Author Topic: Update: 18 Jul  (Read 2638 times)

Online Jonne

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Update: 18 Jul
« on: July 18, 2018, 01:39:56 pm »
Hi everyone,

A lot of time has passed since the last update topic, so a lot has changed in the meanwhile. This topic is a list of all changes since the last topic (https://planbserver.com/forum/index.php?topic=2683.0), so you might see some things that have been in the server for a while. The biggest change is probably the scoring system, that's why I found it important to post it now, explaining how exactly it works. It's not completely finished, so some things might still change, and we're looking for your feedback and suggestions on it.


Changes:

  • Added scoring system (Use /togglescores to toggle the score display on the left side of your screen)
    • How to earn scores:
      • Killed President: score given to the terrorist that killed the President.
        • Calculation: Terrorist gets 5 points for every minute the President survived. So the longer the President survived when you kill him, the higher your score will be.
      • Protected President: Points given when killing someone who attacked (damaged) the President
        • Calculation: 5 points if you're within 50 distance of the President, 3 points if you're within 300 distance of the President.
      • Minutes survived: Score the President gets when he gets killed.
        • Calculation: President gets 5 points for every minute he survived (so similar as the score the terro earns for killing him).
      • Kill: Points given for getting a kill
        • Calculation: 2 points if it's within 300 distance (streaming distance) of the President, 4 points if it's within 50 distance.
      • President kill assist: Points given to Terrorists for getting a kill assist
        • The kill assist will equal half of the points the Terrorist that kills the president receives (See: Killed President score).
      • Kill assist: Score given for getting a kill assist
        • Calculation: Half the points of a normal kill.


      • Survived: Score the President receives when surviving
        • Calculation: 150 points for surviving.
      • President survived: Score the securities earn when the President survives
        • Calculation: Based on your vicinity score explained below, this score will be calculated. If you were in the vicinity of the president the entire 15 minutes, you will gain 75 score (this is the maximum). This score will be a ratio of the time you were in the vicinity of the President (so 75 maximum if you were in the vicinity the entire round, or 0 minimum if you weren't close to the President the entire round).
      • Close to president: The system will count every second you are in the vicinity (within 50 distance) of the President. For every minute you have been in the vicinity of the President, the security will gain 1 score.
      • Minutes survived: Bonus the security receives when a President gets killed
        • This is again based on the vicinity ratio explained above, instead here it will be influenced by the time the President survived. The maximum will be increased by 5 points for every minute the President survives.


      • Chasing President: Bonus for Terrorists for chasing the President (being within 50 distance of the President)
        • Terrorists will gain 1 score for every minute chasing.
      • Chase bonus: Bonus for the Terrorists when the President gets killed
        • This is calculated on the time spent chasing the President, with a maximum of 50 when you chased the President the entire round.


  • Added top round scores box
    • It appears at the end of every map and presents the scores of all players having more than zero points.





Offline (1)[H]nZ88

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Re: Update: 18 Jul
« Reply #1 on: July 18, 2018, 01:53:32 pm »
Oh what lovely changes, especially the anti carjacking when President is a passenger and fly zone disabling. Much love.
cunt

Offline Lohit_The_Noob

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Re: Update: 18 Jul
« Reply #2 on: July 18, 2018, 02:47:12 pm »
Oh I love it,the best and most impactful update yet (and increase in playerbase count shows 8)).

And by the way,is the there a /cmd to see the new scoring system in-game yet?

And I get that Faggios are OP but..

Why kill Mr.NRGee? (A FCR could've been a good alternative tho..)


« Last Edit: July 18, 2018, 03:00:45 pm by Despacito3 »

Offline SAMP_GtaV

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Re: Update: 18 Jul
« Reply #3 on: July 18, 2018, 03:15:15 pm »
Nice Updates jonne, I are see sometimes us togglescores box's make fluctuation, i is see it is not fix at a spots, It is appears in secs and disappears, I is need fix that. Also the bugs i wrote in other topics, u is fix those when players fall it die!

Offline Alex.

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Re: Update: 18 Jul
« Reply #4 on: July 18, 2018, 04:22:19 pm »

You forgot to add.
After 6 months of development, hopefully it had been worth the wait for you.
« Last Edit: July 18, 2018, 07:17:03 pm by Alex. »
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Offline Crash

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Re: Update: 18 Jul
« Reply #5 on: July 18, 2018, 04:48:59 pm »
I was looking for the score system description. Amazing updates.
Thanks Jonne!

Offline Chetan

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Re: Update: 18 Jul
« Reply #6 on: July 18, 2018, 05:27:34 pm »
Nice work Jonne!. Thank You all the admins. :D

Offline ZooMa

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Re: Update: 18 Jul
« Reply #7 on: July 18, 2018, 05:40:23 pm »
GG Jonne!

Offline SoLoD

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Re: Update: 18 Jul
« Reply #8 on: July 18, 2018, 06:33:09 pm »
I want to say it first: this "fixed" balance system is nothign but a fail. It is obvious from it`s description where is a "hole".
Boundaries - ok.
Everything else is useless garbage.
You know the nice thing about the Bronx Zoo, Charlie? There's bars between you and the monkeys.

Offline Lohit_The_Noob

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Re: Update: 18 Jul
« Reply #9 on: July 18, 2018, 07:12:38 pm »
I want to say it first: this "fixed" balance system is nothign but a fail. It is obvious from it`s description where is a "hole".
Boundaries - ok.
Everything else is useless garbage.

I understand the few of the debatable updates, but can you please elaborate on how ALL the Bug Fixes are useless,because I don't see how all of these are useless garbage.

How is Anti CBug Bullet Cancel, /BPM ,/h(e)lp and taking a approach to score system based on GameMode,and other features useless?

Weren't you FOR the removal of Aircamping Timer?




Offline Madman

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Re: Update: 18 Jul
« Reply #10 on: July 18, 2018, 07:13:46 pm »
Jonne why did you remove the NRG-500 on Red County map
BEEP BEEP get outta my way fast,a bulldozer is coming to your ass.
It's brake is broken,if you don't fuck off, it'll ram your ass.

Offline LPCOLTER

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Re: Update: 18 Jul
« Reply #11 on: July 18, 2018, 07:17:46 pm »
Where is my Radio  :'(

Offline Lohit_The_Noob

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Re: Update: 18 Jul
« Reply #12 on: July 18, 2018, 07:21:29 pm »
Jonne why did you remove the NRG-500 on Red County map

I think the whole map vehicle spawns has been redone or updated, because there are also bugs like this here, where two Dinghys are stuck with each other. Also Died as a presi once for this,because I considered this is a escape solution but failed cause they wont even move.



I have also seen a Quad where a Sanchez was supposed to be.

But I am curious about replacing the NRG with the Faggio too. (I always dreamed of having a faggio in RC tho,so I love it.)

These changes are welcome to me though, I never remember a Quad Spawn outside Terros and a Faggio in RC.


Offline SwirlyMan

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Re: Update: 18 Jul
« Reply #13 on: July 18, 2018, 07:22:07 pm »
Nice Updates. Maybe we can add a new map in next update ::) :P
https://planbserver.com/forum/index.php?topic=4051.0
« Last Edit: July 18, 2018, 07:23:57 pm by SwirlyMan »

Offline Lohit_The_Noob

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Re: Update: 18 Jul
« Reply #14 on: July 18, 2018, 07:27:21 pm »
Oh shiet