- Actually balance the gamemode. No more of this "all regular players in 1 team" bullshit when "regular player X" is president. ACTUALLY balance the gamemode. It should not be possible for 10 regulars to gang up in security/police to fight against 7 newbies in the terrorist class. Sadly all the regulars enjoy an easy president win.
+1, although I don't think it can be achieved that easily without the
ELO system. The first thing we could do is the autobalance feature, which is present in many other games.
Whenever someone quits/is removed or changes the class, the script should check the balance. If the teams are not balanced, an announce (like "Teams will be autobalanced in 15 seconds") pops up and after these 15 second the players, who joined the overpowered team the last (but not the presi/VP), are reclassed to the opposing one.
Example (very rough one). Say, we've got 7 good guys (cops + SWAT + security) and 7 terrorists. 2 terrorists leave the game. The script sees that there is a lack of terrorists, and after 15 seconds it reclasses the player, who was the last to join cops/SWAT/security, to terrorists.
One might say that it's unfair towards the players, because it restricts their ability to play the way they wish. I think that we should balance between keeping the gamemode for undefinite amount of new players and maintaining the comfort of the regulars, and, honestly, the first goal seems to be way more important for me.
- Stop people from camping in the civilian class. It hugely affects the gamemode when 10/20 people are playing as civilian. Max 30% of the server should be able to be in the civilian class. Actually force people to play the gamemode.
Example: https://imgur.com/a/LCdsSsG
14/24 people are playing as civilian..
+1. 30-40% of the player should be able to be civilians, but no more.
- Civilian class is way too overpowered. Civilians should not be able to group together and be a threat to the president. No more sniper/saw/rifle for them. If they want to help/kill president, let them join the correct class. Why? Because the shitty balance system we have in place doesn't take civilians into account. If security/police are already outnumbering terrorists we have those civilians who want to "help the president" who are making the problem even worse...
I agree with you, it's a big problem, and I don't know how to solve it properly. I don't like the radical solution of removing or nerfing the class either. However, I've got some thoughts:
- Forbid civilians to team up with anyone but the other civilians both by adding a rule and game mechanic improvements;
- Remove the civilian spawns completely. Instead, let each civilian spawn at a random point of the map (possibly - spawn them high in the air and give a parachute).
This will both fix the balance issue (civilians won't be allowed to idle next to the presi/terrorists and surf their cars) and constant fights near the civilian spawns.
- Can we get rid of the /holiday eng command please? The holiday is over. At least remove the spray can ffs.
Sorry, I disagree,
-1. Grenades and spray cans bring more diversity, more tactics to the game, sometimes allowing to win desperate fights.
- President should be allowed to use a Rustler. For some reason you guys allow it for a president to be on a Shamal. I am one of the best pilots in this server and I can tell you, on my own it is nearly impossible to shoot down a Shamal since it is so fast. Yet you allow this and forbid a president to fly a Rustler.
-1 either. The president shouldn't be a combat unit on themself. Besides, the tactics which do not imply the help of the securities, shouldn't exist, IMHO. Otherwise, what's the purpose of the securities?
If the president is allowed to drive Shamals, it should be restricted either. I would also remove the ability to ride bicycles, unless there is a way to make them destroyable.