers and restrictions. Whatever point of view you do stick to, you must admit that the current situation is totally illogical: timers do not prevent camping, they are pointless, as they can be avoided too easily. So they should be either expanded to really prevent camping, or removed as obsolete.
They don't prevent camping, in the aircraft case it just needlessly discourage the people with no skill from flying in planes, while people like me just live with the timer. I personally think they were added because Tenshi didn't like the people who used those tactics- I never remember a suggestion for them. He would eject me from planes even with the timer.
In the adjacent topic you've suggested to allow presidents to drive planes (thus, all of the vehicles including hydras would be available for them).
No, I didn't suggest that he should be able to fly everything. Rustlers and slower- shamals would actually be too powerful if there isn't surfing involved.
If we get rid from anti-camping timers completely, the distribution will be shifted to air camping. Because it's generally easier. You fly around carelessly in a rustler, if you're getting shot down, you can always eject, land near any vehicle and repeat until victory. I don't think it's bad, or I discourage it. As you've correctly stated, it's also a way to survive, to outsmart terrorists. But I personally don't want 80% of presidents doing so. That's what would kill the gamemode in my opinion. SAMP is not just a fighter simulator. I also agree with you that these systems and timers are not a matter of fairness, but of a convention between players about how do they want to play. I've stated my point of view; it's up to others to agree or disagree.
No, people won't go to 80% flying or even near 20%, and if they did, that would be a good thing. It's hard, it's risky, and it isn't "careless". Do you think any of the stuff you're saying would be true if someone competent is attacking? I'm not blowing my own horn here, but I don't often worry about being able to shoot someone down or kill them once they're on the ground. For most presidents, it's not a good move to get in a plane when I'm in game. SAMP also isn't an FPS, which is what more timers would turn it into. SAMP has a rare balance between air, water, and the ground that most games don't have. Air and water are sadly neglected.
I don't think there is any need to reduce it to absurdity. I've never suggested to add more timers or new restrictions. Skills must be a good, main tool to find your road to the victory; but they alone shouldn't be a guarantor of your success, otherwise the whole game would loose its sense. Following your arguments, let's just instantly save YoMama as president if he reaches rustler, or any peace-making tough VIP if he starts camping with 586 VIP securities in Area. Does it make any sense? No. So let's quit demagoguery.
It didn't take much reduction. You just suggested a surfing timer in this topic. If you're saying that it's absurd to kill the president when he gets a plane or to Area 69- ever notice I take more risks as the president gets closer to area 69? I often stop him before he gets there because I'm powerless once he does.
There will always be some restrictions. 2-shooting and c-bug are disallowed, but do you think they don't require skills? If you want to abuse them efficiently, you must have respective skills. Same goes for, say, camping under textures at some glitched places. It requires skill and knowledge to perform this too. But the convention we've all made and we all agree about (as I haven't seen any topics discussing this yet) prohibits it.
Texture bugs are different. They aren't something that you can just get better at, they're something that you have to know or not know. 2-shot and cbug make weapons overpowered- different situation, again.
I know that presidents were not allowed to use NRGs back into the very remote past, but it had been eventually abandoned. Why? Because you've got as many opportunities riding an NRG as the terrorists chasing you. Even AK47 at the close range can be deadly for you. It is fun to chase you. Isn't it interesting and tense for you to avoid our line of side as well? I hope so. I want all of the ways of playing to be challenging and interesting equally and mutually. And if the balance gets shifted towards air camping as nothing would prevent presis from doing so, I doubt it would be interesting for both sides.
I don't ever remember NRGs being prohibited. If you fly a little more, you'll realize that planes have just as much nuance and strategy. As a terrorist, it bugs me that I can't chase after presidents in them for that reason.
Instead, I want to make anti-camping system somewhat more severe to prevent people from camping in the air more often as personally I won't find it exciting. Same goes for potential water camping on unoccupied boats.
It won't stop the people you're targeting from flying. As I said, it's already extremely high-risk. I can't handle more than two reasonable people chasing me in a plane, and definitely not more than one if they are near my skill level. "Watercamping" is one of the worst strategies possible and doesn't even merit consideration.
...why are you having peace with most of the regulars?..
I don't; I piss people off all the time by shooting them when they're on another team. In the case of those I am friends with, I don't think someone has to hate me to play against me effectively, or vice versa. I've been playing this game for a long time- the people who are worth their salt don't mind if you play against them.
I've also tested Rustlers and their horizontal constant speed is ~65 units per second. Just to make it clearer, a Shamal is 15% per cent faster than a Rustler.
I stand corrected, then. I think they seem faster because they seem to have more momentum.
Yes, but you need to be able to predict their flying path, which is not always so easy. Like I said before in the NRG vs LSPD car example, a smart pilot won't make his path predictable. It do believe it's possible if the pilot makes the necessary mistakes and if the chaser has some advanced Rustler skills, but it's not likely to happen and in fact it didn't happen in 14 minutes a couple of days ago.
Sounds like more chasers need advanced rustler skills...
Well, nothing new here. I'm my opinion there's a very good reason. I believe the president should be forced to take risks so the security has to engage terrorists. I said before, it encourages teamwork, action and fun in general. But as both of us perfectly know, you disagree.
Riding on any aircraft is very risky. As I said, the teamwork part is not dependent on the president. I try to follow after the president regardless of their vehicle- if I can't keep up, that's my fault, not theirs. You seem to imagine teamwork as strictly rule-based, "security sticks with the president". I believe the security should eliminate direct threats to the president, but they don't have to be in the same vehicle or area for them to do that. Being on another NRG well behind the president to take out the terrorists is better than right next to him, taking the same bullets.
Of course, I never said it makes their participation impossible. All I'm saying is that those tactics are definitely the most demotivating when it comes to other players' participation. We all know what to do to protect or how to kill a president on a NRG or on a plane because we've played hundreds of rounds, we have the support of fantastic mates that are there where the job requires two players, we know where to find the appropriate vehicles, we have extra weapons... And it's still tiring and demotivating for some of us. I suppose you can imagine how it feels for someone who doesn't even have all this experience and resources.
Would you prefer an easy kill on a neutered president? I personally prefer the challenge.
Yup, that's what should've happened. But I guess all the terros where doing something else and couldn't prevent the Shamal from taking off. So then what?
...terrorists don't have any means to stop those presidents. This suggestion isn't about making presidents worse or easier, it's about giving both sides of the same resources.
You did have an opportunity to get him easily, but you missed it. The president did a good job, beat you to taking off, and almost won using a high-risk tactic. Good job, president.
P.S. Thanks for carefully explaining your reasonings. I wish it became the norm here.
Are you regretting this yet?